Delta-v/Content.Server/GameObjects/Components/Destructible/Thresholds/Behavior
Vera Aguilera Puerto 12c733654c
Basic gibbing (#2973)
* Adds gibbing

* Adds adminbused absurd-damage foamblade

* Sane parts

* BaseOrgan -> BaseMechanism

* Do not do random offset on shared, fix killing oneself with click attacks

* BaseMechanism -> BaseHumanOrgan -> *stuff*

* Account for prediction, again

* Add gibbing sound
2021-01-10 20:12:34 +01:00
..
DoActsBehavior.cs Separate destructible component threshold into behaviors (#2818) 2020-12-23 13:34:57 +01:00
GibBehavior.cs Basic gibbing (#2973) 2021-01-10 20:12:34 +01:00
IThresholdBehavior.cs Destructible spawning fix redux (#2892) 2021-01-02 20:06:00 +01:00
PlaySoundBehavior.cs Separate destructible component threshold into behaviors (#2818) 2020-12-23 13:34:57 +01:00
PlaySoundCollectionBehavior.cs Separate destructible component threshold into behaviors (#2818) 2020-12-23 13:34:57 +01:00
SpawnEntitiesBehavior.cs Separate destructible component threshold into behaviors (#2818) 2020-12-23 13:34:57 +01:00
SpillBehavior.cs Bottles break when thrown and spill their contents on the ground. 2021-01-10 16:10:28 +01:00