Delta-v/Content.Server
SlamBamActionman df339ce7d1
Add water droplet hat for arachnids (#23822)
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
(cherry picked from commit a86d0e51ec74cfdde2969d73bcb1ea1c683911bb)
2024-02-08 11:57:02 +01:00
..
Abilities Entitylookup method renames (#23519) 2024-01-26 22:38:25 +01:00
Access BUI bugfixes / improvements (#23881) 2024-01-26 22:38:21 +01:00
Actions Action container rejig (#20260) 2023-09-27 21:59:12 +02:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-12 20:45:40 +01:00
Administration Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-02-08 11:52:29 +01:00
Advertise Reduce vendor thank you message spam and add variety (#23746) 2024-01-26 22:14:58 +01:00
Advertisements Reduce vendor thank you message spam and add variety (#23746) 2024-01-26 22:14:58 +01:00
Afk Freeze eventbus dictionaries (#22628) 2024-01-26 21:50:22 +01:00
Alert Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
AlertLevel Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
Ame Destruction & impact sound rework pass 1 (#24282) 2024-01-26 23:10:41 +01:00
Animals Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Announcements Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Anomaly Anti-anomaly fixes (#24634) 2024-02-08 11:52:33 +01:00
Antag Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Arcade BUI bugfixes / improvements (#23881) 2024-01-26 22:38:21 +01:00
Armor Add price multiplier for armor component (#24561) 2024-01-28 00:27:48 +01:00
Atmos Improve rotting examine text (#24689) 2024-02-08 11:56:14 +01:00
Audio Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
BarSign/Systems Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Beam Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Bed Rip out remaining machine upgrades (#24413) 2024-01-27 23:43:49 +01:00
Bible UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00
Body Suffocation alerts for nitrogen breathers (#24373) 2024-01-27 23:50:55 +01:00
Botany Reset LastProduce after plant removal (#24590) 2024-01-28 00:31:59 +01:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-26 22:16:32 +01:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
CardboardBox the boxening (#22643) 2023-12-22 22:48:39 +01:00
Cargo Rip out remaining machine upgrades (#24413) 2024-01-27 23:43:49 +01:00
CartridgeLoader Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Charges Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Chat Fix color tags in admin logs (#24606) 2024-01-28 00:32:16 +01:00
Chemistry Add water droplet hat for arachnids (#23822) 2024-02-08 11:57:02 +01:00
Chunking Reduce ChunkingSystem allocations (#21795) 2023-12-02 20:27:37 +01:00
Cloning Fix missing import and damage change 2024-01-28 00:26:00 +01:00
Clothing Move MaskComponent to shared and add toggle events (#22395) 2023-12-16 20:15:24 +01:00
Cluwne Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 22:06:22 +02:00
Commands Action, Action Container, and Action Upgrade changes (#24005) 2024-01-26 22:51:47 +01:00
Communications Hallway textscreens (#24189) 2024-01-28 00:33:40 +01:00
Configurable Move ActorComponent to shared (#21293) 2023-10-31 19:12:44 +01:00
Connection Cvar to allow whitelisted players to bypass panic bunker (#23885) 2024-01-26 22:37:39 +01:00
Construction Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Containers Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Contests Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-20 15:29:43 +02:00
Crayon Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
CrewManifest BUI bugfixes / improvements (#23881) 2024-01-26 22:38:21 +01:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage DamageSpecifier Total => GetTotal (#24160) 2024-01-27 23:42:35 +01:00
Database Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Decals Update content to new ParallelManager (#21813) 2023-12-02 20:27:37 +01:00
Defusable Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
DeltaV Glimmer Mite - pest that causes glimmer (#564) 2024-02-01 19:32:28 +01:00
Destructible Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking Star Wars 14: Shuttle weapon update (#23644) 2024-01-27 23:40:06 +01:00
DeviceNetwork BUI bugfixes / improvements (#23881) 2024-01-26 22:38:21 +01:00
Devour Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Dice Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Discord Relay custom votes to a webhook (#18561) 2023-12-16 20:24:33 +01:00
Disposal Suffocation alerts for nitrogen breathers (#24373) 2024-01-27 23:50:55 +01:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Increase zombie prying time for bolted doors (#23383) 2024-01-26 21:30:48 +01:00
Dragon Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Drone Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Entitylookup method renames (#23519) 2024-01-26 22:38:25 +01:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Adds Duration to EMP Event (#18437) 2023-09-27 21:59:12 +02:00
Engineering Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Ensnaring Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Entry Freeze eventbus dictionaries (#22628) 2024-01-26 21:50:22 +01:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Execution what the fuck 2024-01-26 23:00:38 +01:00
Explosion TriggerOnSpawn + Admin toys (#23999) 2024-01-27 23:51:30 +01:00
Extinguisher Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Eye/Blinding Fixes the eye protection requirement of welding tools being inverted (#24106) 2024-01-26 22:52:12 +01:00
Fax Add a 'Copy' button to the fax UI (#22027) 2024-01-22 18:34:53 +01:00
Flash make flashes use audio range (#23521) 2024-01-26 21:37:15 +01:00
Fluids Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Forensics Cleanup forensic cleaning (#22715) 2023-12-22 23:16:27 +01:00
Friends Add mob retaliation (#19901) 2023-10-08 19:58:55 +02:00
GameTicking ERT, DeathSquad and Central Command Officer Inital Infected immunity (#23601) 2024-01-28 00:32:22 +01:00
Gateway Make procgen use weighted variants (#24669) 2024-02-08 11:54:39 +01:00
Gatherable Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
GenericAntag Store ninja objectives in conditions 2 (#20894) 2024-02-08 11:54:40 +01:00
Ghost Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
GhostKick Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Glue Make EscapeInventorySystem respect Unremovable (fix glued hamster deletion) (#24488) 2024-01-28 00:27:36 +01:00
Gravity Rip out remaining machine upgrades (#24413) 2024-01-27 23:43:49 +01:00
Guardian Make some damage sources not cancel do afters (#24635) 2024-02-08 11:49:23 +01:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2024-01-22 18:36:50 +01:00
Hands/Systems Virtual items cleanup (#23912) 2024-01-26 22:49:14 +01:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Freeze eventbus dictionaries (#22628) 2024-01-26 21:50:22 +01:00
Holosign Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
HotPotato Hot potato on fire (#16017) 2023-05-06 20:30:16 +10:00
Humanoid Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
IdentityManagement Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
IgnitionSource UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00
ImmovableRod Destruction & impact sound rework pass 1 (#24282) 2024-01-26 23:10:41 +01:00
Implants scram implant (#23122) 2024-01-26 21:37:33 +01:00
Info Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Instruments BUI bugfixes / improvements (#23881) 2024-01-26 22:38:21 +01:00
Interaction Generalize tile prying to any tool quality (#24432) 2024-01-27 23:50:17 +01:00
Inventory Virtual items cleanup (#23912) 2024-01-26 22:49:14 +01:00
IoC Revert "Game server api (#23129)" (#23672) 2024-01-26 22:07:25 +01:00
Item Virtual items cleanup (#23912) 2024-01-26 22:49:14 +01:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
KillTracking DamageSpecifier Total => GetTotal (#24160) 2024-01-27 23:42:35 +01:00
Kitchen Fix bug with ActivelyMicrowavedComponent being stuck in powercuts (#23997) 2024-01-27 23:51:43 +01:00
Labels/Label Localize preset labels on chem dispenser (#24617) 2024-02-08 11:52:28 +01:00
LandMines Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lathe fix emagged lathes (#23318) 2024-01-23 22:55:31 +01:00
Light DamageSpecifier Total => GetTotal (#24160) 2024-01-27 23:42:35 +01:00
Lightning Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-27 23:51:32 +01:00
Lock Fix cyborg locking (#21809) 2023-12-02 19:02:01 +01:00
Lube Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Magic Fixed projectile spells not counting user (#22158) 2023-12-16 19:21:30 +01:00
MagicMirror BUI bugfixes / improvements (#23881) 2024-01-26 22:38:21 +01:00
Mapping Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814) 2023-12-02 19:00:03 +01:00
Maps Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
MassMedia NewsSystem fixes (#23969) 2024-01-26 22:33:17 +01:00
Materials Rip out remaining machine upgrades (#24413) 2024-01-27 23:43:49 +01:00
Mech Suffocation alerts for nitrogen breathers (#24373) 2024-01-27 23:50:55 +01:00
Medical Suffocation alerts for nitrogen breathers (#24373) 2024-01-27 23:50:55 +01:00
Mind Fix multi-ghosts (#22964) 2024-01-22 18:37:08 +01:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-14 22:02:40 +02:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Last Words can no longer be prefixed with a radio channel identifier (#22459) 2023-12-16 20:16:24 +01:00
Morgue Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Motd Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
MouseRotator Mouse rotator system (#19267) 2023-09-27 21:59:12 +02:00
Mousetrap Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Movement Inventory slot enumerator rejig (#21788) 2023-12-16 19:30:03 +01:00
NPC Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
NameIdentifier Chill bounties + fixes (#23411) 2024-01-26 21:30:40 +01:00
Ninja Store ninja objectives in conditions 2 (#20894) 2024-02-08 11:54:40 +01:00
NodeContainer Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Nuke reduce nuke required floor radius variable (#22947) 2024-01-22 18:37:05 +01:00
NukeOps Add chat.max_announcement_length cvar (#23571) 2024-01-27 23:40:23 +01:00
Nutrition Rip out remaining machine upgrades (#24413) 2024-01-27 23:43:49 +01:00
Nyanotrasen Fix missing import and damage change 2024-01-28 00:26:00 +01:00
Objectives Store ninja objectives in conditions 2 (#20894) 2024-02-08 11:54:40 +01:00
PAI Move ActorComponent to shared (#21293) 2023-10-31 19:12:44 +01:00
PDA Adding PAI Slot to PDA (#21086) 2024-01-26 21:37:36 +01:00
Paper Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Parallax Biome marker layer tweaks (#23663) 2024-01-26 22:19:17 +01:00
ParticleAccelerator PA control box part detection fix (#24356) 2024-01-27 23:40:24 +01:00
Payload/EntitySystems Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Physics Fix thrusters (#24446) 2024-01-27 23:50:30 +01:00
Pinpointer Beacon localization (#24138) 2024-01-26 23:17:32 +01:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
Plants Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Players Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-02-08 11:52:29 +01:00
Pointing Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Points Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Polymorph Fix robusted dionas not being recoverable (#21636) 2024-01-26 21:38:44 +01:00
Popups Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Power Adds signal control to portable generators (#24157) 2024-02-08 11:56:22 +01:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-12 20:48:04 +01:00
PowerSink Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Prayer Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Preferences/Managers Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Procedural Make procgen use weighted variants (#24669) 2024-02-08 11:54:39 +01:00
Projectiles DamageSpecifier Total => GetTotal (#24160) 2024-01-27 23:42:35 +01:00
Pulling Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-27 21:59:12 +02:00
Radiation Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Radio Fix sloshing electricity & enable SpeechVerb masking (#24238) 2024-01-27 23:51:27 +01:00
RandomAppearance Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RandomMetadata Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
RatKing Rename Miasma to Ammonia (#22791) 2023-12-22 23:12:06 +01:00
Remotes Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Repairable Predict tile-prying (#21167) 2023-10-23 23:54:01 +02:00
Research research console radio messages on unlock (#22166) 2023-12-16 19:23:01 +01:00
Resist Make EscapeInventorySystem respect Unremovable (fix glued hamster deletion) (#24488) 2024-01-28 00:27:36 +01:00
Respawn Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Revenant DamageSpecifier Total => GetTotal (#24160) 2024-01-27 23:42:35 +01:00
Revolutionary better deconversion (#23315) 2024-01-26 22:37:15 +01:00
Roles Store ninja objectives in conditions 2 (#20894) 2024-02-08 11:54:40 +01:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
RoundEnd Hallway textscreens (#24189) 2024-01-28 00:33:40 +01:00
Salvage Change what items can be fultoned while stopping anchored items from fultoning (#20628) 2024-01-26 23:14:12 +01:00
Sandbox Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Screens Hallway textscreens (#24189) 2024-01-28 00:33:40 +01:00
SensorMonitoring BUI bugfixes / improvements (#23881) 2024-01-26 22:38:21 +01:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Shuttles Hallway textscreens (#24189) 2024-01-28 00:33:40 +01:00
Silicons Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Singularity Gravity anomaly rework (#24452) 2024-01-28 00:33:39 +01:00
Solar Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Sound Fix keyboard sounds not playing when opening a computer UI (#24348) 2024-01-27 23:36:16 +01:00
Spawners Add prisoner latejoin cryopod (#751) 2024-01-31 22:02:05 +00:00
Speech Lower speech noise volume & refactor system (#24579) 2024-02-08 11:51:58 +01:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Spreader The glowing forest anomaly (#24351) 2024-01-27 23:36:10 +01:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-26 21:30:45 +01:00
Stack Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station fix starting gear without PDAs (#24463) 2024-01-27 23:51:42 +01:00
StationEvents Fix cargo product groups (#24212) 2024-01-26 23:13:54 +01:00
StationRecords Add admin Erase verb, add checkbox to erase from the ban panel (#20985) 2023-10-14 22:19:04 +02:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Storage Fix notice board storage fill visuals (#24569) 2024-01-28 00:28:03 +01:00
Store Moves ID field to ListingData and adds BuyBeforeCondition (#22438) 2023-12-16 20:16:25 +01:00
Strip Virtual items cleanup (#23912) 2024-01-26 22:49:14 +01:00
Stunnable Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
SubFloor Make trays clientside (#14826) 2023-03-31 14:40:38 +11:00
SurveillanceCamera Lower speech noise volume & refactor system (#24579) 2024-02-08 11:51:58 +01:00
Tabletop Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Teleportation Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Temperature Remove uses of `TransformComponent.ChildEntities` (#22442) 2023-12-16 20:38:06 +01:00
Terminator exterminator midround minor antag (#19946) 2024-01-22 18:36:12 +01:00
Tesla Tesla Gun (#23175) 2024-01-26 21:48:53 +01:00
Thief Thief hotfix (#22976) 2024-01-22 18:38:38 +01:00
Tiles Incendiary projectiles and lava firestack reduction (#23479) 2024-01-26 22:11:45 +01:00
Tips Remove accidental using directives on transient dependencies. (#18999) 2023-08-11 16:56:40 -05:00
Toilet Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Tools Generalize tile prying to any tool quality (#24432) 2024-01-27 23:50:17 +01:00
Toolshed/Commands Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Traitor Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
Traits Revert "Unrevivable trait (#24226)" 2024-01-26 23:42:54 +01:00
UserInterface DamageSpecifier Total => GetTotal (#24160) 2024-01-27 23:42:35 +01:00
Vehicle Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
VendingMachines DamageSpecifier Total => GetTotal (#24160) 2024-01-27 23:42:35 +01:00
Verbs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
VoiceMask Fix sloshing electricity & enable SpeechVerb masking (#24238) 2024-01-27 23:51:27 +01:00
Voting Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Wagging Tail wagging (#19573) 2024-01-26 22:38:24 +01:00
Warps Default warp point names (#21017) 2023-10-20 15:29:43 +02:00
Weapons Revert "Make flare gun explode, damage and stun the player when used … (#24679) 2024-02-08 11:52:32 +01:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Wires Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Worldgen Fix various errors/exceptions (#22841) 2023-12-22 23:25:06 +01:00
Xenoarchaeology Rip out remaining machine upgrades (#24413) 2024-01-27 23:43:49 +01:00
Zombies ERT, DeathSquad and Central Command Officer Inital Infected immunity (#23601) 2024-01-28 00:32:22 +01:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-08 19:58:55 +02:00
Content.Server.csproj Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00