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AccessLevels
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Rename ID Card permission to HoP.
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2020-05-31 21:24:15 +02:00 |
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BodySystem
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Mark some base prototypes as abstract
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2020-06-08 21:37:58 +02:00 |
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Cargo
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Making improper nouns lower case. (#1020)
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2020-06-04 18:45:07 +02:00 |
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Construction
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Making improper nouns lower case. (#1020)
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2020-06-04 18:45:07 +02:00 |
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Entities
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Power works with Anchorable (#1240)
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2020-07-02 12:02:29 +02:00 |
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Jobs
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Fix job access levels to be more correct.
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2020-06-06 22:55:26 +02:00 |
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Kitchen
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Making improper nouns lower case. (#1020)
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2020-06-04 18:45:07 +02:00 |
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LatheRecipes
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Fix lathe recipe texture references.
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2020-05-02 16:09:46 +02:00 |
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MeleeWeaponAnimations
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Address comments
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2020-06-24 19:42:16 +10:00 |
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PDA
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pda improvements (#1072)
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2020-06-05 18:44:25 +02:00 |
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Reactions
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Chemistry revamp and bartending features
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2020-04-08 15:53:15 +05:00 |
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Reagents
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Adds Lean (#1221)
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2020-06-25 18:02:48 +02:00 |
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Shaders
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For @Tomeno; Shader form of Cooldown Animation (#1113)
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2020-06-12 18:53:41 +02:00 |
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SoundCollections
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Rework Drink/Food/FoodContainer entirely (#1009)
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2020-05-29 22:50:23 +02:00 |
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Technologies
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Making improper nouns lower case. (#1020)
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2020-06-04 18:45:07 +02:00 |
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Tiles
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Lots of new inhands, adds phoron (#1220)
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2020-06-25 13:51:58 +02:00 |
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VendingMachines
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Vending machines name case fix (#1086)
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2020-06-09 12:35:13 +02:00 |
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BarSigns.yml
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Bar sign is now unshaded when lit.
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2020-04-24 21:55:39 +02:00 |
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materials.yml
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Lots of new inhands, adds phoron (#1220)
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2020-06-25 13:51:58 +02:00 |