Delta-v/Content.Shared
DrSmugleaf 5d613ef6a5 Add missing constructor in RandomSpawnLootEntry struct (#21721) 2023-11-19 22:22:01 +01:00
..
APC Resolves ApcVisualizer is Obsolete (#13898) 2023-05-07 22:17:29 -04:00
Access Access/Airlock Revamp (#21701) 2023-11-19 22:21:28 +01:00
ActionBlocker Climbing refactor (#20516) 2023-10-14 22:02:29 +02:00
Actions Fix world targeted actions making the user face in the wrong direction (#21602) 2023-11-12 20:58:55 +01:00
Administration Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Alert Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame Display current load and maximum capacity (#20181) 2023-10-20 15:30:21 +02:00
Anomaly Anomaly Synchronizer (#20945) 2023-11-12 20:45:19 +01:00
Arcade Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos Candles (#21087) 2023-11-12 20:35:48 +01:00
Audio Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
BarSign Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed Replace string data fields with LocId where relevant (#20883) 2023-10-14 22:02:30 +02:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Blocking Fix action-granting items not being predicted (#20778) 2023-10-08 19:58:56 +02:00
Body Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Botany Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Allow unbuckling incapacitated people from vehicles. Fix being able to unbuckle yourself while incapacitated (#21556) 2023-11-19 22:13:49 +01:00
CCVar Bump expedition timer to 11mins (#21635) 2023-11-19 22:05:10 +01:00
Cabinet Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Camera Remove SharedEye (but content) (#19481) 2023-09-27 21:59:12 +02:00
CardboardBox Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Cargo Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
CartridgeLoader Replace string data fields with LocId where relevant (#20883) 2023-10-14 22:02:30 +02:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Charges emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chasm `InAir` tweaks & chasm fixes (#19707) 2023-09-27 21:59:12 +02:00
Chat Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Chemistry Fix ghost FOV bug (#21614) 2023-11-12 20:58:56 +01:00
Climbing Fix space vault (#21541) 2023-11-12 20:50:57 +01:00
Cloning Moves cloning comp & cloning event to shared (#21253) 2023-10-31 19:12:43 +01:00
Clothing Roller Skates fixes (#21542) 2023-11-12 20:50:57 +01:00
Cluwne Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 22:06:22 +02:00
Communications Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Computer ECS ComputerVisualizer (#13289) 2023-01-15 00:01:47 -04:00
Configurable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Construction stasis bed and microwave qol(#21572) 2023-11-12 20:55:31 +01:00
Containers Potato battery update + potato AI (#21142) 2023-10-31 18:45:37 +01:00
Conveyor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Cooldown itemcooldown auto gen comp state (#15305) 2023-04-14 12:46:44 -07:00
Coordinates Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Crayon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CrewManifest Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Cuffs Fix uncuffing for zombies (#21021) 2023-10-20 15:29:04 +02:00
Damage fix egg debug assert (#21628) 2023-11-19 22:03:30 +01:00
Dataset Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Decals Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Defusable Hardbombs & Defusables (#15380) 2023-09-27 21:59:12 +02:00
DeltaV Energy Guns (#385) 2023-11-15 19:41:00 +01:00
Destructible Allow PKA to gather (#16250) 2023-05-11 23:19:08 +10:00
DeviceLinking Fix component constraints (#20241) 2023-09-27 21:59:12 +02:00
DeviceNetwork Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Devour Action container rejig (#20260) 2023-09-27 21:59:12 +02:00
Dice Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Directions Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00
Disposal Make forcing others into disposals take longer and more apparent (#20687) 2023-10-08 19:53:53 +02:00
DoAfter Makes thieving gloves sneakier (#21398) 2023-11-12 20:31:38 +01:00
Doors Fix popup messages appearing when someone tries to open a door without a tool. (#21099) 2023-10-31 18:49:30 +01:00
DragDrop Climbing refactor (#20516) 2023-10-14 22:02:29 +02:00
Dragon Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
DrawDepth Cobwebs (#19623) 2023-09-09 23:37:56 -04:00
Drone Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Drugs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Drunk Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Emag ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
Emoting Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Emp Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ensnaring Fix bola stam damage, bring back old construction requirements (#21340) 2023-10-31 19:14:08 +01:00
EntityList Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Entry Fix fake lag not being applied to clients (#15050) 2023-04-02 05:49:44 +10:00
Eui Ensure EUIs close themselves (#15860) 2023-04-29 13:16:24 +10:00
Examine Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Exchanger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Explosion Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Fixed the Visibility of 'Go Back' on Telegnostic Projections (#210) 2023-10-23 18:51:48 +02:00
Fax Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
FixedPoint Portable Generator Rework (#19302) 2023-08-25 11:40:42 -07:00
Flash Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Fluids Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Foldable Fix foldables (#19717) 2023-09-01 12:30:40 +10:00
Follower Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Forensics Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Friction Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
GameTicking Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
GameWindow Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Gateway Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
Ghost Fix ghost FOV bug (#21614) 2023-11-12 20:58:56 +01:00
GhostKick Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Glue Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Gravity Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Guardian Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
HUD Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Hands fix hand examine (#21309) 2023-11-12 20:35:52 +01:00
HotPotato Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Humanoid Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
IconSmoothing Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IdentityManagement Use race specific identity age to build text (#19789) 2023-09-03 14:01:21 -04:00
Implants Fix CanImplant returning true when there's no implant (#21637) 2023-11-19 22:07:07 +01:00
Info Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Input Minimalist Action Bar (#21352) 2023-11-19 22:07:42 +01:00
Instruments Remove instruments compref (#19560) 2023-09-27 21:59:12 +02:00
Interaction Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Internals Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Inventory Nukeops hud (#21260) 2023-11-12 20:43:48 +01:00
IoC Slight localization func cleanup (#11380) 2022-10-18 19:51:18 -07:00
Item Allow picking up items in combat mode (#20431) 2023-09-27 21:59:12 +02:00
Jittering Jittering System Fix + Cleanup (#20921) 2023-10-14 22:02:40 +02:00
Kitchen Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Labels Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
Lathe Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Light Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Lightning Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Localizations fix chem guidebooks not displaying all damages (#19509) 2023-08-24 21:14:53 -05:00
Lock Remove outdated access reader method. (#19765) 2023-09-03 11:05:22 +10:00
Lube Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MachineLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Magic Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
MagicMirror Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
MassMedia Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Materials Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Maths Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Mech Enter mech with drag-drop (#21405) 2023-11-12 20:35:53 +01:00
Medical Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
MedicalScanner Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Mind Mind Action Container (#21336) 2023-11-12 20:33:45 +01:00
Mindshield/Components Revolutionaries (#18477) 2023-10-08 19:58:33 +02:00
Mining Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Mobs Fix borg mobstates (#21307) 2023-11-12 20:52:59 +01:00
Module Removes unused "ModuleManager" (#11918) 2022-10-14 13:11:19 -07:00
Morgue Fix mispredict when closing a crematorium you are standing over (#20541) 2023-10-08 19:43:48 +02:00
MouseRotator Follow mouse rotation in combat mode (#20433) 2023-09-27 21:59:12 +02:00
Mousetrap Mousetraps (#8440) 2022-05-25 13:16:34 -07:00
Movement Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
NPC Disable SSD indicator for NPC (#20027) 2023-09-27 21:59:12 +02:00
NameIdentifier Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Ninja ninja stun change (#20503) 2023-11-12 20:45:40 +01:00
NodeContainer Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Nuke Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NukeOps Nukeops hud (#21260) 2023-11-12 20:43:48 +01:00
Nutrition Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Nyanotrasen Fix Mass Sleep being Telegnosis (#418) 2023-11-08 16:29:33 -06:00
Objectives better logging for shared objective system (#20253) 2023-09-27 21:59:12 +02:00
Overlays Nukeops hud (#21260) 2023-11-12 20:43:48 +01:00
PAI Microwaved pais get scrambled name + randomly bricked (#19982) 2023-09-27 21:59:12 +02:00
PDA Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Paper Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Parallax Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
Payload Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Physics Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Pinpointer Add navmap beacon to armed nukes (#20394) 2023-09-27 21:59:12 +02:00
Placeable :trollface: (#21470) 2023-11-12 20:38:42 +01:00
Players Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
PneumaticCannon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Pointing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Polymorph Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Popups Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Power Power switchable refactor (#20419) 2023-10-31 18:45:36 +01:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-12 20:48:04 +01:00
Prayer Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Preferences Expand valid character names (#426) 2023-11-10 16:08:01 +01:00
Procedural Add missing constructor in RandomSpawnLootEntry struct (#21721) 2023-11-19 22:22:01 +01:00
Projectiles Fix debug assert when shooting guns (#21070) 2023-10-20 15:30:20 +02:00
Prototypes Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Prying Fix popup messages appearing when someone tries to open a door without a tool. (#21099) 2023-10-31 18:49:30 +01:00
Pulling Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-27 21:59:12 +02:00
RCD RCD and tile placement fixes (#21132) 2023-10-23 23:53:30 +02:00
Radiation Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Radio Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Random Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
RatKing Fix rat king rummage audio (#21130) 2023-10-23 23:51:48 +02:00
Rejuvenate Event-ify Rejuvenate (#11145) 2022-09-15 03:30:56 +10:00
Repairable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Research Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Resist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Respawn Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Revenant Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Revolutionary Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-14 22:02:40 +02:00
Roles Add MindPlaySound to role system (#21460) 2023-11-19 22:07:43 +01:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Rollerbed / foldable strap fixes. (#16106) 2023-05-05 17:27:15 +10:00
Rounding Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
SSDIndicator Disable SSD indicator for NPC (#20027) 2023-09-27 21:59:12 +02:00
Salvage Gateway nerfs (#21659) 2023-11-19 22:12:29 +01:00
Sandbox Turn SandboxManager into a system (#6867) 2022-02-23 17:00:30 -07:00
Security Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Fix sericulture (#20673) 2023-10-08 19:52:13 +02:00
Shuttles Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Silicons Ion storm event (#20277) 2023-10-31 18:51:30 +01:00
SimpleStation14 Near-sighted trait from SIMPLE STATION 14 (#73) 2023-10-03 15:21:27 -05:00
Singularity Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Slippery Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Solar Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Sound Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Spawning Fix even more warnings (#11968) 2022-10-16 08:49:22 -07:00
Speech Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Spider Action container rejig (#20260) 2023-09-27 21:59:12 +02:00
Spillable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SprayPainter Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Spreader Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Sprite Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Stacks Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Standing Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Station Add new entity spawn test & fix misc bugs (#19953) 2023-10-20 15:29:43 +02:00
StationRecords Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
StatusEffect Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
StatusIcon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Stealth Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
StepTrigger Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Sticky Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Storage Pet Carrier (Zookeeper gameplay?) (#21545) 2023-11-19 22:07:42 +01:00
Store Option to delay uplink item purchase (#20214) 2023-09-27 21:59:12 +02:00
Strip Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Stunnable Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
SubFloor Remove GridModifiedEvent (#21291) 2023-10-31 19:10:24 +01:00
SurveillanceCamera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Swab Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tabletop Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Tag Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Teleportation Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
Temperature Electric grill (#20661) 2023-10-08 19:52:11 +02:00
TextScreen [Entity] Brig Timers (#15285) 2023-04-19 01:47:01 -06:00
Throwing Fix thrown items not registering the tile they stop by colliding with a hard surface (#21107) 2023-11-19 22:07:43 +01:00
Tiles Move RequiresTileSystem to server (#21691) 2023-11-19 22:16:36 +01:00
Timing Flammable system bug fixes. (#21594) 2023-11-19 22:07:43 +01:00
Toggleable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Toilet Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tools Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Traits Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Trigger Adds portable flasher (#4523) 2022-02-07 02:59:41 +11:00
Udder Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
Vehicle Fix access for vehicles and mechs (#20737) 2023-10-08 19:58:48 +02:00
VendingMachines Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Verbs Fix admin verb PVS issue (#21406) 2023-11-12 20:38:07 +01:00
VoiceMask Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Voting Add vote logs (#14139) 2023-02-17 01:29:44 +01:00
Wall Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Weapons Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Weather Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Whitelist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Wieldable Replaced Wieldable DoAfter with UseDelay (#18880) 2023-10-23 23:54:01 +02:00
Wires Use construction graphs for hacking protections (#20265) 2023-10-08 19:58:52 +02:00
Xenoarchaeology Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Zombies Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Content.Shared.csproj Psionics (#44) 2023-10-08 20:07:53 +02:00
Content.Shared.csproj.DotSettings Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00