Delta-v/Content.Server/GameObjects/Components/Mobs
Swept 898996abe9
Cleans up NPC and Human YAML and adds tags for Teleportable and FootstepSound (#3371)
* GlassBeaker and FirelockElectronics

* Teleportable + Fixed parented Mobs

* Moved the small tag stuff outta this PR, this is a MOB PR nowgit add .

* FootstepSound

* FootstepSound fixed

* Teleportable

* Added Tags
2021-02-23 18:20:35 +11:00
..
Speech Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
State Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
CameraRecoilComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ClumsyComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
CombatModeComponent.cs RaisePredictiveEvent works. 2020-03-25 17:53:50 +01:00
HeatResistanceComponent.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
HumanoidAppearanceComponent.cs Fix mechanism events not being called properly, add test (#2279) 2020-10-17 12:26:39 +02:00
MindComponent.cs PauseManager moved to Shared (#3288) 2021-02-18 20:45:45 -08:00
ServerActionsComponent.cs Fixes all the rotation bugs. (#3365) 2021-02-22 00:46:27 +01:00
ServerAlertsComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
StunnableComponent.cs Fix dead people standing up after being stunned (#3330) 2021-02-20 23:55:35 +01:00
VisitingMindComponent.cs Make VisitingMind's Mind readable by VV 2021-02-07 13:52:34 +01:00