* Add back pull moving * Make pull moving event-based, use map coordinates, slow down moving when getting closer and stop moving when very close, add max range and add compensation for overshooting * Remove compensation * Prevent pull move from pulling you * acruid did this * Add unsubscriptions to shutdown Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> |
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|---|---|---|
| .. | ||
| Gravity | ||
| Pulling | ||
| CombatModeSystemMessages.cs | ||
| DragDropMessage.cs | ||
| ExamineSystemMessages.cs | ||
| MeleeWeaponSystemMessages.cs | ||
| PlayerContainerVisibilityMessage.cs | ||
| SingularitySoundMessage.cs | ||
| SuspicionMessages.cs | ||
| VerbSystemMessages.cs | ||