Files
Delta-v/Content.Shared/Flash/Components/FlashOnTriggerComponent.cs
T
Ed 2a379aae7f Chances of triggering effects (#27056)
* electrocution

* slippery

* flashibg

* Update SlipperyComponent.cs

* Update SlipperySystem.cs

(cherry picked from commit 5659edd207)
2024-04-21 22:06:59 +02:00

14 lines
409 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Flash.Components;
/// <summary>
/// Upon being triggered will flash in an area around it.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class FlashOnTriggerComponent : Component
{
[DataField] public float Range = 1.0f;
[DataField] public float Duration = 8.0f;
[DataField] public float Probability = 1.0f;
}