Delta-v/Content.Shared/Storage/Components
kosticia 7958627bb8 Unpredict MagnetPickupSystem.cs (#39988)
* unpredict

* predict
2025-12-29 11:39:17 -06:00
..
AnchoredStorageFilterComponent.cs Add smuggler stashes (#19460) 2025-04-06 20:39:56 +01:00
BinComponent.cs Improve some `BinSystem` functionality (#38262) 2025-08-07 02:17:35 +02:00
DumpableComponent.cs Weight based AreaInsert and Dumpable delay, a janitor qol tweak (#24899) 2024-03-07 01:17:27 +01:00
EntityStorageComponent.cs fix: Block EntityStorage from inserting into mechs (#37942) 2025-11-23 15:22:31 -06:00
InsideEntityStorageComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ItemCounterComponent.cs Add ability to show stack visuals on closed containers (#29309) 2024-08-09 17:52:22 +01:00
ItemMapperComponent.cs Bows & arrows (#19771) 2023-09-27 21:59:12 +02:00
MagnetPickupComponent.cs Unpredict MagnetPickupSystem.cs (#39988) 2025-12-29 11:39:17 -06:00
PickRandomComponent.cs Predict PickRandom verb (#39326) 2025-11-23 15:22:17 -06:00
SecretStashComponent.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
SharedBagOpenVisuals.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SharedMapLayerData.cs Fix ItemMapper whitelist mispredict when inserting or removing items (#29461) 2024-07-25 01:55:37 +02:00
StorageFillComponent.cs Predict StorageComponent (#19682) 2023-09-27 21:59:12 +02:00
StorageFillVisualizerComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
StoreAfterFailedInteractComponent.cs Add a component that inserts the held item when no interaction happens on the stored item (#29823) 2024-08-11 14:50:15 +01:00
StoreOnCollideComponent.cs Adds Store on Collide and Wand of the Locker (#33710) 2024-12-07 22:02:12 +00:00