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Access
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WPF layout (#3346)
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2021-02-21 12:38:56 +01:00 |
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ActionBlocking
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Make pulled and cuffed players unable to move (#3227)
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2021-02-16 12:51:52 +11:00 |
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Actor
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WPF layout (#3346)
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2021-02-21 12:38:56 +01:00 |
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Arcade
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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Atmos
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Body
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WPF layout (#3346)
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2021-02-21 12:38:56 +01:00 |
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Botany
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Cleans up Hydroponics content. (#3025)
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2021-02-17 23:59:15 +11:00 |
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Buckle
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Added nullable to most Content.Shared files (#3238)
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2021-02-27 14:12:09 +11:00 |
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Cargo
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Chemistry
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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CloningPod
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WPF layout (#3346)
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2021-02-21 12:38:56 +01:00 |
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Clothing
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Command
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Add cooldown to shuttle calling (#3225)
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2021-02-16 09:31:57 +01:00 |
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Configuration
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WPF layout (#3346)
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2021-02-21 12:38:56 +01:00 |
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Construction
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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Conveyor
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Crayon
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Disposal
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Doors
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Cleans up Airlock content (#3575)
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2021-03-07 19:25:07 -08:00 |
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Explosion
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Fluids
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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GUI
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Refactor drag and drop to use a shared interface (#2012)
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2020-10-14 15:24:07 +02:00 |
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Gravity
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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HUD/Inventory
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StunnableComponent cleanup, proper prediction for stuns and slips. (#3552)
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2021-03-08 05:00:50 +01:00 |
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IconSmoothing
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Instruments
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Interactable
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Items
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Kitchen
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Markers
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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MedicalScanner
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WPF layout (#3346)
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2021-02-21 12:38:56 +01:00 |
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Mobs
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Character eye customization, scroll bar in appearance tab character setup. Fixes #2946 (#3403)
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2021-03-07 20:48:24 +01:00 |
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Morgue
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Movement
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StunnableComponent cleanup, proper prediction for stuns and slips. (#3552)
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2021-03-08 05:00:50 +01:00 |
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Nutrition
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Observer
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Added nullable to most Content.Shared files (#3238)
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2021-02-27 14:12:09 +11:00 |
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PDA
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Paper
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WPF layout (#3346)
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2021-02-21 12:38:56 +01:00 |
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Pointing
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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Portal
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Make portals use ICollideBehavior and set collidable.Hard to false (#2186)
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2020-10-10 13:32:42 +02:00 |
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Power
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Projectiles
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Physics (#3485)
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2021-03-08 04:09:59 +11:00 |
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Pulling
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Add client pulling prediction (#2041)
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2020-10-16 20:35:09 +02:00 |
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Recycling
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Research
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WPF layout (#3346)
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2021-02-21 12:38:56 +01:00 |
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Rotation
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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Singularity
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Singularity Shaders and a lot of Shader Stuff (#2517)
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2021-03-09 02:33:41 -08:00 |
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Sound
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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StationEvents
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Update usages of ! is with is not (#2584)
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2020-11-27 00:33:31 +11:00 |
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Storage
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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Strap
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Drag changes (#2487)
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2021-01-11 22:14:01 +11:00 |
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Suspicion
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Singularity Shaders and a lot of Shader Stuff (#2517)
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2021-03-09 02:33:41 -08:00 |
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Trigger
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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VendingMachines
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Removed unused vending machines (#3553)
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2021-03-09 10:42:26 +01:00 |
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Watercloset
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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Weapons
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Singularity Shaders and a lot of Shader Stuff (#2517)
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2021-03-09 02:33:41 -08:00 |
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Wires
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WPF layout (#3346)
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2021-02-21 12:38:56 +01:00 |
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AnimationsTestComponent.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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ClickableComponent.cs
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Revert "Improves sprite click detection (#3480)" (#3536)
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2021-03-07 03:49:23 +11:00 |
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ClientEntitySpawnerComponent.cs
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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ComputerVisualizer.cs
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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DoAfterComponent.cs
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do_after fixes (#3299)
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2021-02-25 11:32:41 +11:00 |
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EmergencyLightComponent.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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ExpendableLightVisualizer.cs
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Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
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2020-09-13 14:23:52 +02:00 |
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ExtinguisherCabinetVisualizer.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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FlashLightVisualizer.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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HandheldLightComponent.cs
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WPF layout (#3346)
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2021-02-21 12:38:56 +01:00 |
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IItemStatus.cs
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Item status!
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2020-01-09 00:28:04 +01:00 |
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InteractionOutlineComponent.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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LanternVisualizer.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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LightBehaviourComponent.cs
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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LowWallComponent.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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MagbootsComponent.cs
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Implement magboots. (#2988)
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2021-01-11 19:24:09 +01:00 |
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MagicMirrorBoundUserInterface.cs
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Character eye customization, scroll bar in appearance tab character setup. Fixes #2946 (#3403)
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2021-03-07 20:48:24 +01:00 |
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ParticleAcceleratorPartVisualizer.cs
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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PlaceableSurfaceComponent.cs
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Add PlaceCentered bool to PlaceableSurfaceComponent (#2771)
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2021-01-10 23:07:33 +11:00 |
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RadiationCollectorVisualizer.cs
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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ReinforcedWallComponent.cs
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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ReinforcedWallVisualizer.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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StackComponent.cs
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Fix stack localization (#3455)
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2021-03-01 01:02:03 +01:00 |
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StackVisualizer.cs
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Serialization v3 content PR (#3491)
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2021-03-05 01:08:38 +01:00 |
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SubFloorHideComponent.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |
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WindowComponent.cs
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Remove unshaded from window cracks (#3547)
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2021-03-07 20:04:00 +11:00 |
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WindowVisualizer.cs
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Massive Namespace Cleanup (#3120)
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2021-02-11 01:13:03 -08:00 |