Delta-v/Content.Shared/GameObjects/EntitySystemMessages
DrSmugleaf 4c47cd4fe2
Add back pull moving (#3635)
* Add back pull moving

* Make pull moving event-based, use map coordinates, slow down moving when getting closer and stop moving when very close, add max range and add compensation for overshooting

* Remove compensation

* Prevent pull move from pulling you

* acruid did this

* Add unsubscriptions to shutdown

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2021-04-05 14:08:45 +02:00
..
Gravity EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00
Pulling Add back pull moving (#3635) 2021-04-05 14:08:45 +02:00
CombatModeSystemMessages.cs EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00
DragDropMessage.cs EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00
ExamineSystemMessages.cs EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00
MeleeWeaponSystemMessages.cs EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00
PlayerContainerVisibilityMessage.cs EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00
SingularitySoundMessage.cs Added nullable to most Content.Shared files (#3238) 2021-02-27 14:12:09 +11:00
SuspicionMessages.cs EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00
VerbSystemMessages.cs EntitySystemMessage Removal & InteractionSystem directed events (#3572) 2021-03-09 11:22:48 -08:00