Delta-v/Content.IntegrationTests/Tests
Nemanja 57f2a768a0
Material Reclaimer (#14969)
* Material Reclaimer

* Fix this test

* autostack output, tweak volume, add upgrade examine

* whitelist AND blacklist support

why not

* trying so hard to get this fucking test to work

* EmoGarbage delves into MaterialArbitrageTest, never to return

* VV and restore cloth to glory

* make the system more robust

* even more stuff has composition; add blacklist for important items

* fix test fails

* convert recycling

* forgor :sadge:

* lol

* simply a modiCUM of doc commentary
2023-04-09 23:38:20 -05:00
..
Access add support for per-id access on AccessReaderComponent (#13659) 2023-02-28 08:03:55 -08:00
Administration/Logs Get test map (#8987) 2022-06-22 00:44:19 +10:00
Atmos UX improvements to Air Alarm UI (#12681) 2022-12-06 15:46:07 -08:00
Body Fix lung test (#14325) 2023-03-01 13:57:48 +11:00
Buckle Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Chemistry Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Cleanup Fix test deadlock (#11353) 2022-09-16 08:14:49 -07:00
Commands Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Construction Add material arbitrage tests (#13315) 2023-01-15 00:57:59 -08:00
Damageable Remove stamina + damageable .Owner (#14602) 2023-03-12 09:19:05 -04:00
Destructible Remove stamina + damageable .Owner (#14602) 2023-03-12 09:19:05 -04:00
DeviceNetwork Add a benchmark for device networking (#12619) 2022-12-06 15:22:57 -08:00
Disease Add test for try disease adding (#10563) 2022-08-13 17:41:21 -07:00
Disposal Convert DisposalUnitVisualizer to VisualizerSystem (#13637) 2023-02-03 18:26:50 -04:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors ECS airlocks (#13500) 2023-01-17 11:44:32 -07:00
Fluids Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
GameObjects/Components Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
GameRules Fixes secret only adding game rules, not starting them (#11005) 2022-09-03 18:40:00 -07:00
Gravity Fix gravity shenanigans (#12866) 2022-12-18 16:03:23 +11:00
Guidebook Fix nullable errors in DocumentParsingTest (#13918) 2023-02-03 12:41:05 +01:00
Hands Add pickup-drop test and fix hand state handling (#15212) 2023-04-09 03:53:25 +10:00
Interaction Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Lobby Fix a bunch of warnings (#10886) 2022-08-27 20:26:35 -07:00
Materials Cleanreturn materialtest (#14582) 2023-03-11 14:01:44 +11:00
NPC Fix NPC prototype reloads (#13981) 2023-02-07 14:27:34 -07:00
Networking Fixed PVS changes. (#10740) 2022-08-21 08:32:09 +10:00
Power Remove tickrate dependence from power tests (#14326) 2023-03-01 13:58:05 +11:00
Procedural Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00
Station add a test for jobs with setPreference: false (#13182) 2023-01-28 13:39:14 -04:00
Tag Content changes for broadphase rejig (#12290) 2022-10-31 10:05:34 +11:00
Utility Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
CargoTest.cs Fix static pricing for stacks (#14865) 2023-03-26 12:01:42 -05:00
ClickableTest.cs Make clickmap lookups use the sprite tree (#13275) 2023-01-05 16:29:27 +11:00
ContainerOcclusionTest.cs Update ContainerOcclusionTest.cs (#9692) 2022-07-14 09:43:24 +10:00
DeleteInventoryTest.cs Content changes for broadphase rejig (#12290) 2022-10-31 10:05:34 +11:00
DiseaseTest.cs Update DiseaseTest (#9639) 2022-07-12 16:15:40 +10:00
DummyIconTest.cs Fix salvage gibbing (#9426) 2022-07-05 08:03:36 -07:00
EntityTest.cs Add SpawnAndDirtyAllEntities test (#13629) 2023-01-24 11:33:49 +11:00
FollowerSystemTest.cs Fix station deletion bug (#10348) 2022-08-07 13:53:07 +10:00
GravityGridTest.cs Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
HumanInventoryUniformSlotsTest.cs Remove some obsoleted transform methods/properties (#13457) 2023-01-14 11:48:48 +11:00
InventoryHelpersTest.cs Content changes for broadphase rejig (#12290) 2022-10-31 10:05:34 +11:00
MachineBoardTest.cs machine upgrade guidebook (#13511) 2023-01-16 10:53:23 -06:00
MaterialArbitrageTest.cs Material Reclaimer (#14969) 2023-04-09 23:38:20 -05:00
MindEntityDeletionTest.cs Revert "Mind ecs" (#14881) 2023-03-27 08:24:00 +11:00
PostMapInitTest.cs Escape pods (#14809) 2023-03-23 19:54:41 -06:00
PrototypeSaveTest.cs fix the last ignored prototypes in prototype save test (#13672) 2023-01-24 10:41:19 +11:00
ResearchTest.cs RCD + research unlock test (#13062) 2022-12-19 21:37:40 -06:00
ResettingEntitySystemTests.cs Make tests faster (#8737) 2022-06-19 20:22:28 -07:00
RestartRoundTest.cs Make tests faster (#8737) 2022-06-19 20:22:28 -07:00
RoundEndTest.cs Random emergency shuttle time (#10047) 2023-03-30 22:20:43 -06:00
SalvageTest.cs salvage bounds test (#13793) 2023-02-28 08:12:24 -08:00
SaveLoadMapTest.cs Remove stamina + damageable .Owner (#14602) 2023-03-12 09:19:05 -04:00
SaveLoadSaveTest.cs Add new map saving test (#14854) 2023-03-26 12:17:27 +11:00
ShuttleTest.cs Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
StartTest.cs Make tests faster (#8737) 2022-06-19 20:22:28 -07:00
StorageTest.cs Hotfix storage arbitrage (#10652) 2022-08-31 05:10:06 -07:00
VendingMachineRestockTest.cs Telecom server panel check (#14523) 2023-03-23 20:09:45 -04:00