Delta-v/Content.Server/GameObjects/Components/Disposal
Acruid 00e01d51fd
SnapGridComponent Removal (#3884)
* Removed SnapGridOffset, there is only center now.

* SnapGridComponent methods are now static.

* Removed SnapGridComponent.OnPositionChanged.

* Refactored static functions off SnapGridComponent to MapGrid.
Refactored away usages of SnapGridComponent.Position.

* Added Transform.Anchored for checking if an entity is a tile entity.
More refactoring for static MapGrid functions.

* Static snapgrid methods on MapGrid are no longer static.

* Add setter to ITransformComponent.Anchored.
Removed direct references to SnapGridComponent from content.

* Grid functions now deal with EntityUids instead of SnapGridComponents.
Began renaming public API functions from SnapGrid to Anchor.

* Remove the SnapGridComponent 'Offset' field from all yaml files. This was removed in code previously, so the yaml linter was upset.

* Update engine submodule to v0.4.46.
2021-04-28 10:49:37 -07:00
..
DisposalBendComponent.cs Serialization v3 content PR (#3491) 2021-03-05 01:08:38 +01:00
DisposalEntryComponent.cs Massive Namespace Cleanup (#3120) 2021-02-11 01:13:03 -08:00
DisposalHolderComponent.cs Fixes disposals not flushing down humans. 2021-03-19 19:14:52 +01:00
DisposalJunctionComponent.cs Enable nullability in Content.Server (#3685) 2021-03-16 15:50:20 +01:00
DisposalMailingUnitComponent.cs SnapGridComponent Removal (#3884) 2021-04-28 10:49:37 -07:00
DisposalRouterComponent.cs SoundSystem Improvements (#3697) 2021-03-21 17:12:03 +01:00
DisposalTaggerComponent.cs Fix tests (#3707) 2021-03-31 21:41:23 +02:00
DisposalTransitComponent.cs Stop caching connected tubes and discover them on each step (#1554) 2020-08-01 03:45:40 +02:00
DisposalTubeComponent.cs SnapGridComponent Removal (#3884) 2021-04-28 10:49:37 -07:00
DisposalUnitComponent.cs SnapGridComponent Removal (#3884) 2021-04-28 10:49:37 -07:00
IDisposalTubeComponent.cs Shared Containers (#3331) 2021-03-01 15:24:46 -08:00