33 lines
988 B
C#
33 lines
988 B
C#
using Content.Server._DV.Objectives.Components;
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using Content.Server.Objectives.Systems;
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using Content.Shared.Anomaly.Components;
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namespace Content.Server._DV.Objectives.Systems;
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public sealed class CritAnomalyConditionSystem : EntitySystem
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{
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[Dependency] private readonly CodeConditionSystem _codeCondition = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<AnomalyShutdownEvent>(OnAnomalyShutdown);
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}
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private void OnAnomalyShutdown(ref AnomalyShutdownEvent args)
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{
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// don't care about decaying
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if (!args.Supercritical)
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return;
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// everyone with the objective succeeds because you could trick someone to crit it for you
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// without ever touching an ape yourself
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var query = EntityQueryEnumerator<CritAnomalyConditionComponent>();
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while (query.MoveNext(out var uid, out _))
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{
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_codeCondition.SetCompleted(uid);
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}
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}
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}
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