Delta-v/Content.Client/GameObjects/Components
Acruid 00e01d51fd
SnapGridComponent Removal (#3884)
* Removed SnapGridOffset, there is only center now.

* SnapGridComponent methods are now static.

* Removed SnapGridComponent.OnPositionChanged.

* Refactored static functions off SnapGridComponent to MapGrid.
Refactored away usages of SnapGridComponent.Position.

* Added Transform.Anchored for checking if an entity is a tile entity.
More refactoring for static MapGrid functions.

* Static snapgrid methods on MapGrid are no longer static.

* Add setter to ITransformComponent.Anchored.
Removed direct references to SnapGridComponent from content.

* Grid functions now deal with EntityUids instead of SnapGridComponents.
Began renaming public API functions from SnapGrid to Anchor.

* Remove the SnapGridComponent 'Offset' field from all yaml files. This was removed in code previously, so the yaml linter was upset.

* Update engine submodule to v0.4.46.
2021-04-28 10:49:37 -07:00
..
Access Fix minsizes for all windows that needed it (#3648) 2021-03-15 09:38:08 +01:00
ActionBlocking Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Actor Open character window centered (#3735) 2021-03-28 13:40:23 +11:00
Arcade Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Atmos Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Body Refactor body component to use slots instead of an army of dictionaries (#3749) 2021-04-05 14:54:51 +02:00
Botany Cleans up Hydroponics content. (#3025) 2021-02-17 23:59:15 +11:00
Buckle Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Cargo Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Chemistry Solution visualizer fixes (#3883) 2021-04-23 00:42:48 -06:00
CloningPod Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
Clothing SharedItemComponent (#3513) 2021-04-02 21:01:03 +11:00
Command Comms Console Announcements (#3629) 2021-03-14 16:21:57 +11:00
Configuration Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Construction Enable nullability in Content.Shared (#3626) 2021-03-15 21:55:49 +01:00
Conveyor Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Crayon Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes. 2021-03-26 17:10:31 -07:00
Disposal Fix minsizes for all windows that needed it (#3648) 2021-03-15 09:38:08 +01:00
Doors QOL for AirlockVisualizer.cs 2021-04-22 17:10:16 -07:00
Explosion Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Fluids Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
GUI Refactor drag and drop to use a shared interface (#2012) 2020-10-14 15:24:07 +02:00
Gravity Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
HUD/Inventory HUD Themes (#3774) 2021-04-12 00:43:53 +02:00
IconSmoothing SnapGridComponent Removal (#3884) 2021-04-28 10:49:37 -07:00
Instruments Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Interactable Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes. 2021-03-26 17:10:31 -07:00
Items SharedItemComponent (#3513) 2021-04-02 21:01:03 +11:00
Kitchen Fix tests (#3707) 2021-03-31 21:41:23 +02:00
MachineLinking Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Markers Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
MedicalScanner Fix minsizes for all windows that needed it (#3648) 2021-03-15 09:38:08 +01:00
Mining Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Mobs Remove unused AudioMixTarget code. (#3838) 2021-04-13 20:38:19 +10:00
Morgue Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Movement Improved Slippery prediction, moves Slippery entirely to Shared (#3677) 2021-03-15 19:01:15 +01:00
Nutrition Deprecates DrinkFoodVisualizer.cs in favor of SolutionContainerVisualizer.cs (#3876) 2021-04-21 21:12:37 +00:00
Observer Chairbender Chat (#3794) 2021-04-20 16:39:39 -07:00
PDA Allow ownerless ids to show in pda (#3693) 2021-03-31 15:29:57 +02:00
Paper Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Pointing Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Portal Make portals use ICollideBehavior and set collidable.Hard to false (#2186) 2020-10-10 13:32:42 +02:00
Power Fix minsizes for all windows that needed it (#3648) 2021-03-15 09:38:08 +01:00
Projectiles Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Pulling Add client pulling prediction (#2041) 2020-10-16 20:35:09 +02:00
Recycling Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Research Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Rotation Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Singularity Fix tests (#3707) 2021-03-31 21:41:23 +02:00
Sound Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
StationEvents Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Storage SharedItemComponent (#3513) 2021-04-02 21:01:03 +11:00
Strap Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Suspicion Viewport improvements (#3765) 2021-04-19 09:52:40 +02:00
Trigger Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
VendingMachines Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Watercloset Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Weapons Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
Wires Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
AnimationsTestComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ClickableComponent.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
ClientEntitySpawnerComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
ComputerVisualizer.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
DoAfterComponent.cs Fix DoAfter flicker (#3643) 2021-03-16 09:16:55 +01:00
EmergencyLightComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
ExpendableLightVisualizer.cs Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
ExtinguisherCabinetVisualizer.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
FlashLightVisualizer.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
HandheldLightComponent.cs Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes. 2021-03-26 17:10:31 -07:00
IItemStatus.cs Item status! 2020-01-09 00:28:04 +01:00
InteractionOutlineComponent.cs Viewport improvements (#3765) 2021-04-19 09:52:40 +02:00
LanternVisualizer.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
LightBehaviourComponent.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
LowWallComponent.cs SnapGridComponent Removal (#3884) 2021-04-28 10:49:37 -07:00
MagbootsComponent.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
MagicMirrorBoundUserInterface.cs SKREEEEEE (#3706) 2021-03-28 17:26:32 +11:00
ParticleAcceleratorPartVisualizer.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
PlaceableSurfaceComponent.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
RadiationCollectorVisualizer.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
ReinforcedWallComponent.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
ReinforcedWallVisualizer.cs Enable nullability in Content.Client (#3257) 2021-03-10 14:48:29 +01:00
StackComponent.cs Removed Control.Update, moved all update code to Control.FrameUpdate. UI controls have no business running code inside simulation Ticks. Because of how the update loop is ordered, this will actually make the UI elements more responsive to simulation changes. 2021-03-26 17:10:31 -07:00
StackVisualizer.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
WindowComponent.cs SnapGridComponent Removal (#3884) 2021-04-28 10:49:37 -07:00
WindowVisualizer.cs SnapGridComponent Removal (#3884) 2021-04-28 10:49:37 -07:00