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Access
add support for per-id access on AccessReaderComponent ( #13659 )
2023-02-28 08:03:55 -08:00
Administration /Logs
Get test map ( #8987 )
2022-06-22 00:44:19 +10:00
Atmos
UX improvements to Air Alarm UI ( #12681 )
2022-12-06 15:46:07 -08:00
Body
Fix lung test ( #14325 )
2023-03-01 13:57:48 +11:00
Buckle
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Chemistry
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Cleanup
Fix test deadlock ( #11353 )
2022-09-16 08:14:49 -07:00
Commands
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Construction
Add material arbitrage tests ( #13315 )
2023-01-15 00:57:59 -08:00
Damageable
Remove stamina + damageable .Owner ( #14602 )
2023-03-12 09:19:05 -04:00
Destructible
Remove stamina + damageable .Owner ( #14602 )
2023-03-12 09:19:05 -04:00
DeviceNetwork
Add a benchmark for device networking ( #12619 )
2022-12-06 15:22:57 -08:00
Disease
Add test for try disease adding ( #10563 )
2022-08-13 17:41:21 -07:00
Disposal
Convert DisposalUnitVisualizer to VisualizerSystem ( #13637 )
2023-02-03 18:26:50 -04:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
ECS airlocks ( #13500 )
2023-01-17 11:44:32 -07:00
Fluids
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
GameObjects /Components
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
GameRules
Fixes secret only adding game rules, not starting them ( #11005 )
2022-09-03 18:40:00 -07:00
Gravity
Fix gravity shenanigans ( #12866 )
2022-12-18 16:03:23 +11:00
Guidebook
Fix nullable errors in DocumentParsingTest ( #13918 )
2023-02-03 12:41:05 +01:00
Hands
Add pickup-drop test and fix hand state handling ( #15212 )
2023-04-09 03:53:25 +10:00
Interaction
Remove hands component reference ( #15197 )
2023-04-07 11:21:12 -07:00
Lobby
Fix a bunch of warnings ( #10886 )
2022-08-27 20:26:35 -07:00
Materials
Cleanreturn materialtest ( #14582 )
2023-03-11 14:01:44 +11:00
NPC
Fix NPC prototype reloads ( #13981 )
2023-02-07 14:27:34 -07:00
Networking
Fixed PVS changes. ( #10740 )
2022-08-21 08:32:09 +10:00
Power
Remove tickrate dependence from power tests ( #14326 )
2023-03-01 13:58:05 +11:00
Procedural
Salvage dungeons ( #14520 )
2023-03-10 16:41:22 +11:00
Station
add a test for jobs with setPreference: false ( #13182 )
2023-01-28 13:39:14 -04:00
Tag
Content changes for broadphase rejig ( #12290 )
2022-10-31 10:05:34 +11:00
Utility
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
CargoTest.cs
Fix static pricing for stacks ( #14865 )
2023-03-26 12:01:42 -05:00
ClickableTest.cs
Make clickmap lookups use the sprite tree ( #13275 )
2023-01-05 16:29:27 +11:00
ContainerOcclusionTest.cs
Update ContainerOcclusionTest.cs ( #9692 )
2022-07-14 09:43:24 +10:00
DeleteInventoryTest.cs
Content changes for broadphase rejig ( #12290 )
2022-10-31 10:05:34 +11:00
DiseaseTest.cs
Update DiseaseTest ( #9639 )
2022-07-12 16:15:40 +10:00
DummyIconTest.cs
Fix salvage gibbing ( #9426 )
2022-07-05 08:03:36 -07:00
EntityTest.cs
Add SpawnAndDirtyAllEntities test ( #13629 )
2023-01-24 11:33:49 +11:00
FollowerSystemTest.cs
Fix station deletion bug ( #10348 )
2022-08-07 13:53:07 +10:00
GravityGridTest.cs
Replace GridEntityId with Owner ( #12743 )
2022-12-12 14:59:02 +11:00
HumanInventoryUniformSlotsTest.cs
Remove some obsoleted transform methods/properties ( #13457 )
2023-01-14 11:48:48 +11:00
InventoryHelpersTest.cs
Content changes for broadphase rejig ( #12290 )
2022-10-31 10:05:34 +11:00
MachineBoardTest.cs
machine upgrade guidebook ( #13511 )
2023-01-16 10:53:23 -06:00
MaterialArbitrageTest.cs
Material Reclaimer ( #14969 )
2023-04-09 23:38:20 -05:00
MindEntityDeletionTest.cs
Revert "Mind ecs" ( #14881 )
2023-03-27 08:24:00 +11:00
PostMapInitTest.cs
Escape pods ( #14809 )
2023-03-23 19:54:41 -06:00
PrototypeSaveTest.cs
fix the last ignored prototypes in prototype save test ( #13672 )
2023-01-24 10:41:19 +11:00
ResearchTest.cs
RCD + research unlock test ( #13062 )
2022-12-19 21:37:40 -06:00
ResettingEntitySystemTests.cs
Make tests faster ( #8737 )
2022-06-19 20:22:28 -07:00
RestartRoundTest.cs
Make tests faster ( #8737 )
2022-06-19 20:22:28 -07:00
RoundEndTest.cs
Random emergency shuttle time ( #10047 )
2023-03-30 22:20:43 -06:00
SalvageTest.cs
salvage bounds test ( #13793 )
2023-02-28 08:12:24 -08:00
SaveLoadMapTest.cs
Remove stamina + damageable .Owner ( #14602 )
2023-03-12 09:19:05 -04:00
SaveLoadSaveTest.cs
Add new map saving test ( #14854 )
2023-03-26 12:17:27 +11:00
ShuttleTest.cs
Content update for ECS physics ( #13291 )
2023-01-15 15:38:59 +11:00
StartTest.cs
Make tests faster ( #8737 )
2022-06-19 20:22:28 -07:00
StorageTest.cs
Hotfix storage arbitrage ( #10652 )
2022-08-31 05:10:06 -07:00
VendingMachineRestockTest.cs
Telecom server panel check ( #14523 )
2023-03-23 20:09:45 -04:00