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GridPathfindingChunk.cs
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Add VV to gridpathfinding comp (#13081)
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2022-12-19 13:11:09 +11:00 |
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GridPathfindingComponent.cs
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Use new ComponentPauseGenerator (#25183)
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2024-03-07 00:57:05 +01:00 |
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PathFlags.cs
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Add pathfinding support for NPCs climbing tables (#17415)
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2023-07-28 16:37:29 +10:00 |
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PathPoly.cs
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Make NPC steering actually debuggable (#14142)
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2023-02-17 12:30:10 +11:00 |
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PathPortal.cs
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Pathfinder rework (#11452)
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2022-09-30 14:39:48 +10:00 |
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PathRequest.cs
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Significantly improve NPC steering (#17931)
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2023-07-14 00:48:04 +10:00 |
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PathResult.cs
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Pathfinder rework (#11452)
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2022-09-30 14:39:48 +10:00 |
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PathfindingRequestEvent.cs
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Pathfinder rework (#11452)
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2022-09-30 14:39:48 +10:00 |
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PathfindingSystem.AStar.cs
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Pathfinder tweaks (#12848)
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2022-12-06 15:33:44 -08:00 |
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PathfindingSystem.BFS.cs
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Hotfix path empty frontier issue (#12334)
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2022-11-01 22:50:35 +11:00 |
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PathfindingSystem.Breadth.cs
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.NET 9 forward compatibility changes (#33421)
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2024-12-07 16:21:13 +00:00 |
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PathfindingSystem.Common.cs
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Fix npcs throwing themselves straight into space (#31118)
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2024-08-21 15:21:03 +01:00 |
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PathfindingSystem.Distance.cs
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Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944)
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2025-03-01 12:44:03 +00:00 |
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PathfindingSystem.Grid.cs
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Use SharedMapSystem for GridTileToLocal (#37894)
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2025-08-05 19:10:14 +02:00 |
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PathfindingSystem.Helper.cs
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Salvage dungeons (#14520)
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2023-03-10 16:41:22 +11:00 |
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PathfindingSystem.Simple.cs
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VGRoid support (#27659)
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2024-08-09 17:27:13 +01:00 |
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PathfindingSystem.Splines.cs
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.NET 9 forward compatibility changes (#33421)
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2024-12-07 16:21:13 +00:00 |
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PathfindingSystem.Widen.cs
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.NET 9 forward compatibility changes (#33421)
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2024-12-07 16:21:13 +00:00 |
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PathfindingSystem.cs
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Cleanup PathfindingSystem (#36083)
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2025-04-06 20:38:38 +01:00 |