Delta-v/Content.Server
Tayrtahn 7f686a6ae5
Fix null ref exception in PrayerSystem (#28712)
* Fix null ref exception in PrayerSystem

* Also check that prayable ent/comp still exist
2024-06-08 14:50:20 -04:00
..
Abilities/Mime Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
Access Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Actions Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-07 09:53:59 +11:00
Administration Make freeze, freeze & mute, and unmute verbs work on disconnected players. (#28664) 2024-06-08 20:40:33 +10:00
Advertise Convert advertisements to use localized datasets (#28400) 2024-05-30 12:08:42 -04:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Alert Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
AlertLevel Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Ame Revert "Buff the AME until somebody fixes engineering" (#28419) 2024-06-04 07:59:33 -08:00
Animals Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Announcements Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Anomaly Small anomaly behavior fix (#28290) 2024-05-27 17:52:56 -07:00
Antag Add JobRequirementOverride prototypes (#28607) 2024-06-07 09:43:02 -07:00
Arcade Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Internals are kept on as long as any breathing tool is on (#28595) 2024-06-06 03:01:45 -04:00
Audio Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
BarSign/Systems Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Beam Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Bed Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Bible Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Body Internals are kept on as long as any breathing tool is on (#28595) 2024-06-06 03:01:45 -04:00
Botany Move GasMixture to shared (#27480) 2024-04-30 14:31:05 -07:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-09 01:40:52 -05:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Cargo Add a test for sliceable cargo bounty exploits (#28357) 2024-06-03 12:24:32 -04:00
CartridgeLoader Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Chat Swap some InRangeUnobstructed for InRangeUnoccluded (#28706) 2024-06-07 20:57:07 -04:00
Chemistry Humans can no longer honk on command (#28566) 2024-06-04 01:45:00 +02:00
Chunking Optimise DecalOverlay (#25266) 2024-02-23 18:12:23 +11:00
Cloning Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Clothing Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
Cluwne Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 00:15:20 -07:00
Commands Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Communications Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Configurable Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
Connection Add new "grant_connect_bypass" admin command (#26771) 2024-04-09 17:25:21 +02:00
Construction Fix flatpacker (#28736) 2024-06-08 18:48:23 +10:00
Containers Disposal aftermerg fix (#27488) 2024-04-29 23:26:28 +10:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-16 16:56:09 +11:00
Crayon Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
CrewManifest Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
CriminalRecords/Systems fix ninja hacking not affecting sechud (#28021) 2024-05-16 16:51:06 -04:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Fix DamageOtherOnHit.OnDoHit when the target is terminating or deleted (#28690) 2024-06-08 15:53:54 +10:00
Database Fixes client having authority over rules popup cvars (#28655) 2024-06-07 21:53:20 +02:00
Decals Change some `EntityQueryEnumerator` to `AllEntityQuery` (#27969) 2024-05-13 15:11:49 +10:00
Defusable Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
Destructible move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
DeviceNetwork Make NetworkConfigurator use BoundUserInterfaceCheckRangeEvent (#28293) 2024-05-26 13:20:29 +10:00
Devour Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709) 2024-06-08 15:49:42 +10:00
Dice Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Discord Relay custom votes to a webhook (#18561) 2023-12-14 20:03:32 -08:00
Disposal Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Dragon dragon antag refactor (#28217) 2024-05-31 11:08:26 -04:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Only auto-enable internals when necessary (#28248) 2024-05-31 12:28:11 +10:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Engineering Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Ensnaring Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Entry Fixes client having authority over rules popup cvars (#28655) 2024-06-07 21:53:20 +02:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Explosion Add DoPopup data field to OnUseTimerTrigger (#28691) 2024-06-07 22:36:29 -07:00
Extinguisher Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Eye/Blinding Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Fax Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Flash Flash overlay rework and bugfixes (#27369) 2024-06-02 00:17:53 -04:00
Fluids Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
Forensics Added verb for removing evidence! (#28101) 2024-06-01 00:58:07 -04:00
GameTicking Add Job preference tests (#28625) 2024-06-06 00:19:24 +10:00
Gateway Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Gatherable Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
GenericAntag Store ninja objectives in conditions 2 (#20894) 2024-01-29 15:06:32 +11:00
Geras Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
Ghost Add JobRequirementOverride prototypes (#28607) 2024-06-07 09:43:02 -07:00
GhostKick Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Glue scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
Gravity Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
GridPreloader LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
Guardian Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2023-12-25 15:12:22 +11:00
Hands/Systems Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
Holiday Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Holosign Remove CRLF, enforce with workflow (#26401) 2024-03-24 22:06:17 +01:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Humanoid Content changes for entity categories PR (#27232) 2024-06-02 14:08:15 +10:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
IdentityManagement Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
IgnitionSource fix fire spread round removal (#27986) 2024-05-13 17:49:44 -04:00
ImmovableRod Optimise immovable rod mapinit (#27149) 2024-04-20 13:07:25 +10:00
Implants Clean up store system (#28463) 2024-06-01 11:29:17 -04:00
Info Fixes client having authority over rules popup cvars (#28655) 2024-06-07 21:53:20 +02:00
Instruments Swap some InRangeUnobstructed for InRangeUnoccluded (#28706) 2024-06-07 20:57:07 -04:00
Interaction Fix hugging mispredict (#28432) 2024-05-31 11:25:03 -06:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-20 16:23:45 +10:00
IoC Fixes client having authority over rules popup cvars (#28655) 2024-06-07 21:53:20 +02:00
Item Misc ItemToggleSystem changes (#26489) 2024-03-28 15:05:04 +11:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
KillTracking Try fix KeyNotFoundException in KillTrackingSystem (#28553) 2024-06-03 09:36:07 -04:00
Kitchen Microwave recipes now uses stacktype id instead of entity prototype id for stacked entities (#28225) 2024-06-04 13:12:01 -04:00
Labels/Label Fix handlabeler/utility belt misprediction (#26660) 2024-04-28 14:19:30 +10:00
LandMines Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Lathe make lube speed up lathes (#25515) 2024-05-07 14:20:43 -04:00
Light Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Lightning Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Lube scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-11 19:06:49 -04:00
MagicMirror actually fix magic mirrors (#28282) 2024-05-25 21:46:41 -07:00
Mapping Add NukeOps Test (#27207) 2024-04-24 15:38:43 +10:00
Maps Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
MassMedia Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Materials scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
Mech Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Medical Strip Items From Things Before Biomassing Them (#28544) 2024-06-02 23:30:00 -04:00
Mind Fix ghosts getting spawned in nullspace (#27617) 2024-05-11 11:03:40 -04:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-11 18:14:00 -04:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Morgue Examine prediction (#23565) 2024-01-06 17:53:13 +11:00
Motd Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement SS14-26964 Clown Waddling Replicates, etc (#26983) 2024-06-04 09:23:09 -04:00
NPC Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
NameIdentifier Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Ninja Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
NodeContainer Prevent stacking pipes (#28308) 2024-05-27 16:37:27 -06:00
Nuke Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
NukeOps Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Nutrition Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Objectives move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
PAI Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
PDA Clean up store system (#28463) 2024-06-01 11:29:17 -04:00
Paper Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Parallax biome flexibility changes (#28017) 2024-05-14 23:27:25 -04:00
ParticleAccelerator fix singulo decay (#28743) 2024-06-09 00:36:47 +10:00
Payload/EntitySystems Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Physics Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
Pinpointer Beacons no longer glitch off on grid split (#28518) 2024-06-02 19:30:27 +02:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-11 13:08:10 +11:00
Players Add JobRequirementOverride prototypes (#28607) 2024-06-07 09:43:02 -07:00
PneumaticCannon Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
Pointing Remove obsolete VisibilitySystem functions (#28610) 2024-06-05 17:04:31 +10:00
Points Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Polymorph Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Popups Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231) 2024-04-22 13:57:13 +10:00
Power Add CVar to disable pow3r parallel processing (#28488) 2024-06-04 16:54:22 +02:00
PowerCell Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-06 16:34:50 +11:00
Prayer Fix null ref exception in PrayerSystem (#28712) 2024-06-08 14:50:20 -04:00
Preferences/Managers Add Job preference tests (#28625) 2024-06-06 00:19:24 +10:00
Procedural Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
Projectiles Only auto-enable internals when necessary (#28248) 2024-05-31 12:28:11 +10:00
Puppet Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Radiation Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
Radio Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RandomMetadata Add support for LocalizedDatasets to RandomMetadata (#28601) 2024-06-06 02:37:49 -04:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Remotes Restrict door remotes to only being able to manipulate doors relevant to their type (#26371) 2024-03-24 01:48:16 +01:00
Repairable add fuel costs back to finishing welding (#27030) 2024-04-19 19:20:30 -04:00
RequiresGrid Add RequiresGrid component (#23394) 2024-02-22 22:26:02 +11:00
Research Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Resist Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
Respawn Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Revenant Remove obsolete VisibilitySystem functions (#28610) 2024-06-05 17:04:31 +10:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Robotics/Systems malf killer 9000 (robotics console) (#24855) 2024-05-08 23:36:07 -07:00
Roles Revert Exterminator pending newmed/redesign (#26978) 2024-04-28 15:45:54 +10:00
Rotatable Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Add evac shuttle test. (#27152) 2024-04-20 15:57:55 +10:00
Salvage Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
Sandbox Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-12 20:34:52 -04:00
Screens cancelable brig timers (#26557) 2024-03-31 16:44:02 -04:00
SensorMonitoring Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Shuttles Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
Silicons Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
Singularity fix singulo decay (#28743) 2024-06-09 00:36:47 +10:00
Solar Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Sound Add Ability to stop sound when MobState is Dead (#26905) 2024-04-14 13:12:38 +10:00
Spawners Add Job preference tests (#28625) 2024-06-06 00:19:24 +10:00
Species/Systems Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
Speech Drawl capitalization coldfix (part 2: rise of accidentally commiting to master) (#26639) 2024-06-02 15:13:57 -04:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Spreader Cleans up tag system (#28272) 2024-06-02 11:11:19 +10:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Stack Machine-code cleanup (#28489) 2024-06-05 16:23:23 -04:00
Standing Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Station Add Job preference tests (#28625) 2024-06-06 00:19:24 +10:00
StationEvents move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
StationRecords fix ninja hacking not affecting sechud (#28021) 2024-05-16 16:51:06 -04:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Storage Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Store Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Strip Add popup for owner when inserting item in hand (#28032) 2024-05-27 17:46:54 -07:00
Stunnable Misc ItemToggleSystem changes (#26489) 2024-03-28 15:05:04 +11:00
SubFloor Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
SurveillanceCamera Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Tabletop Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Teleportation hand teleport portals now may start in the same grid. (#28556) 2024-06-04 12:34:07 -04:00
Temperature Remove AlertType and AlertCategory (#27933) 2024-05-23 22:43:04 -04:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Thief Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Tiles Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Tips Localize tips (#28285) 2024-05-30 07:39:07 -04:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Toolshed/Commands Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Traitor Clean up store system (#28463) 2024-06-01 11:29:17 -04:00
Traits Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
UserInterface Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
VendingMachines Fix wall vending machines spawning items in walls. (#28279) 2024-05-28 17:02:15 +03:00
Verbs Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
VoiceMask Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Voting Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Wagging Stop wagging tails on crit (#25323) 2024-02-17 16:33:10 -05:00
Warps Default warp point names (#21017) 2023-10-16 16:39:39 +11:00
Weapons Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Wires fix borg ui mispredict opening (#28305) 2024-05-26 13:07:16 -07:00
Worldgen Make remaining IPrototypes partial (#27157) 2024-04-20 17:48:38 +10:00
Xenoarchaeology Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Zombies Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Content.Server.csproj THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs