Delta-v/Content.Shared/Movement/Components
Victor Shen 91c03d539a Remove Contact Slowdown when Weightless or in the Air (#33299)
* removed contact slowdowns from entities that are weightless or in the air

* fixed kudzu not applying contact slowdown to airbone entities

* revert kudzu fix

* reimplemented kudzu fix with bool datafield

* update variable serialization format

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>

* empty commit

* cleaned up and added documentation

* cached airborne check

* rerun tests

* minor review

---------

Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: Milon <milonpl.git@proton.me>
2025-05-18 15:40:00 +01:00
..
ActiveJetpackComponent.cs Better jetpack emitter (#36093) 2025-04-06 20:50:29 +01:00
AutoOrientComponent.cs Add delay to AutoOrient (#33479) 2024-12-07 21:43:33 +00:00
BoundaryComponent.cs Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
CanMoveInAirComponent.cs `InAir` tweaks & chasm fixes (#19707) 2023-09-27 21:59:12 +02:00
ContentEyeComponent.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CursorOffsetRequiresWieldComponent.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 05:02:03 +00:00
EyeCursorOffsetComponent.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 05:02:03 +00:00
FloorOccluderComponent.cs Add tile entity occlusion (#14626) 2023-08-30 12:32:35 +10:00
FloorOcclusionComponent.cs Fix water postshader (#28130) 2024-06-01 17:00:16 +02:00
FootstepModifierComponent.cs silent footsteps for ninja (#33280) 2025-01-01 17:10:11 +00:00
FrictionContactsComponent.cs Ice anomaly spawns ice underneath it (#21227) 2023-11-12 20:45:18 +01:00
IgnoreKudzuComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
InputMoverComponent.cs Mob movement rewrite (#35931) 2025-04-06 20:43:50 +01:00
JetpackComponent.cs Fix action-granting items not being predicted (#20778) 2023-10-08 19:58:56 +02:00
JetpackUserComponent.cs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
MobCollisionComponent.cs Mob collisions (#34580) 2025-04-06 21:35:57 +01:00
MobMoverComponent.cs Move step sound distance and footstep variation to MobMoverComponent (#27799) 2024-05-18 13:32:59 +02:00
MovementAlwaysTouchingComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MovementBodyPartComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MovementIgnoreGravityComponent.cs Kill `GravityExtensions` (#20911) 2023-10-14 22:02:34 +02:00
MovementRelayTargetComponent.cs Try fix collision mispredicts (#16298) 2023-05-13 00:02:50 +10:00
MovementSoundComponent.cs Add MovementSound (#31313) 2024-12-21 10:25:21 +00:00
MovementSpeedModifierComponent.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
NoRotateOnMoveComponent.cs Mouse rotator system (#19267) 2023-09-27 21:59:12 +02:00
RelayInputMoverComponent.cs Try fix collision mispredicts (#16298) 2023-05-13 00:02:50 +10:00
SpeedModifiedByContactComponent.cs SlowContactsSystem to SpeedModifierContactsSystem mini rework (#26110) 2024-03-17 15:11:29 +01:00
SpeedModifiedOnWieldComponent.cs Hristov & .60 changes - Hristov Rework, Part 2 (#31662) 2025-02-14 16:09:58 +00:00
SpeedModifierContactsComponent.cs Remove Contact Slowdown when Weightless or in the Air (#33299) 2025-05-18 15:40:00 +01:00
SpriteMovementComponent.cs Sprite Movement working with AI movement (#33494) 2024-12-21 10:19:51 +00:00