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* add haloperidol, potassium iodide * review fixes * review and tuning * shader review * use timespan and AutoPausedField
10 lines
241 B
C#
10 lines
241 B
C#
using Content.Shared.StatusEffect;
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namespace Content.Shared.Drowsiness;
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public abstract class SharedDrowsinessSystem : EntitySystem
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{
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[ValidatePrototypeId<StatusEffectPrototype>]
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public const string DrowsinessKey = "Drowsiness";
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}
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