Delta-v/Content.Client/GameObjects/Components
GraniteSidewalk 549d84174c
Singularity Shaders and a lot of Shader Stuff (#2517)
* Beginnings of singulo shader

* LOTS of changes!!

* Minor changes

* Singulo stuff

* Aesthetic changes to singulo

* Combining singulo change

* ShaderAura uses IEntities now, not IPlayerSession

* Fixes?

* Fixes draw order for atmos

* using fix

* Address reviews

* nuget.config whaaa

* nuget haha

* nuget why are you so dum

* happy now

* Preparing for omegachange

* Merge from seventh level of hell

* woork

* Ignorecomponents add

* mmf

* RobustToolbox?

* Fixes

* Fixes Robust?

* adds sprite

* Nullables

* Crit overlay stuff

* Commits Robust
2021-03-09 02:33:41 -08:00
..
Access WPF layout (#3346) 2021-02-21 12:38:56 +01:00
ActionBlocking Make pulled and cuffed players unable to move (#3227) 2021-02-16 12:51:52 +11:00
Actor WPF layout (#3346) 2021-02-21 12:38:56 +01:00
Arcade Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Atmos Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Body WPF layout (#3346) 2021-02-21 12:38:56 +01:00
Botany Cleans up Hydroponics content. (#3025) 2021-02-17 23:59:15 +11:00
Buckle Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
Cargo Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Chemistry Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
CloningPod WPF layout (#3346) 2021-02-21 12:38:56 +01:00
Clothing Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Command Add cooldown to shuttle calling (#3225) 2021-02-16 09:31:57 +01:00
Configuration WPF layout (#3346) 2021-02-21 12:38:56 +01:00
Construction Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Conveyor Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Crayon Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Disposal Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Doors Cleans up Airlock content (#3575) 2021-03-07 19:25:07 -08:00
Explosion Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Fluids Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
GUI Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
Gravity Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
HUD/Inventory StunnableComponent cleanup, proper prediction for stuns and slips. (#3552) 2021-03-08 05:00:50 +01:00
IconSmoothing Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Instruments Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Interactable Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Items Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Kitchen Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Markers Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
MedicalScanner WPF layout (#3346) 2021-02-21 12:38:56 +01:00
Mobs Character eye customization, scroll bar in appearance tab character setup. Fixes #2946 (#3403) 2021-03-07 20:48:24 +01:00
Morgue Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Movement StunnableComponent cleanup, proper prediction for stuns and slips. (#3552) 2021-03-08 05:00:50 +01:00
Nutrition Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Observer Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
PDA Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Paper WPF layout (#3346) 2021-02-21 12:38:56 +01:00
Pointing Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Portal Make portals use ICollideBehavior and set collidable.Hard to false (#2186) 2020-10-10 13:32:42 +02:00
Power Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Projectiles Physics (#3485) 2021-03-08 04:09:59 +11:00
Pulling Add client pulling prediction (#2041) 2020-10-16 20:35:09 +02:00
Recycling Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Research WPF layout (#3346) 2021-02-21 12:38:56 +01:00
Rotation Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Singularity Singularity Shaders and a lot of Shader Stuff (#2517) 2021-03-09 02:33:41 -08:00
Sound Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
StationEvents Update usages of ! is with is not (#2584) 2020-11-27 00:33:31 +11:00
Storage Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
Strap Drag changes (#2487) 2021-01-11 22:14:01 +11:00
Suspicion Singularity Shaders and a lot of Shader Stuff (#2517) 2021-03-09 02:33:41 -08:00
Trigger Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
VendingMachines Removed unused vending machines (#3553) 2021-03-09 10:42:26 +01:00
Watercloset Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
Weapons Singularity Shaders and a lot of Shader Stuff (#2517) 2021-03-09 02:33:41 -08:00
Wires WPF layout (#3346) 2021-02-21 12:38:56 +01:00
AnimationsTestComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ClickableComponent.cs Revert "Improves sprite click detection (#3480)" (#3536) 2021-03-07 03:49:23 +11:00
ClientEntitySpawnerComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
ComputerVisualizer.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
DoAfterComponent.cs do_after fixes (#3299) 2021-02-25 11:32:41 +11:00
EmergencyLightComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ExpendableLightVisualizer.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
ExtinguisherCabinetVisualizer.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
FlashLightVisualizer.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
HandheldLightComponent.cs WPF layout (#3346) 2021-02-21 12:38:56 +01:00
IItemStatus.cs Item status! 2020-01-09 00:28:04 +01:00
InteractionOutlineComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
LanternVisualizer.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
LightBehaviourComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
LowWallComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
MagbootsComponent.cs Implement magboots. (#2988) 2021-01-11 19:24:09 +01:00
MagicMirrorBoundUserInterface.cs Character eye customization, scroll bar in appearance tab character setup. Fixes #2946 (#3403) 2021-03-07 20:48:24 +01:00
ParticleAcceleratorPartVisualizer.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
PlaceableSurfaceComponent.cs Add PlaceCentered bool to PlaceableSurfaceComponent (#2771) 2021-01-10 23:07:33 +11:00
RadiationCollectorVisualizer.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
ReinforcedWallComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
ReinforcedWallVisualizer.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
StackComponent.cs Fix stack localization (#3455) 2021-03-01 01:02:03 +01:00
StackVisualizer.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
SubFloorHideComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
WindowComponent.cs Remove unshaded from window cracks (#3547) 2021-03-07 20:04:00 +11:00
WindowVisualizer.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00