Delta-v/Content.Server/Construction/Commands/TileWallsCommand.cs

131 lines
4.9 KiB
C#

using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.Maps;
using Content.Shared.Tag;
using Robust.Shared.Console;
using Robust.Shared.Map;
using Robust.Server.GameObjects;
using Robust.Shared.Map.Components;
using Robust.Shared.Prototypes;
namespace Content.Server.Construction.Commands;
[AdminCommand(AdminFlags.Mapping)]
public sealed class TileWallsCommand : IConsoleCommand
{
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefManager = default!;
// ReSharper disable once StringLiteralTypo
public string Command => "tilewalls";
public string Description => "Puts an underplating tile below every wall on a grid.";
public string Help => $"Usage: {Command} <gridId> | {Command}";
public static readonly ProtoId<ContentTileDefinition> TilePrototypeId = "Plating";
public static readonly ProtoId<ContentTileDefinition> TilePrototypeId2 = "FloorCave"; // Delta V - Add cave floor under asteroid rocks
public static readonly ProtoId<TagPrototype> WallTag = "Wall";
public static readonly ProtoId<TagPrototype> NaturalTag = "Natural"; // Delta V - Add cave floor under asteroid rocks
public static readonly ProtoId<TagPrototype> WoodenTag = "Wooden"; // Delta V - Ignore wooden support walls
public static readonly ProtoId<TagPrototype> DiagonalTag = "Diagonal";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player;
EntityUid? gridId;
switch (args.Length)
{
case 0:
if (player?.AttachedEntity is not { Valid: true } playerEntity)
{
shell.WriteError("Only a player can run this command.");
return;
}
gridId = _entManager.GetComponent<TransformComponent>(playerEntity).GridUid;
break;
case 1:
if (!NetEntity.TryParse(args[0], out var idNet) || !_entManager.TryGetEntity(idNet, out var id))
{
shell.WriteError($"{args[0]} is not a valid entity.");
return;
}
gridId = id;
break;
default:
shell.WriteLine(Help);
return;
}
if (!_entManager.TryGetComponent(gridId, out MapGridComponent? grid))
{
shell.WriteError($"No grid exists with id {gridId}");
return;
}
if (!_entManager.EntityExists(gridId))
{
shell.WriteError($"Grid {gridId} doesn't have an associated grid entity.");
return;
}
var tagSystem = _entManager.EntitySysManager.GetEntitySystem<TagSystem>();
var underplating = _tileDefManager[TilePrototypeId];
var underplatingTile = new Tile(underplating.TileId);
var naturalunderplating = _tileDefManager[TilePrototypeId2]; // Delta V - Add cave floor under asteroid rocks
var naturalunderplatingTile = new Tile(naturalunderplating.TileId); // Delta V - Add cave floor under asteroid rocks
var changed = 0;
var enumerator = _entManager.GetComponent<TransformComponent>(gridId.Value).ChildEnumerator;
while (enumerator.MoveNext(out var child))
{
if (!_entManager.EntityExists(child))
{
continue;
}
if (!tagSystem.HasTag(child, WallTag))
{
continue;
}
if (tagSystem.HasTag(child, DiagonalTag) || tagSystem.HasTag(child, WoodenTag)) // Delta V - Ignore wooden support walls
{
continue;
}
var childTransform = _entManager.GetComponent<TransformComponent>(child);
if (!childTransform.Anchored)
{
continue;
}
var mapSystem = _entManager.System<MapSystem>();
var tile = mapSystem.GetTileRef(gridId.Value, grid, childTransform.Coordinates);
var tileDef = (ContentTileDefinition)_tileDefManager[tile.Tile.TypeId];
// Delta V - Begin add natural wall tile replace
if (tileDef.ID == TilePrototypeId && !tagSystem.HasTag(child, NaturalTag))
{
continue;
}
if (tagSystem.HasTag(child, NaturalTag))
{
if (tileDef.ID == TilePrototypeId2)
{
continue;
}
mapSystem.SetTile(gridId.Value, grid, childTransform.Coordinates, naturalunderplatingTile);
changed++;
continue;
}
// Delta V - end add natural wall tile replace
mapSystem.SetTile(gridId.Value, grid, childTransform.Coordinates, underplatingTile);
changed++;
}
shell.WriteLine($"Changed {changed} tiles.");
}
}