Delta-v/Content.Server/Chemistry/ReagentEffects
Flesh e145a666c9
Use existing probability field (#28422)
Remove the PlantAdjustAttribute "Prob" field and use the existing probability field from ReagentEffects instead.
2024-05-31 09:56:41 -08:00
..
PlantMetabolism Use existing probability field (#28422) 2024-05-31 09:56:41 -08:00
StatusEffects Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
ActivateArtifact.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
AddToSolutionReaction.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
AdjustAlert.cs Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
AdjustReagent.cs Added localization of groups and types: damage, metabolism (#27368) 2024-04-28 14:48:19 +10:00
AdjustTemperature.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
CauseZombieInfection.cs Move PendingZombieComponent to Shared (#28143) 2024-05-25 17:07:18 -04:00
ChemCleanBloodstream.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
ChemHealEyeDamage.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
ChemVomit.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
CreateGas.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
CureZombieInfection.cs Move PendingZombieComponent to Shared (#28143) 2024-05-25 17:07:18 -04:00
Drunk.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Electrocute.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
Emote.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
ExtinguishReaction.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
FlammableReaction.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
HealthChange.cs Added localization of groups and types: damage, metabolism (#27368) 2024-04-28 14:48:19 +10:00
Ignite.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
MakeSentient.cs fix cognizine ghost role (#20632) 2023-09-30 10:53:21 -07:00
ModifyBleedAmount.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
ModifyBloodLevel.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
ModifyLungGas.cs Partial atmos refactor (#22521) 2024-03-24 03:34:56 +11:00
MovespeedModifier.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
Oxygenate.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
Paralyze.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
Polymorph.cs Cleanups PolymorphSystem/Components/Prototypes (#23721) 2024-02-01 23:17:02 +11:00
PopupMessage.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
ReduceRotting.cs Adding new Cryogenics Reagent - Opporozidone (Attempt 2) (#24074) 2024-04-28 21:13:14 -07:00
ResetNarcolepsy.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SatiateHunger.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SatiateThirst.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
WashCreamPieReaction.cs Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
WearableReaction.cs Add water droplet hat for arachnids (#23822) 2024-01-29 16:21:25 -08:00