Delta-v/Content.Server
Pieter-Jan Briers 58f025ba80
THE RETURN OF ITEM STATUS (#22986)
* THE RETURN OF ITEM STATUS

Item status is now inline with the hands again. You can now see item status for both hands at once.

If you have more than 2 hands, the last active hand of that side is displayed in the respective item status.

The item status for the active hand is also highlighted.

Item status has been given a new look so it looks unique and matches every UI theme.

* Shrink item status to 125px

This is going to require fixing the existing controls. Do that later.

* New bullet item status rendering

sex

* Make gun item status look just a little bit nicer.

Avoid only one or two bullets ending up on a single row of an item status.

* Delete Eris theme files

* More improvements

Fixed the fact that left/right were flipped around when assigning status panel locations. Involved renaming all the UI textures.

Redid how content margins are set from the theme. Less complex and cleaner now.

Made the item name always left-aligned, just looks better since other UI elements don't adapt anyways.

* Compact down item status text

Now it fits 3 lines of text on one line. Yay.

This is achieved by compacting RichTextLabels by reducing their line height and giving them a negative bottom margin.

* Add item status sprites for Ashen theme.

* Add status control to show beaker/bucket/jug solution/transfer volumes

Also PollingItemStatusControl I'll be using that more.

* Fix welder item status, clean up welder code

The item status control implementation was ancient and bad. That's why it was buggy.

Removed all the complex dated networking stuff for welders, we just sync the solution contents now anyways so none of that is needed anymore. This moves a buncha stuff to shared and just removes code.

Cleanup. The code was doing some really dumb stuff.

* Spray bottles show contents in item status.

* cowtools

* Fix plasmafire and clockwork themes.

Actual git gaslighting wtf.

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-04-21 23:16:23 +10:00
..
Abilities/Mime Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Access Add door electronics access configuration menu (#17778) 2024-04-01 17:06:13 +11:00
Actions Action container rejig (#20260) 2023-09-23 18:49:39 +10:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-07 09:53:59 +11:00
Administration "make thief" admin action: fix missing icon (#27119) 2024-04-19 15:27:36 +10:00
Advertise Allow advertisement timers to prewarm (#26900) 2024-04-12 16:42:20 +10:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Alert Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
AlertLevel Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Ame Make `ItemSlots` more verbose + AME proof of concept (#25779) 2024-03-03 16:37:34 +11:00
Animals Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Announcements Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Anomaly Anomalies behaviours (#24683) 2024-04-01 19:29:13 +11:00
Antag Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Arcade Fix arcade goodbye message implementation (#26514) 2024-03-28 12:56:49 -04:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Fix fixgridatmos command (#27113) 2024-04-18 19:39:38 -07:00
Audio Added Jukebox (#26736) 2024-04-17 19:27:00 +10:00
BarSign/Systems Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Beam Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Bed Fix cryostorage identifying unknown characters as captain (#26927) 2024-04-14 12:19:42 +10:00
Bible UseDelay + ItemCooldown merge (#22502) 2024-01-03 21:33:09 -04:00
Body Hyposprays Draw from Jugs (#25544) 2024-03-30 14:59:16 +11:00
Botany Make remaining IPrototypes partial (#27157) 2024-04-20 17:48:38 +10:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-09 01:40:52 -05:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox the boxening (#22643) 2023-12-17 02:55:40 -07:00
Cargo Make material arbitrage test ignore price of contained entities (#27182) 2024-04-21 08:03:11 +10:00
CartridgeLoader News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Chat Chatfactor: Chat Repository, Admin Commands, Chat Created Events (#26113) 2024-04-18 14:59:10 +10:00
Chemistry You can bless more containers with a bible (#26526) 2024-04-20 16:16:55 +10:00
Chunking Optimise DecalOverlay (#25266) 2024-02-23 18:12:23 +11:00
Cloning Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Clothing Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Cluwne Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 00:15:20 -07:00
Commands Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Communications Remove broadcast cooldown (#26492) 2024-03-28 16:41:20 +11:00
Configurable Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
Connection Add new "grant_connect_bypass" admin command (#26771) 2024-04-09 17:25:21 +02:00
Construction add fuel costs back to finishing welding (#27030) 2024-04-19 19:20:30 -04:00
Containers Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-16 16:56:09 +11:00
Crayon Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
CriminalRecords/Systems Use round time instead of server time for criminal history (#26949) 2024-04-14 23:33:04 +10:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage add fuel costs back to finishing welding (#27030) 2024-04-19 19:20:30 -04:00
Database Loadouts redux (#25715) 2024-04-16 22:57:43 +10:00
Decals Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Defusable Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
Destructible fix burning to ash not working on all mobs (#27158) 2024-04-20 10:44:10 -04:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking cancelable brig timers (#26557) 2024-03-31 16:44:02 -04:00
DeviceNetwork Create DeviceNetworkJammerComponent & System as a general way for entities to act as jammers (#26342) 2024-03-24 21:59:16 -04:00
Devour Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Dice Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Discord Relay custom votes to a webhook (#18561) 2023-12-14 20:03:32 -08:00
Disposal Things that can't go in disposals now don't "Miss" (#26716) 2024-04-04 17:25:47 +11:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Add door electronics access configuration menu (#17778) 2024-04-01 17:06:13 +11:00
Dragon Use nav beacon locations for announcements (#26437) 2024-03-28 16:53:18 +11:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Chances of triggering effects (#27056) 2024-04-18 10:08:42 +10:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Engineering Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
Ensnaring Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Entry THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Explosion Chances of triggering effects (#27056) 2024-04-18 10:08:42 +10:00
Extinguisher scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
Eye/Blinding Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Fax More fax logging (#25911) 2024-03-13 20:03:12 +11:00
Flash Flash buff (#25730) 2024-04-18 16:30:01 +10:00
Fluids Stop mop buckets from spilling when you push them (#26706) 2024-04-04 02:39:54 -06:00
Forensics fix soap popup (#27054) 2024-04-17 21:17:18 -04:00
GameTicking Un-revert #26994 2024-04-20 17:01:15 -04:00
Gateway Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Gatherable Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
GenericAntag Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
Ghost Fix GhostRoleComponent performing randomization on ComponentInit (#26466) 2024-03-27 00:31:26 -04:00
GhostKick Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Glue scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
Gravity Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Guardian Fix guardian damage transfer (#26541) 2024-03-29 21:25:42 -04:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2023-12-25 15:12:22 +11:00
Hands/Systems Fix pulling a new entity when already pulling an entity (#26499) 2024-04-13 11:36:05 -04:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Holosign Remove CRLF, enforce with workflow (#26401) 2024-03-24 22:06:17 +01:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Humanoid predict humanoid identity examine (#26769) 2024-04-08 11:16:21 -04:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
IdentityManagement Give names to solution & identity entities (#26993) 2024-04-16 14:26:47 +10:00
IgnitionSource Makes the e-sword light plasma fires, as intended. (#25665) 2024-02-28 16:59:35 -05:00
ImmovableRod Optimise immovable rod mapinit (#27149) 2024-04-20 13:07:25 +10:00
Implants Replace the teleportation logic on the SCRAM implant! (#26429) 2024-04-01 17:31:36 +11:00
Info Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-10 01:15:13 +01:00
Instruments Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Interaction Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-20 16:23:45 +10:00
IoC Loadouts redux (#25715) 2024-04-16 22:57:43 +10:00
Item Misc ItemToggleSystem changes (#26489) 2024-03-28 15:05:04 +11:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
KillTracking DamageSpecifier Total => GetTotal (#24160) 2024-01-21 18:59:14 -07:00
Kitchen Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled (#25826) 2024-04-14 13:39:22 +10:00
Labels/Label You can now see paper on crates (with color!) (#26834) 2024-04-14 13:39:02 +10:00
LandMines Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Lathe Remove atmos method events (#26402) 2024-03-28 13:22:19 +11:00
Light Emergency Lights now changes color depending on alert level and whether or not the light is powered. (#26932) 2024-04-18 20:50:08 +10:00
Lightning Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Lock Lock Anomaly generator to research access (#24464) 2024-02-01 19:45:24 +11:00
Lube scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
Magic Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
MagicMirror Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Mapping Un-revert #26994 2024-04-20 17:01:15 -04:00
Maps Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
MassMedia News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
Materials scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
Mech Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
Medical fix cryopod volume (#27148) 2024-04-19 23:44:39 -04:00
Mind Fix some TryGetMind overrides relying on player data (#26992) 2024-04-16 14:26:32 +10:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-11 18:14:00 -04:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Morgue Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Motd Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Unify `Content`'s `EntitySystem` logging (#26216) 2024-03-18 07:30:27 +11:00
NPC Killer tomatoes (#26053) 2024-04-18 21:21:56 +10:00
NameIdentifier Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Ninja Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
NodeContainer Fix GasMixers/Filters not working (#26568) 2024-03-30 14:11:44 -04:00
Nuke Use nav beacon locations for announcements (#26437) 2024-03-28 16:53:18 +11:00
NukeOps Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Nutrition Add ability to shake fizzy drinks so they spray in peoples' faces (#25574) 2024-04-18 11:49:58 +10:00
Objectives Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
PAI Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
PDA Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Paper Infinity books (#25840) 2024-04-01 14:00:10 -07:00
Parallax Partial atmos refactor (#22521) 2024-03-24 03:34:56 +11:00
ParticleAccelerator Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Payload/EntitySystems Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Physics Code cleanup: Purge obsoleted SharedPhysicsSystem methods (#26287) 2024-03-25 17:37:25 +11:00
Pinpointer Navmap rework (#26713) 2024-04-17 12:59:31 -05:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-11 13:08:10 +11:00
Players Loadouts redux (#25715) 2024-04-16 22:57:43 +10:00
PneumaticCannon Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
Pointing Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Points Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Polymorph prop hunt ss14 (real) (#26691) 2024-04-17 14:48:35 -07:00
Popups Add two-message overload to PopupPredicted (#26907) 2024-04-14 13:42:45 +10:00
Power Fix TEG assert (#26881) 2024-04-11 22:22:21 +10:00
PowerCell Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-06 16:34:50 +11:00
Prayer Fix ghost prayer interaction (#27199) 2024-04-21 19:01:00 +10:00
Preferences/Managers Loadouts redux (#25715) 2024-04-16 22:57:43 +10:00
Procedural Haunted dungeon template (#23768) 2024-03-24 14:37:18 +11:00
Projectiles Fix projectiles (#25636) 2024-02-28 00:04:32 +11:00
Puppet Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Radiation Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Radio Fix radio jammer not blocking suit sensors. (#26632) 2024-04-01 13:13:51 +11:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RandomMetadata Infinity books (#25840) 2024-04-01 14:00:10 -07:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Remotes Restrict door remotes to only being able to manipulate doors relevant to their type (#26371) 2024-03-24 01:48:16 +01:00
Repairable add fuel costs back to finishing welding (#27030) 2024-04-19 19:20:30 -04:00
RequiresGrid Add RequiresGrid component (#23394) 2024-02-22 22:26:02 +11:00
Research Nerf ninja research stealing (#26421) 2024-03-26 11:52:27 +11:00
Resist Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
Respawn Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
Revenant dynamic alert sprites (#25452) 2024-03-28 17:32:56 +11:00
Revolutionary better deconversion (#23315) 2024-01-14 14:20:35 +11:00
Roles Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Rotatable Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Add evac shuttle test. (#27152) 2024-04-20 15:57:55 +10:00
Salvage Un-revert #26994 2024-04-20 17:01:15 -04:00
Sandbox Add door electronics access configuration menu (#17778) 2024-04-01 17:06:13 +11:00
Screens cancelable brig timers (#26557) 2024-03-31 16:44:02 -04:00
SensorMonitoring Remove all obsolete BatteryComponent method calls (#25871) 2024-03-06 16:34:50 +11:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Shuttles Possible fix for evac shuttle test failures (#27175) 2024-04-21 07:55:43 +10:00
Silicons Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Singularity Show volume on the gas analyzer (#25720) 2024-04-17 09:42:24 -08:00
Solar Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Sound Add Ability to stop sound when MobState is Dead (#26905) 2024-04-14 13:12:38 +10:00
Spawners Loadouts redux (#25715) 2024-04-16 22:57:43 +10:00
Species/Systems Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
Speech Fix capitalization for pirates and rats (#26644) 2024-04-17 20:04:24 +10:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Spreader Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Stack Storage CanInsert() tweaks (#21623) 2023-11-13 23:43:03 +11:00
Standing Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Station Add evac shuttle test. (#27152) 2024-04-20 15:57:55 +10:00
StationEvents cargo console radio messages on approving (#27038) 2024-04-17 17:32:21 -07:00
StationRecords Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Storage Move storage binds and slot click handling to shared (#27135) 2024-04-20 16:23:45 +10:00
Store uplink and store freshening (#26444) 2024-04-12 17:07:25 +10:00
Strip Fix the stripping menu being openable without StrippingComponent (#26908) 2024-04-12 16:22:07 -07:00
Stunnable Misc ItemToggleSystem changes (#26489) 2024-03-28 15:05:04 +11:00
SubFloor Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
SurveillanceCamera Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Tabletop Obsolete `Logger` cleanup for `EntitySystem`s part 2 (#26159) 2024-03-17 18:31:09 +11:00
Teleportation Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Temperature Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Terminator exterminator midround minor antag (#19946) 2023-12-24 20:16:56 -07:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Thief Thief hotfix (#22976) 2023-12-27 12:42:15 -08:00
Tiles Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Tips Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Toolshed/Commands Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Traitor Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Traits Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
UserInterface Fix door electronics configurator usage (#26888) 2024-04-11 22:21:15 +10:00
VendingMachines Separate "thank you" messages from general ads (#25867) 2024-03-28 17:46:26 +11:00
Verbs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
VoiceMask voicemask can select speech verb (#25768) 2024-03-28 17:36:43 +11:00
Voting Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wagging Stop wagging tails on crit (#25323) 2024-02-17 16:33:10 -05:00
Warps Default warp point names (#21017) 2023-10-16 16:39:39 +11:00
Weapons Combine solution injection systems; Fix embeddable injectors (#26268) 2024-04-01 14:39:34 +11:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wires Make the station start with random broken wiring (#26695) 2024-04-04 17:28:09 +11:00
Worldgen Make remaining IPrototypes partial (#27157) 2024-04-20 17:48:38 +10:00
Xenoarchaeology Fixed magboot activation distance (#26912) 2024-04-12 21:46:00 -04:00
Zombies Low-Key Zombie Rebalance (#27060) 2024-04-17 21:06:33 -04:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Content.Server.csproj THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs