Delta-v/Content.Server/Light/EntitySystems
Leon Friedrich ff7d4ed9f6
Patched Actions Rework (#6899)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
2022-02-25 23:24:08 -06:00
..
EmergencyLightSystem.cs Optimise emergency lights a bit (#4567) 2021-09-27 14:51:17 +10:00
ExpendableLightSystem.cs Replace VerbTypes with verb classes (#6525) 2022-02-10 13:30:59 +11:00
HandheldLightSystem.cs Patched Actions Rework (#6899) 2022-02-25 23:24:08 -06:00
LightBulbSystem.cs AppearanceComponent API Changes (#5446) 2021-11-23 18:22:59 +11:00
LightReplacerSystem.cs Reduce action blocker uses and add target entity to CanInteract (#6655) 2022-02-15 15:06:52 +11:00
LitOnPoweredSystem.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
MatchboxSystem.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
MatchstickSystem.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PoweredLightSystem.cs Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
RgbLightControllerSystem.cs Extend RgbLightController (#6179) 2022-01-18 15:18:16 -07:00
UnpoweredFlashlightSystem.cs Patched Actions Rework (#6899) 2022-02-25 23:24:08 -06:00