Delta-v/Content.IntegrationTests/Tests
Nemanja a1a8f04036
Decouple interactions from hands, cleanup old events, add new fears (#28393)
* ok basic shit

* second part

* pretend it isn't real it can't hurt you.

* 👁️ 👁️

* shadowcommander review
2024-05-31 13:26:19 -07:00
..
Access Add door electronics access configuration menu (#17778) 2024-04-01 17:06:13 +11:00
Actions Fix action state handling bug (#25395) 2024-02-20 13:08:41 +11:00
Administration/Logs Un-revert #26994 2024-04-20 17:01:15 -04:00
Atmos Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
Body Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
Buckle Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Chemistry Solution precision fixes (#25199) 2024-02-16 16:54:27 -07:00
Cleanup Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Climbing Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
Commands Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
Construction Spears equippable to suit storage (#26724) 2024-04-08 11:34:35 -04:00
Damageable Added localization of groups and types: damage, metabolism (#27368) 2024-04-28 14:48:19 +10:00
Destructible Added localization of groups and types: damage, metabolism (#27368) 2024-04-28 14:48:19 +10:00
DeviceNetwork Un-revert #26994 2024-04-20 17:01:15 -04:00
Disposal Fix disposals test (#26535) 2024-03-30 03:03:01 +11:00
DoAfter add fuel costs back to finishing welding (#27030) 2024-04-19 19:20:30 -04:00
Doors Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
EncryptionKeys Refactoring body system to use containers and general body cleanup (#20202) 2023-09-21 17:23:02 +10:00
Fluids Un-revert #26994 2024-04-20 17:01:15 -04:00
GameObjects/Components Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
GameRules Make tests automatically reset modified cvars (#28219) 2024-05-31 12:44:35 +10:00
Gravity Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
Guidebook Fix guideentryprototypetests (#24427) 2024-01-23 11:30:09 +11:00
Hands Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Interaction Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Linter Content changes & tests for engine prototype validation PR (#27188) 2024-04-25 00:27:13 +10:00
Lobby Lobby refactor + species loadouts support (#27576) 2024-05-12 09:18:21 +10:00
Mapping Add NukeOps Test (#27207) 2024-04-24 15:38:43 +10:00
Materials Remove obsolete PoolManager methods (#19499) 2023-08-25 12:13:11 +10:00
Minds Prevent ghosts from spawning on terminating maps/grids (#28099) 2024-05-20 06:52:49 -07:00
NPC Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
Networking Fix missing [NetSerializable] in SimplePredictReconcileTest (#24161) 2024-01-16 20:25:07 +01:00
Payload Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
Physics Add some tests and fix some miscellaneous bugs (#22836) 2023-12-28 10:05:20 +11:00
Power Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Preferences Lobby refactor + species loadouts support (#27576) 2024-05-12 09:18:21 +10:00
Procedural Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
PrototypeTests Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
Puller Pulling rework v2 (#24936) 2024-03-19 14:30:56 +11:00
Replays Mark all tests that restart rounds as dirty (#21376) 2023-11-01 19:56:07 -07:00
Serialization Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Shuttle Un-revert #26994 2024-04-20 17:01:15 -04:00
Slipping Fix thirst errors in tests (#20481) 2023-09-24 18:07:31 -07:00
Sprite Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
Station Make FTL constants in ShuttleSystem into cvars (#27706) 2024-05-11 00:00:15 -07:00
Storage Fix storage destruction/deletion bug (#24882) 2024-02-03 11:54:48 +11:00
Tag Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Tiles Un-revert #26994 2024-04-20 17:01:15 -04:00
Toolshed Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Utility Add EntityWhitelistSystem (#27632) 2024-05-03 10:10:15 +10:00
Weldable Weldable cleanup (#19809) 2023-09-05 00:07:01 +10:00
Wires Fix wire layout inheritance. (#26289) 2024-03-20 16:22:47 +01:00
CargoTest.cs Fix some test warnings (#24324) 2024-01-20 17:15:10 +11:00
ClickableTest.cs Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
ConfigPresetTests.cs Fix ConfigPresetTests.TestLoadAll not handling automatic panic bunker (#23414) 2024-01-02 19:08:50 -08:00
ContainerOcclusionTest.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
DeleteInventoryTest.cs Remove obsolete PoolManager methods (#19499) 2023-08-25 12:13:11 +10:00
DummyIconTest.cs Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
EntityTest.cs Improve InteractionSystem range & BUI checks (#27999) 2024-05-24 15:03:03 +10:00
FollowerSystemTest.cs Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814) 2023-11-21 15:27:37 +11:00
GravityGridTest.cs Fix GravityGridTest (#23348) 2024-01-02 17:24:01 +11:00
HumanInventoryUniformSlotsTest.cs Storage Standardization [Take 2] (#21270) 2023-10-30 20:55:55 -07:00
InventoryHelpersTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
LogErrorTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
MachineBoardTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
MaterialArbitrageTest.cs Fix NoMaterialArbitrage crashing when multiple lathe recipes give the same product (#27842) 2024-05-09 17:53:05 -04:00
PostMapInitTest.cs Add map Oasis (#25736) 2024-04-20 23:59:12 -06:00
PrototypeSaveTest.cs Un-revert #26994 2024-04-20 17:01:15 -04:00
ResearchTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
ResettingEntitySystemTests.cs fix antag selection being evil (#28197) 2024-05-26 01:14:29 -04:00
RestartRoundTest.cs Mark all tests that restart rounds as dirty (#21376) 2023-11-01 19:56:07 -07:00
RoundEndTest.cs Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
SalvageTest.cs Salvage magnet revamp (#23119) 2024-01-04 14:25:32 +11:00
SaveLoadMapTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
SaveLoadSaveTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
ShuttleTest.cs Fix some test warnings (#24324) 2024-01-20 17:15:10 +11:00
StartTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
StorageTest.cs Fix tests (#27711) 2024-05-05 19:08:56 -07:00
VendingMachineRestockTest.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00