Delta-v/Content.Shared/GameObjects/Components/Mobs/SharedBuckleComponent.cs

18 lines
377 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Mobs
{
public class SharedBuckleComponent : Component
{
public sealed override string Name => "Buckle";
[Serializable, NetSerializable]
public enum BuckleVisuals
{
Buckled
}
}
}