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Access
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Refactor pathfinding updates and add AccessReader support (#1183)
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2020-06-22 18:55:50 +02:00 |
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BarSign
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Power Rework (#863)
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2020-06-28 17:23:26 +02:00 |
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Cargo
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Cargo Console Limit (#1095)
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2020-07-02 14:45:40 +02:00 |
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Chemistry
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Power Rework (#863)
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2020-06-28 17:23:26 +02:00 |
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Command
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Power Rework (#863)
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2020-06-28 17:23:26 +02:00 |
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Construction
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Removes the ConstructorComponents and moves the construction blueprint feature into a new ECS system. (#1114)
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2020-06-15 12:30:11 -07:00 |
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Damage
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Add utility AI (#806)
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2020-06-18 14:52:44 +02:00 |
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Doors
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Fix compile.
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2020-07-02 14:00:45 +02:00 |
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Explosion
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Add a LOT more dakka (#1033)
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2020-06-21 21:47:15 +02:00 |
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Fluids
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Merge branch 'master' into 20-06-24-movement-prediction
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2020-06-24 04:04:43 +02:00 |
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GUI
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Changes resulting from merging Client and Server PhysicsComponent.
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2020-07-01 12:03:19 -07:00 |
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Gravity
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Power Rework (#863)
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2020-06-28 17:23:26 +02:00 |
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Healing
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Fix #274 (#927)
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2020-05-23 17:23:25 +02:00 |
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Instruments
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Instruments no longer stop playback when someone disconnects. Fix #1209
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2020-06-25 15:01:46 +02:00 |
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Interactable
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Power Rework (#863)
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2020-06-28 17:23:26 +02:00 |
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Items
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Changes resulting from merging Client and Server PhysicsComponent.
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2020-07-01 12:03:19 -07:00 |
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Kitchen
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Power Rework (#863)
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2020-06-28 17:23:26 +02:00 |
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Markers
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Timed spawners (#1196)
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2020-06-23 20:24:25 +02:00 |
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Medical
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Power Rework (#863)
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2020-06-28 17:23:26 +02:00 |
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Metabolism
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Merge branch 'master' into DecimalReagents
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2020-04-12 14:37:36 +02:00 |
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Mining
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Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081)
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2020-06-07 15:55:15 +02:00 |
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Mobs
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Add Buckling (#1155)
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2020-06-25 15:52:24 +02:00 |
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Movement
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Changes resulting from merging Client and Server PhysicsComponent.
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2020-07-01 12:03:19 -07:00 |
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NodeContainer
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Fix compile.
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2020-07-02 14:00:45 +02:00 |
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Nutrition
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Slight nutrition clean (#1224)
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2020-06-28 17:52:34 +02:00 |
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Observer
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WiP movement prediction.
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2020-06-24 02:21:20 +02:00 |
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PDA
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Merge branch 'master' into 20-06-24-movement-prediction
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2020-06-24 04:04:43 +02:00 |
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Paper
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IExamine can now limit certain details behind a 'details' range check. (#1039)
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2020-05-31 20:29:06 +02:00 |
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Power
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Fix compile.
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2020-07-02 14:00:45 +02:00 |
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Projectiles
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Changes resulting from merging Client and Server PhysicsComponent.
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2020-07-01 12:03:19 -07:00 |
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Research
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Power Rework (#863)
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2020-06-28 17:23:26 +02:00 |
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Sound
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Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081)
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2020-06-07 15:55:15 +02:00 |
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Stack
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IExamine can now limit certain details behind a 'details' range check. (#1039)
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2020-05-31 20:29:06 +02:00 |
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Strap
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Add Buckling (#1155)
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2020-06-25 15:52:24 +02:00 |
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Temperature
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Add OnDamaged method to IOnDamageBehavior (#685)
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2020-02-13 15:57:40 +01:00 |
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Timing
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Use Delay Component (#540)
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2020-01-22 23:08:14 +01:00 |
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Trigger/TimerTrigger
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Use automatic component registration.
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2019-07-31 15:07:54 +02:00 |
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Utensil
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Adds eating with utensils (#1136)
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2020-06-19 15:20:59 +02:00 |
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VendingMachines
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Power Rework (#863)
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2020-06-28 17:23:26 +02:00 |
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Weapon
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Changes resulting from merging Client and Server PhysicsComponent.
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2020-07-01 12:03:19 -07:00 |
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AnchorableComponent.cs
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Changes resulting from merging Client and Server PhysicsComponent.
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2020-07-01 12:03:19 -07:00 |
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CatwalkComponent.cs
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Use automatic component registration.
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2019-07-31 15:07:54 +02:00 |
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ComputerComponent.cs
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Power Rework (#863)
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2020-06-28 17:23:26 +02:00 |
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MagicMirrorComponent.cs
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Add interaction checks to all interactions (#923)
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2020-05-23 11:27:31 +02:00 |
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PlaceableSurfaceComponent.cs
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Fix #274 (#927)
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2020-05-23 17:23:25 +02:00 |
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PottedPlantHideComponent.cs
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Refactor all references to AudioSystem functions now that the old ones are obsolete. (#1081)
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2020-06-07 15:55:15 +02:00 |
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RandomPottedPlantComponent.cs
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add complete strings that aren't defined in content files to allow them to be mapped (#1105)
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2020-06-12 04:15:10 +02:00 |
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RandomToolColorComponent.cs
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Randomize wirecutter and screwdriver colors.
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2020-05-23 02:14:11 +02:00 |
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RotatableComponent.cs
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Changes resulting from merging Client and Server PhysicsComponent.
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2020-07-01 12:03:19 -07:00 |
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StressTestMovementComponent.cs
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Adds movement stress test component.
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2020-06-30 18:34:42 +02:00 |
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WiresComponent.cs
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Moves SharedInteractionSystem to Content.Shared namespace
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2020-06-13 16:10:26 +02:00 |