Delta-v/Content.Shared/GameObjects/EntitySystemMessages/WeightlessChangeMessage.cs

22 lines
555 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.EntitySystemMessages
{
[Serializable, NetSerializable]
public sealed class WeightlessChangeMessage : EntitySystemMessage
{
public readonly IEntity Entity;
public readonly bool Weightless;
public WeightlessChangeMessage(IEntity ent, bool isNowWeightless)
{
Entity = ent;
Weightless = isNowWeightless;
}
}
}