Delta-v/Content.Server/NPC/Components
metalgearsloth bc8f3dc0b0
Fix some NPC dancing (#13177)
- Bump the collision avoidance range, seemed okay compared to last time I tried. Means they shouldn't get caught by thindows
- Removed the steer frequency because I'm pretty sure that lead to dancing in some instances.
2022-12-24 18:35:00 -06:00
..
ActiveNPCComponent.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
FactionComponent.cs Cleanup factions code (#11075) 2022-09-14 11:45:02 -07:00
FactionPrototype.cs Cleanup factions code (#11075) 2022-09-14 11:45:02 -07:00
NPCAvoidanceComponent.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCComponent.cs Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
NPCMeleeCombatComponent.cs Add simple miss chances for NPCs (#12978) 2022-12-11 07:37:09 -06:00
NPCPathfindPointComponent.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCRangedCombatComponent.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCRecentlyInjectedComponent.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCSteeringComponent.cs Fix some NPC dancing (#13177) 2022-12-24 18:35:00 -06:00