Delta-v/Content.Server/GameObjects/Components/Construction
DrSmugleaf fdcbece63d
Refactor stacks to use prototypes (#3387)
* Refactor stacks to use prototypes

* Fix not assigned warning

* Add names to stacks

* Make machine baords and material constructions use the name as well

* Remove defaulting stacks to prototype id

* Fix tests

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2021-02-25 16:18:29 +11:00
..
ComputerBoardComponent.cs Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
ConstructionComponent.Verbs.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ConstructionComponent.cs Adds tag support to construction (#3386) 2021-02-24 16:26:56 +01:00
MachineBoardComponent.cs Refactor stacks to use prototypes (#3387) 2021-02-25 16:18:29 +11:00
MachineComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
MachineFrameComponent.cs Refactor stacks to use prototypes (#3387) 2021-02-25 16:18:29 +11:00
MachinePartComponent.cs Upgradeable machines. (#2675) 2020-12-03 22:49:00 +01:00
WelderRefinableComponent.cs explicit interface go brrrr 2021-02-04 17:44:49 +01:00