* Remove embed mispredict I don't know why this is here but it doesn't seem to cause issues and transforms should be fully predicted so if there are bugs I will deal with them as they come up. * a |
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|---|---|---|
| .. | ||
| EmbedEvent.cs | ||
| EmbeddableProjectileComponent.cs | ||
| EmbeddedContainerComponent.cs | ||
| ProjectileComponent.cs | ||
| ProjectileEmbedEvent.cs | ||
| ProjectileSpreadComponent.cs | ||
| SharedProjectileSystem.cs | ||