Delta-v/Resources/Prototypes
py01 e759a8aec9
Filter sprites & visualizer (#3008)
Co-authored-by: py01 <pyronetics01@gmail.com>
2021-01-17 16:10:22 +01:00
..
AccessLevels Access lock lockers and add some more access types (#2389) 2020-10-26 23:32:55 +01:00
Actions Implement magboots. (#2988) 2021-01-11 19:24:09 +01:00
Alerts Alert polish and brushup (#2863) 2021-01-14 20:41:56 +11:00
Atmospherics Gas tanks and masks (#2409) 2020-10-27 20:53:44 +01:00
Body You can no longer move a PC entity unless it has a PlayerInputMover (#2987) 2021-01-14 14:24:43 +11:00
Catalog Lockers and flavortext (#2934) 2021-01-17 01:43:27 +01:00
Damage Fix healing damage classes and damageable serialization and add test (#2727) 2020-12-11 12:09:43 +11:00
Datasets Fix autoborg properly. 2021-01-15 10:51:29 +01:00
Entities Filter sprites & visualizer (#3008) 2021-01-17 16:10:22 +01:00
Hydroponics Botany (#2357) 2020-10-26 23:19:46 +01:00
Objectives Traitor (#2566) 2020-12-01 17:05:19 +01:00
Reagents Organizes the reagents/reactions YAML. (#2885) 2021-01-02 13:34:44 +11:00
Recipes Fixes remaining renamed chems (#2889) 2021-01-02 18:05:32 +11:00
Roles Fixes Botanist and Mime not spawning with unique backpacks. (#2937) 2021-01-07 12:35:57 +11:00
Shaders Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
SoundCollections Basic gibbing (#2973) 2021-01-10 20:12:34 +01:00
Tiles SIMD-accelerated gas mixtures. (SIMD atmos) (#2479) 2020-11-25 10:48:49 +01:00
bar_signs.yml Adds cyber sylph's 2020-08-23 14:48:20 -07:00
melee_weapon_animations.yml Re-organizing the prototypes folder (#1384) 2020-07-20 12:26:16 +02:00