Delta-v/Content.Client
beck-thompson 5bb0c4d6a2
Fixed bug where ID card computer defaulted to the atmos as the job icon. (#28462)
Fixed ID atmos bug!
2024-06-01 13:29:46 -04:00
..
Access Fixed bug where ID card computer defaulted to the atmos as the job icon. (#28462) 2024-06-01 13:29:46 -04:00
Actions Add ActionPerformedEvent, ActionsSystem.SetIfBiggerCooldown, action id to action events and BackgroundOn field (#27682) 2024-05-10 20:04:01 -04:00
Administration Add search filter to the admin menu player tab (#28030) 2024-05-31 02:28:08 -04:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
Ame/UI Refactor AME to use ItemSlot for Fuel (#25558) 2024-02-29 16:44:28 -05:00
Animations Fix effects (#27533) 2024-05-02 12:40:07 +10:00
Anomaly Anomalies behaviours (#24683) 2024-04-01 19:29:13 +11:00
Antag Initial Infected can see each other (#25934) 2024-03-18 15:57:36 -06:00
Arcade Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Armor Predicted armor (#20560) 2023-09-28 20:48:50 +10:00
Atmos Content changes for engine delta-state PR (#28134) 2024-05-24 14:08:23 +10:00
Audio Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
BarSign Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed Shuttle console + FTL rework (#24430) 2024-03-03 18:39:19 +11:00
Body/Systems Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Remove vehicles (#24681) 2024-02-01 11:33:10 +11:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
CardboardBox prop hunt ss14 (real) (#26691) 2024-04-17 14:48:35 -07:00
Cargo Skipping bounties (#26537) 2024-04-09 18:18:07 -04:00
CartridgeLoader News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
Changelog Fix the changelog window being very laggy until a tab is clicked (#27795) 2024-05-07 23:23:26 -07:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chasm Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Chat Added new icons for the emote wheel (#27541) 2024-05-05 20:12:30 -05:00
Chemistry Reagent dispenser UI (Again) (#27958) 2024-05-13 17:46:16 -04:00
Clickable Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Clothing Displacement maps now works on any layers (#27405) 2024-04-28 12:35:40 +10:00
CombatMode Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Commands Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Communications Disable Communication Console Announcement Button for Too Long Messages. (#27145) 2024-04-20 11:07:10 +10:00
Computer Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Configurable/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Construction Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
ContextMenu/UI Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Open some windows non-centered to avoid covering the player (#24767) 2024-02-01 23:49:48 +11:00
Credits Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
CriminalRecords fix ninja hacking not affecting sechud (#28021) 2024-05-16 16:51:06 -04:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
DamageState Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DebugMon Fix admins unable to hide the coordinates debug monitor (#24084) 2024-01-14 17:37:29 +01:00
Decals Content changes for engine delta-state PR (#28134) 2024-05-24 14:08:23 +10:00
DeviceLinking Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
DeviceNetwork Radio jammer update! (#25912) 2024-04-25 12:19:16 +10:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Disposal Disposal unit recharging state fix (#28059) 2024-05-15 16:55:01 -04:00
DoAfter Do-afters belonging to other players are now shaded (#27273) 2024-04-23 19:42:34 -07:00
Doors Firelock improvements part 1 (#26582) 2024-05-22 04:16:20 -07:00
Dragon Remove lights compref (#19531) 2023-09-11 19:18:06 +10:00
Drugs Added winddown to space drugs effect (#25652) 2024-03-09 22:33:40 +03:00
Drunk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Effects NetSyncEnabled fixes (#23553) 2024-01-05 15:11:26 +11:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Lobby refactor + species loadouts support (#27576) 2024-05-12 09:18:21 +10:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Make chat & examine systems use FormattedMessage.EscapeText() (#28431) 2024-05-31 16:05:34 -04:00
Explosion Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Extinguisher Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Eye Content changes for engine exception tolerance PR (#27455) 2024-04-29 18:43:15 +10:00
Fax feat(fax): Fax machines print, copy, and send paper labels (#25979) 2024-04-28 16:12:45 +10:00
Flash Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
FlavorText Fix Flavor Text editor not saving correctly (#28122) 2024-05-19 02:23:44 +02:00
Fluids Add prediction to Spill Container verb, add dummy TrySpill methods to shared (#25813) 2024-03-29 02:00:09 -07:00
Forensics Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
GPS Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
GameTicking/Managers Added hotkey and controller to re-open end of round scoreboard (#25884) 2024-04-26 14:39:56 +02:00
Gameplay Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Gateway/UI Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
Ghost Add command to toggle ghost visibility on the client (#27314) 2024-04-25 18:26:21 +02:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Guidebook Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Hands Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
HealthAnalyzer/UI Added localization of groups and types: damage, metabolism (#27368) 2024-04-28 14:48:19 +10:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
HotPotato Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Humanoid Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
IconSmoothing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Various item status fixes/tweaks (#27267) 2024-04-25 00:01:31 +10:00
Info Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-10 01:15:13 +01:00
Input Emotes Menu (#26702) 2024-04-28 21:38:23 -07:00
Instruments Improve InteractionSystem range & BUI checks (#27999) 2024-05-24 15:03:03 +10:00
Interactable Improve InteractionSystem range & BUI checks (#27999) 2024-05-24 15:03:03 +10:00
Interaction Remove bogus C# finalizers (#28315) 2024-05-27 17:52:23 -04:00
Inventory Prevent Identity.Name NRE exception (#28433) 2024-05-31 13:11:21 +10:00
IoC Lobby refactor + species loadouts support (#27576) 2024-05-12 09:18:21 +10:00
Items THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Jittering Reagent grinder jittering (#24190) 2024-01-17 06:14:32 -07:00
Kitchen Add auto modes to reagent grinder (#26290) 2024-03-29 17:30:50 +11:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels Fix handlabeler/utility belt misprediction (#26660) 2024-04-28 14:19:30 +10:00
LateJoin [BugFix] Persist Job Restrictions When New User Late Joins (#26498) 2024-03-29 13:30:23 +11:00
Lathe Printable Special Mags and Empty Mags and Material Rebalance for Ammo (#26178) 2024-04-27 20:38:59 +10:00
Launcher Throttle people trying to connect to a full server. (#20972) 2024-03-14 19:00:47 +11:00
Light Makes flares quieter (#27521) 2024-04-30 16:49:35 +10:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby Add job whitelist system (#28085) 2024-06-01 05:08:31 -07:00
Lock/Visualizers LockVisualizer (#25224) 2024-02-16 16:52:31 -07:00
MachineLinking/UI Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-11 19:06:49 -04:00
MagicMirror Fix magic mirror prediction (#27356) 2024-04-26 22:37:09 +10:00
MainMenu Re-organise main menu screen (#25173) 2024-02-16 13:55:42 -05:00
Mapping Partial atmos refactor (#22521) 2024-03-24 03:34:56 +11:00
Maps Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia Implement permissive version of AddMarkup and use it for tips (#28204) 2024-05-22 10:23:55 -04:00
Materials Fix clipping/overlap in lathe machine UIs (#26646) 2024-04-01 19:36:07 +11:00
Mech fix mech energy display for 0 (#27828) 2024-05-08 22:55:15 -07:00
Medical Suit Sensors No Longer Use a Hardcoded 'Total Health' (#26658) 2024-04-04 02:38:27 -06:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message Implement permissive version of AddMarkup and use it for tips (#28204) 2024-05-22 10:23:55 -04:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 10:23:56 -04:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Movement/Systems Fix water postshader (#28130) 2024-05-25 16:23:34 -04:00
NPC Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
NetworkConfigurator Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
Ninja/Systems ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
NodeContainer Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
Nuke Nuke defuse qol (#18990) 2023-08-11 03:43:08 -07:00
NukeOps Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Nutrition/EntitySystems Add ability to shake fizzy drinks so they spray in peoples' faces (#25574) 2024-04-18 11:49:58 +10:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Options Remove the network tab (#28231) 2024-05-25 16:09:52 -04:00
Orbit Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 10:28:06 -07:00
Outline Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Overlays Make it possible to hide full health bars below a total damage threshold (#28127) 2024-05-25 17:07:27 -04:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Paper Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Parallax Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ParticleAccelerator Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Physics Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
Pinpointer Content changes for engine delta-state PR (#28134) 2024-05-24 14:08:23 +10:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players Add job whitelist system (#28085) 2024-06-01 05:08:31 -07:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Fix pointing arrow trajectory (#25061) 2024-02-11 23:45:09 -07:00
Points Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Polymorph/Systems prop hunt ss14 (real) (#26691) 2024-04-17 14:48:35 -07:00
Popups Popup duplicate stacking (#27978) 2024-05-29 00:05:40 -04:00
Power Predict ActivatableUIRequiresPower (#28405) 2024-05-30 00:32:16 -07:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-07 18:25:43 -07:00
Projectiles Move TimedDespawn to engine (#20515) 2023-09-30 14:35:32 +10:00
RCD Fix sandbox check failure when compiling with latest .NET SDK. (#28077) 2024-05-16 19:55:32 +02:00
Radiation Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Radio Good Intercoms (#17950) 2023-07-11 17:58:18 -06:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-22 15:01:05 -05:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-21 20:19:52 -04:00
Replay Content changes for engine exception tolerance PR (#27455) 2024-04-29 18:43:15 +10:00
Research Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Resources Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Revenant Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
Revolutionary Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194) 2024-02-02 00:08:03 +11:00
Robotics Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
Roles Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) 2023-11-07 14:44:53 -08:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Added hotkey and controller to re-open end of round scoreboard (#25884) 2024-04-26 14:39:56 +02:00
SSDIndicator Fix SSD indicator (#24589) 2024-02-01 19:30:07 +11:00
Salvage Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Sandbox Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-21 12:59:56 +11:00
Screenshot Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
Shuttles Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
Silicons Fix borg UI regenerating every tick (#27956) 2024-05-12 18:14:35 -04:00
Singularity LockVisualizer (#25224) 2024-02-16 16:52:31 -07:00
Smoking Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter spray painter rework (#23287) 2024-02-02 09:30:46 +11:00
Sprite Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Stack Use item status extension method (#23884) 2024-01-11 19:14:13 -05:00
Station Space Ninjas auto-toggle internals after spawning (#25083) 2024-05-03 11:24:21 +10:00
StationRecords Record deletion (#27883) 2024-05-12 17:07:54 +02:00
StatusIcon Task/fix nightvision huds (#26726) 2024-04-05 01:05:01 +02:00
Stealth Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Store/Ui Clean up store system (#28463) 2024-06-01 11:29:17 -04:00
Strip Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Adds Support for Guidebook Buttons in UIs (#27891) 2024-05-10 22:21:18 -04:00
SubFloor Allow t-ray to penetrate carpets and puddles (#25276) 2024-02-16 16:37:56 -07:00
SurveillanceCamera Fix surveillance camera closing (#28374) 2024-05-29 10:25:09 -07:00
Tabletop Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
TextScreen cancelable brig timers (#26557) 2024-03-31 16:44:02 -04:00
Thief Thief hotfix (#22976) 2023-12-27 12:42:15 -08:00
Throwing Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
Tips Implement permissive version of AddMarkup and use it for tips (#28204) 2024-05-22 10:23:55 -04:00
Toggleable Candles (#21087) 2023-11-03 22:53:51 -07:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Traits Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Trigger Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
UserInterface Add search filter to the admin menu player tab (#28030) 2024-05-31 02:28:08 -04:00
VendingMachines Vending UI facelift (#25377) 2024-02-19 15:18:26 -07:00
Verbs Fix verb categories shuffling (#28368) 2024-05-31 11:55:01 +10:00
Viewport Adds the option to fit the viewport to vertical screenspace (#27061) 2024-04-20 16:46:02 +10:00
VoiceMask voicemask can select speech verb (#25768) 2024-03-28 17:36:43 +11:00
Voting Fix votes using an audio entity (#27871) 2024-05-10 21:21:06 -04:00
Wall Make shuttle walls/windows constructable (#19255) 2023-11-20 17:20:24 -08:00
Weapons Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Weather Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Wires Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Xenoarchaeology Add tooltips to artifact analyzer UI (#27393) 2024-04-27 20:25:02 +10:00
Zombies Fix initial infected icon hiding (#26585) 2024-03-31 12:20:45 +11:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00