..
AutoOrientSystem.cs
Add delay to AutoOrient ( #33479 )
2024-12-07 21:43:33 +00:00
FrictionContactsSystem.cs
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
MovementIgnoreGravitySystem.cs
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
MovementModStatusSystem.cs
Entity effects ECS refactor ( #40580 )
2025-12-29 11:39:22 -06:00
MovementSoundSystem.cs
Add MovementSound ( #31313 )
2024-12-21 10:25:21 +00:00
MovementSpeedModifierSystem.cs
Crawling Part 1: The Knockdownening ( #36881 )
2025-11-23 15:22:21 -06:00
SharedContentEyeSystem.cs
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
SharedFloorOcclusionSystem.cs
Fix water postshader ( #28130 )
2024-06-01 17:00:16 +02:00
SharedJetpackSystem.cs
The Jetpack Stays On During Harmbatoning ( #4990 )
2025-12-31 14:18:49 -06:00
SharedJumpAbilitySystem.cs
Jumpability collisions ( #39710 )
2025-11-23 15:22:27 -06:00
SharedMobCollisionSystem.cs
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
SharedMoverController.Input.cs
Chameleon Projector Physics Fix ( #37960 )
2025-12-29 11:39:06 -06:00
SharedMoverController.Relay.cs
Fix AI movement ( #37114 )
2025-05-18 16:21:20 +01:00
SharedMoverController.cs
moves magic number from SharedMoverController to InputMoverComponent ( #40411 )
2025-12-29 11:39:10 -06:00
SharedSpriteMovementSystem.cs
Sprite Movement working with AI movement ( #33494 )
2024-12-21 10:19:51 +00:00
SpeedModifierContactsSystem.cs
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
WormSystem.cs
Alerts Cleanup and API ( #39544 )
2025-12-29 11:39:01 -06:00