* Optimise spreadersystem It makes entity spawning slower. * Remove redundant airtightchangedevent * oop |
||
|---|---|---|
| .. | ||
| AirlockSystem.cs | ||
| DoorSystem.cs | ||
| FirelockSystem.cs | ||
* Optimise spreadersystem It makes entity spawning slower. * Remove redundant airtightchangedevent * oop |
||
|---|---|---|
| .. | ||
| AirlockSystem.cs | ||
| DoorSystem.cs | ||
| FirelockSystem.cs | ||