..
Abilities /Mime
Moves muted to shared ( #25374 )
2024-02-21 15:53:46 -05:00
Access
Add door electronics access configuration menu ( #17778 )
2024-04-01 17:06:13 +11:00
Actions
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Acz
Port python packaging to Content.Packaging ( #21458 )
2023-11-07 09:53:59 +11:00
Administration
"make thief" admin action: fix missing icon ( #27119 )
2024-04-19 15:27:36 +10:00
Advertise
Allow advertisement timers to prewarm ( #26900 )
2024-04-12 16:42:20 +10:00
Afk
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Alert
Pulling rework v2 ( #24936 )
2024-03-19 14:30:56 +11:00
AlertLevel
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Ame
Make `ItemSlots` more verbose + AME proof of concept ( #25779 )
2024-03-03 16:37:34 +11:00
Animals
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-19 21:09:00 +11:00
Announcements
Make all prototype types partial ( #21374 )
2023-11-01 19:56:23 -07:00
Anomaly
Anomalies behaviours ( #24683 )
2024-04-01 19:29:13 +11:00
Antag
Refactor antag rule code ( #23445 )
2024-02-29 17:25:10 +11:00
Arcade
Fix arcade goodbye message implementation ( #26514 )
2024-03-28 12:56:49 -04:00
Armor
Add price multiplier for armor component ( #24561 )
2024-01-25 17:04:01 -05:00
Atmos
Fix fixgridatmos command ( #27113 )
2024-04-18 19:39:38 -07:00
Audio
Added Jukebox ( #26736 )
2024-04-17 19:27:00 +10:00
BarSign /Systems
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Beam
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Bed
Fix cryostorage identifying unknown characters as captain ( #26927 )
2024-04-14 12:19:42 +10:00
Bible
UseDelay + ItemCooldown merge ( #22502 )
2024-01-03 21:33:09 -04:00
Body
Hyposprays Draw from Jugs ( #25544 )
2024-03-30 14:59:16 +11:00
Botany
Make remaining IPrototypes partial ( #27157 )
2024-04-20 17:48:38 +10:00
Buckle /Systems
Powered stasis bed prevents body decay ( #23520 )
2024-01-09 01:40:52 -05:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
CardboardBox
the boxening ( #22643 )
2023-12-17 02:55:40 -07:00
Cargo
Make material arbitrage test ignore price of contained entities ( #27182 )
2024-04-21 08:03:11 +10:00
CartridgeLoader
News UI overhaul and PDA notifications ( #19610 )
2024-02-26 21:38:00 -04:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-16 16:18:10 +10:00
Charges
Use new ComponentPauseGenerator ( #25183 )
2024-02-26 14:36:19 +11:00
Chat
Chatfactor: Chat Repository, Admin Commands, Chat Created Events ( #26113 )
2024-04-18 14:59:10 +10:00
Chemistry
You can bless more containers with a bible ( #26526 )
2024-04-20 16:16:55 +10:00
Chunking
Optimise DecalOverlay ( #25266 )
2024-02-23 18:12:23 +11:00
Cloning
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Clothing
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Cluwne
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
CombatMode
Fix hostile simplemob rotation ( #20900 )
2023-10-14 00:15:20 -07:00
Commands
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Communications
Remove broadcast cooldown ( #26492 )
2024-03-28 16:41:20 +11:00
Configurable
Move ActorComponent to shared ( #21293 )
2023-10-29 04:21:02 +11:00
Connection
Add new "grant_connect_bypass" admin command ( #26771 )
2024-04-09 17:25:21 +02:00
Construction
add fuel costs back to finishing welding ( #27030 )
2024-04-19 19:20:30 -04:00
Containers
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Coordinates
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-16 16:56:09 +11:00
Crayon
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
CrewManifest
Make department / job list sorting consistent. ( #25486 )
2024-02-23 15:04:44 +11:00
CriminalRecords /Systems
Use round time instead of server time for criminal history ( #26949 )
2024-04-14 23:33:04 +10:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
add fuel costs back to finishing welding ( #27030 )
2024-04-19 19:20:30 -04:00
Database
Loadouts redux ( #25715 )
2024-04-16 22:57:43 +10:00
Decals
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Defusable
Move grenade components to shared ( #22691 )
2024-02-02 00:29:01 +11:00
Destructible
fix burning to ash not working on all mobs ( #27158 )
2024-04-20 10:44:10 -04:00
DetailExaminable
Hide flavor text if identity hidden ( #19635 )
2023-08-30 09:38:16 +10:00
DeviceLinking
cancelable brig timers ( #26557 )
2024-03-31 16:44:02 -04:00
DeviceNetwork
Create DeviceNetworkJammerComponent & System as a general way for entities to act as jammers ( #26342 )
2024-03-24 21:59:16 -04:00
Devour
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Dice
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Discord
Relay custom votes to a webhook ( #18561 )
2023-12-14 20:03:32 -08:00
Disposal
Things that can't go in disposals now don't "Miss" ( #26716 )
2024-04-04 17:25:47 +11:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Add door electronics access configuration menu ( #17778 )
2024-04-01 17:06:13 +11:00
Dragon
Use nav beacon locations for announcements ( #26437 )
2024-03-28 16:53:18 +11:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Effects
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Electrocution
Chances of triggering effects ( #27056 )
2024-04-18 10:08:42 +10:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Engineering
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-22 18:08:40 +11:00
Ensnaring
Landmine stepoff ( #22962 )
2024-03-24 16:33:45 +11:00
EntityList
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Entry
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Examine
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Explosion
Chances of triggering effects ( #27056 )
2024-04-18 10:08:42 +10:00
Extinguisher
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-01 17:27:39 +11:00
Eye /Blinding
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Fax
More fax logging ( #25911 )
2024-03-13 20:03:12 +11:00
Flash
Flash buff ( #25730 )
2024-04-18 16:30:01 +10:00
Fluids
Stop mop buckets from spilling when you push them ( #26706 )
2024-04-04 02:39:54 -06:00
Forensics
fix soap popup ( #27054 )
2024-04-17 21:17:18 -04:00
GameTicking
Un-revert #26994
2024-04-20 17:01:15 -04:00
Gateway
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Gatherable
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
GenericAntag
Store ninja objectives in conditions 2 ( #20894 )
2024-01-29 15:06:32 +11:00
Ghost
Fix GhostRoleComponent performing randomization on ComponentInit ( #26466 )
2024-03-27 00:31:26 -04:00
GhostKick
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Glue
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-01 17:27:39 +11:00
Gravity
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Guardian
Fix guardian damage transfer ( #26541 )
2024-03-29 21:25:42 -04:00
GuideGenerator
Make some prototypes use frozen collections ( #22576 )
2023-12-25 15:12:22 +11:00
Hands /Systems
Fix pulling a new entity when already pulling an entity ( #26499 )
2024-04-13 11:36:05 -04:00
HealthExaminable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Holiday
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Holosign
Remove CRLF, enforce with workflow ( #26401 )
2024-03-24 22:06:17 +01:00
HotPotato
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Humanoid
predict humanoid identity examine ( #26769 )
2024-04-08 11:16:21 -04:00
IP
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-12 23:22:01 +01:00
IdentityManagement
Give names to solution & identity entities ( #26993 )
2024-04-16 14:26:47 +10:00
IgnitionSource
Makes the e-sword light plasma fires, as intended. ( #25665 )
2024-02-28 16:59:35 -05:00
ImmovableRod
Optimise immovable rod mapinit ( #27149 )
2024-04-20 13:07:25 +10:00
Implants
Replace the teleportation logic on the SCRAM implant! ( #26429 )
2024-04-01 17:31:36 +11:00
Info
Obsolete `Logger` cleanup for `EntitySystem`s ( #25941 )
2024-03-10 01:15:13 +01:00
Instruments
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Interaction
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Inventory
Move storage binds and slot click handling to shared ( #27135 )
2024-04-20 16:23:45 +10:00
IoC
Loadouts redux ( #25715 )
2024-04-16 22:57:43 +10:00
Item
Misc ItemToggleSystem changes ( #26489 )
2024-03-28 15:05:04 +11:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-04 11:04:31 +11:00
KillTracking
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-21 18:59:14 -07:00
Kitchen
Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled ( #25826 )
2024-04-14 13:39:22 +10:00
Labels /Label
You can now see paper on crates (with color!) ( #26834 )
2024-04-14 13:39:02 +10:00
LandMines
Landmine stepoff ( #22962 )
2024-03-24 16:33:45 +11:00
Lathe
Remove atmos method events ( #26402 )
2024-03-28 13:22:19 +11:00
Light
Emergency Lights now changes color depending on alert level and whether or not the light is powered. ( #26932 )
2024-04-18 20:50:08 +10:00
Lightning
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Lock
Lock Anomaly generator to research access ( #24464 )
2024-02-01 19:45:24 +11:00
Lube
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-01 17:27:39 +11:00
Magic
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-22 18:08:40 +11:00
MagicMirror
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-19 21:09:00 +11:00
Mapping
Un-revert #26994
2024-04-20 17:01:15 -04:00
Maps
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
MassMedia
News UI overhaul and PDA notifications ( #19610 )
2024-02-26 21:38:00 -04:00
Materials
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-01 17:27:39 +11:00
Mech
Atmos device performance improvements ( #26493 )
2024-03-30 15:17:53 +11:00
Medical
fix cryopod volume ( #27148 )
2024-04-19 23:44:39 -04:00
Mind
Fix some TryGetMind overrides relying on player data ( #26992 )
2024-04-16 14:26:32 +10:00
Mindshield
Fix not removing RevolutionaryRoleComponent from minds on mindshield application ( #20832 )
2023-10-11 18:14:00 -04:00
Mining
Add linter-friendly WeightedRandom prototypes ( #18729 )
2023-08-06 12:31:25 +10:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Mobs
Moves muted to shared ( #25374 )
2024-02-21 15:53:46 -05:00
Morgue
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Motd
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-23 15:45:13 +10:00
Mousetrap
Fix clientside storage Whitelists ( #24063 )
2024-02-02 00:33:57 +11:00
Movement
Unify `Content`'s `EntitySystem` logging ( #26216 )
2024-03-18 07:30:27 +11:00
NPC
Killer tomatoes ( #26053 )
2024-04-18 21:21:56 +10:00
NameIdentifier
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Ninja
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
NodeContainer
Fix GasMixers/Filters not working ( #26568 )
2024-03-30 14:11:44 -04:00
Nuke
Use nav beacon locations for announcements ( #26437 )
2024-03-28 16:53:18 +11:00
NukeOps
Refactor antag rule code ( #23445 )
2024-02-29 17:25:10 +11:00
Nutrition
Add ability to shake fizzy drinks so they spray in peoples' faces ( #25574 )
2024-04-18 11:49:58 +10:00
Objectives
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
PAI
Move ActorComponent to shared ( #21293 )
2023-10-29 04:21:02 +11:00
PDA
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Paper
Infinity books ( #25840 )
2024-04-01 14:00:10 -07:00
Parallax
Partial atmos refactor ( #22521 )
2024-03-24 03:34:56 +11:00
ParticleAccelerator
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Payload /EntitySystems
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Physics
Code cleanup: Purge obsoleted SharedPhysicsSystem methods ( #26287 )
2024-03-25 17:37:25 +11:00
Pinpointer
Navmap rework ( #26713 )
2024-04-17 12:59:31 -05:00
Placement
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
Players
Loadouts redux ( #25715 )
2024-04-16 22:57:43 +10:00
PneumaticCannon
Atmos device performance improvements ( #26493 )
2024-03-30 15:17:53 +11:00
Pointing
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
2024-03-21 12:59:56 +11:00
Points
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Polymorph
prop hunt ss14 (real) ( #26691 )
2024-04-17 14:48:35 -07:00
Popups
Add two-message overload to PopupPredicted ( #26907 )
2024-04-14 13:42:45 +10:00
Power
Fix TEG assert ( #26881 )
2024-04-11 22:22:21 +10:00
PowerCell
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
PowerSink
Remove all obsolete BatteryComponent method calls ( #25871 )
2024-03-06 16:34:50 +11:00
Prayer
Fix ghost prayer interaction ( #27199 )
2024-04-21 19:01:00 +10:00
Preferences /Managers
Loadouts redux ( #25715 )
2024-04-16 22:57:43 +10:00
Procedural
Haunted dungeon template ( #23768 )
2024-03-24 14:37:18 +11:00
Projectiles
Fix projectiles ( #25636 )
2024-02-28 00:04:32 +11:00
Puppet
Moves muted to shared ( #25374 )
2024-02-21 15:53:46 -05:00
Radiation
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Radio
Fix radio jammer not blocking suit sensors. ( #26632 )
2024-04-01 13:13:51 +11:00
RandomAppearance
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
RandomMetadata
Infinity books ( #25840 )
2024-04-01 14:00:10 -07:00
RatKing
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Remotes
Restrict door remotes to only being able to manipulate doors relevant to their type ( #26371 )
2024-03-24 01:48:16 +01:00
Repairable
add fuel costs back to finishing welding ( #27030 )
2024-04-19 19:20:30 -04:00
RequiresGrid
Add RequiresGrid component ( #23394 )
2024-02-22 22:26:02 +11:00
Research
Nerf ninja research stealing ( #26421 )
2024-03-26 11:52:27 +11:00
Resist
Toilet Upgrade (needs review) ( #22133 )
2024-03-31 14:21:18 +11:00
Respawn
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-22 18:08:40 +11:00
Revenant
dynamic alert sprites ( #25452 )
2024-03-28 17:32:56 +11:00
Revolutionary
better deconversion ( #23315 )
2024-01-14 14:20:35 +11:00
Roles
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Rotatable
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2023-12-26 16:32:25 -07:00
RoundEnd
Add evac shuttle test. ( #27152 )
2024-04-20 15:57:55 +10:00
Salvage
Un-revert #26994
2024-04-20 17:01:15 -04:00
Sandbox
Add door electronics access configuration menu ( #17778 )
2024-04-01 17:06:13 +11:00
Screens
cancelable brig timers ( #26557 )
2024-03-31 16:44:02 -04:00
SensorMonitoring
Remove all obsolete BatteryComponent method calls ( #25871 )
2024-03-06 16:34:50 +11:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Shuttles
Possible fix for evac shuttle test failures ( #27175 )
2024-04-21 07:55:43 +10:00
Silicons
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Singularity
Show volume on the gas analyzer ( #25720 )
2024-04-17 09:42:24 -08:00
Solar
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Sound
Add Ability to stop sound when MobState is Dead ( #26905 )
2024-04-14 13:12:38 +10:00
Spawners
Loadouts redux ( #25715 )
2024-04-16 22:57:43 +10:00
Species /Systems
Body code cleanup ( #24946 )
2024-03-27 17:48:37 -07:00
Speech
Fix capitalization for pirates and rats ( #26644 )
2024-04-17 20:04:24 +10:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-19 21:09:00 +11:00
Spreader
Atmos device performance improvements ( #26493 )
2024-03-30 15:17:53 +11:00
Sprite
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Stack
Storage CanInsert() tweaks ( #21623 )
2023-11-13 23:43:03 +11:00
Standing
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Station
Add evac shuttle test. ( #27152 )
2024-04-20 15:57:55 +10:00
StationEvents
cargo console radio messages on approving ( #27038 )
2024-04-17 17:32:21 -07:00
StationRecords
Make department / job list sorting consistent. ( #25486 )
2024-02-23 15:04:44 +11:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-19 21:09:00 +11:00
Storage
Move storage binds and slot click handling to shared ( #27135 )
2024-04-20 16:23:45 +10:00
Store
uplink and store freshening ( #26444 )
2024-04-12 17:07:25 +10:00
Strip
Fix the stripping menu being openable without StrippingComponent ( #26908 )
2024-04-12 16:22:07 -07:00
Stunnable
Misc ItemToggleSystem changes ( #26489 )
2024-03-28 15:05:04 +11:00
SubFloor
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-22 18:08:40 +11:00
SurveillanceCamera
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Tabletop
Obsolete `Logger` cleanup for `EntitySystem`s part 2 ( #26159 )
2024-03-17 18:31:09 +11:00
Teleportation
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-19 21:09:00 +11:00
Temperature
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Terminator
exterminator midround minor antag ( #19946 )
2023-12-24 20:16:56 -07:00
Tesla
Use new ComponentPauseGenerator ( #25183 )
2024-02-26 14:36:19 +11:00
Thief
Thief hotfix ( #22976 )
2023-12-27 12:42:15 -08:00
Tiles
Landmine stepoff ( #22962 )
2024-03-24 16:33:45 +11:00
Tips
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Toilet
Toilet Upgrade (needs review) ( #22133 )
2024-03-31 14:21:18 +11:00
Tools
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Toolshed /Commands
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Traitor
Refactor antag rule code ( #23445 )
2024-02-29 17:25:10 +11:00
Traits
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
UserInterface
Fix door electronics configurator usage ( #26888 )
2024-04-11 22:21:15 +10:00
VendingMachines
Separate "thank you" messages from general ads ( #25867 )
2024-03-28 17:46:26 +11:00
Verbs
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
VoiceMask
voicemask can select speech verb ( #25768 )
2024-03-28 17:36:43 +11:00
Voting
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Wagging
Stop wagging tails on crit ( #25323 )
2024-02-17 16:33:10 -05:00
Warps
Default warp point names ( #21017 )
2023-10-16 16:39:39 +11:00
Weapons
Combine solution injection systems; Fix embeddable injectors ( #26268 )
2024-04-01 14:39:34 +11:00
Weather
Rename WorldMap to MapId ( #14857 )
2023-03-27 22:40:57 +11:00
Whitelist
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Wires
Make the station start with random broken wiring ( #26695 )
2024-04-04 17:28:09 +11:00
Worldgen
Make remaining IPrototypes partial ( #27157 )
2024-04-20 17:48:38 +10:00
Xenoarchaeology
Fixed magboot activation distance ( #26912 )
2024-04-12 21:46:00 -04:00
Zombies
Low-Key Zombie Rebalance ( #27060 )
2024-04-17 21:06:33 -04:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-06 19:31:08 -07:00
Content.Server.csproj
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
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