Delta-v/Content.Shared/Interaction
slarticodefast 2c31e03ee3
Fix borgs being unable to state laws or open other UIs without modules (#30299)
borg law 2 state laws all day
2024-08-02 15:44:59 +10:00
..
Components Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Events Turn interaction related attempt events into structs (#29168) 2024-06-19 00:30:41 +10:00
ActivateInWorldEvent.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
AfterInteract.cs Remove `IAfterInteract` (#9715) 2022-07-14 21:45:31 +10:00
BeforeInteract.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
ITargetedInteractEventArgs.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
InteractHand.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
InteractUsing.cs Remove `IInteractUsing` (#9718) 2022-07-14 04:42:54 -07:00
InteractionPopupSystem.cs Fix double interaction popups (#30452) 2024-08-02 11:33:20 +10:00
RangedInteract.cs Remove `IAfterInteract` (#9715) 2022-07-14 21:45:31 +10:00
RotateToFaceSystem.cs Partial buckling refactor (#29031) 2024-06-20 01:14:18 +10:00
SharedInteractionSystem.Blocking.cs Turn interaction related attempt events into structs (#29168) 2024-06-19 00:30:41 +10:00
SharedInteractionSystem.Clumsy.cs Separated Bonk functionality and component from ClimbSystem and ClimbComponent (#13635) 2023-01-31 17:33:00 -04:00
SharedInteractionSystem.Relay.cs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
SharedInteractionSystem.cs Fix borgs being unable to state laws or open other UIs without modules (#30299) 2024-08-02 15:44:59 +10:00
SmartEquipSystem.cs Prevent virtual item storage and popups (#30020) 2024-07-15 00:08:39 +10:00