32 lines
1022 B
C#
32 lines
1022 B
C#
using Content.Shared.Projectiles;
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using Content.Shared.Trigger.Components.Triggers;
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namespace Content.Shared.Trigger.Systems;
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/// <summary>
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/// This handles <see cref="TriggerOnEmbedComponent"/> subscriptions.
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/// </summary>
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public sealed class TriggerOnEmbedSystem : TriggerOnXSystem
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{
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/// <inheritdoc/>
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<TriggerOnEmbedComponent, EmbedEvent>(OnEmbed);
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SubscribeLocalEvent<TriggerOnUnembedComponent, EmbedDetachEvent>(OnStopEmbed);
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}
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private void OnEmbed(Entity<TriggerOnEmbedComponent> ent, ref EmbedEvent args)
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{
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var user = ent.Comp.UserIsEmbeddedInto ? args.Embedded : args.Shooter;
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Trigger.Trigger(ent, user, ent.Comp.KeyOut);
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}
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private void OnStopEmbed(Entity<TriggerOnUnembedComponent> ent, ref EmbedDetachEvent args)
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{
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var user = ent.Comp.UserIsEmbeddedInto ? args.Embedded : args.Detacher;
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Trigger.Trigger(ent, user, ent.Comp.KeyOut);
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}
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}
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