* Import bird sprites and define basic mob. * SKREEEEEEEEE * Move hair styles to new sprite accessory prototypes. Basic stuff, no multi-species stuff yet. * Vox hair styles and clothes * Make HumanoidCharacterProfile.Default() a static default to fix tests. Usages that wanted the previous random behavior now call Random(). * Remove names from hair style prototypes. (They're in localization files) * Update Content.Shared/Actions/ActionType.cs (sk)reeee github Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| ActionManager.cs | ||
| ActionPrototype.cs | ||
| ActionType.cs | ||
| BaseActionPrototype.cs | ||
| IActionBehavior.cs | ||
| IInstantAction.cs | ||
| IInstantItemAction.cs | ||
| IItemActionBehavior.cs | ||
| ITargetEntityAction.cs | ||
| ITargetEntityItemAction.cs | ||
| ITargetPointAction.cs | ||
| ITargetPointItemAction.cs | ||
| IToggleAction.cs | ||
| IToggleItemAction.cs | ||
| ItemActionPrototype.cs | ||