Delta-v/Content.Server/GameTicking/Rules
Nemanja be6f55a090
Clean up store system (#28463)
2024-06-01 11:29:17 -04:00
..
Components move nukie profile loading into its own rule (#28208) 2024-05-25 16:15:56 -04:00
VariationPass Make the station start with random broken wiring (#26695) 2024-04-04 17:28:09 +11:00
AntagLoadProfileRuleSystem.cs move nukie profile loading into its own rule (#28208) 2024-05-25 16:15:56 -04:00
DeathMatchRuleSystem.cs Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
GameRulePrototype.cs Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
GameRuleSystem.Utility.cs Fix `TryFindRandomTile` grid weighting (#27724) 2024-05-06 04:25:11 -07:00
GameRuleSystem.cs Change return to continue in gamerulesystem (#27656) 2024-05-04 13:03:56 +10:00
GenericAntagRuleSystem.cs antag objective issuing refactor (#28216) 2024-05-25 16:14:48 -04:00
InactivityTimeRestartRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
KillCalloutRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
LoadMapRuleSystem.cs New event: Approaching unknown shuttle (#24490) 2024-05-10 04:35:59 -07:00
MaxTimeRestartRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
NukeopsRuleSystem.cs Clean up store system (#28463) 2024-06-01 11:29:17 -04:00
RespawnRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
RevolutionaryRuleSystem.cs Revolutionaries can now cuff command instead of killing/exiling them (#27627) 2024-05-08 23:48:32 -07:00
RoundstartStationVariationRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
SandboxRuleSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
SecretRuleSystem.cs Fix gamerule display issues (#28178) 2024-05-25 16:18:05 -04:00
SubGamemodesSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
ThiefRuleSystem.cs antag objective issuing refactor (#28216) 2024-05-25 16:14:48 -04:00
TraitorRuleSystem.cs antag objective issuing refactor (#28216) 2024-05-25 16:14:48 -04:00
ZombieRuleSystem.cs Prevent non-inital infected from getting the succumb to zombie action (#27820) 2024-05-09 17:45:23 -04:00