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* One Commit ops * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Implement requested changes Co-Authored-By: Vanessa <908648+ShepardToTheStars@users.noreply.github.com> * Well Well Well * Fix Pierce Mechanic * Include it in comment * Implement requested changes --------- Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
10 lines
336 B
C#
10 lines
336 B
C#
using Content.Shared.FixedPoint;
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namespace Content.Server._DV.Projectiles.Events;
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/// <summary>
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/// Raised when a piercing projectile that doesn't follow upstream piercing rules hits an entity.
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/// </summary>
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[ByRefEvent]
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public record struct ProjectilePierceEvent(EntityUid Target, FixedPoint2 RequiredDamage, bool Pierced = false);
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