Delta-v/Content.Shared/Roles
deltanedas ac1b82d406
traitor reputation real (#2913)
* add reputation system

* add contracts button to PDA

* give traitors contracts

* add GetRandomObjective to SharedObjectivesSystem

* add TryRemoveObjective overload

* add everything needed for reputation store and objectives

* "ui"

* giant uplink reputation tagging

* prevent buying reputation-locked gear with uplink implant

* :trollface:

* more ui stuff

* :trollface:

* :trollface:

* remove default objectives

* :trollface:

* UI fixes

* stuff

* objective component changes

* add offerings and stuff to yml

* make some objectives work

* make rcd objective real

* more ui fix

* :trollface:

* ui usable

* bunch of low risk objectives

* syndie jail wip

* more wip

* massive amount of work

* add bad guidebooks

* prevent fultoning anchored things

* fixes

* disable claim buttons when no slots are open

* :trollface:

* :trollface:

* :trollface:

* update ui when a slot unlocks

* move rejecting to offerings, remove rescan (automatic now)

* add verb to attach fulton, fix

* dont get objective to ransom/kill someone you already ransomed

* make offering slots random + maximum count in rep level

* :trollface:

* rela

* update syndie jail

* more syndie jail update

* make marshal real

* fix

* fix power room power

* remove access from timer

* :trollface:

* engine

* allow syndicate items on syndie jail

* add ransom ui

* update map loading

* add ransom purchasing to cargo request console

* warn not error for loading

* ui fixes

* final fixy

* mg book fix

* final fixy II

* remove redundant Announcement word

* more []

* end ransom when leaving the jail

* :trollface:

* 10 tc for roundstart traitors

* make nuke core objective work for traitor

* guidebook gaming

* early merge of guidebook comments

* update bunch of objectives

* add min reputation to kill fellow traitor

* guidebook gaming

* evil

* giant stuff

* dont offer dupe objectives

* evil

* pronoun

* fix

* grr

* blacklist assist and DAGD from assist objective

* grr

* fix linter

* remove objectives from traitor rule test

* nuke disk anti-troll

* evil test

* add objectives test to find bad objective groups

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* fixy

* fix

* fix stuff

* reword ransom announcement

* pro

* goida

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-05-12 17:16:22 -04:00
..
JobRequirement Fix RoleTimeRequirement localization (#34735) 2025-02-14 16:09:46 +00:00
Jobs Add role prototype validation tests (#32801) 2024-10-24 01:59:40 +01:00
RoleCodeword Add codeword highlighting (#30092) 2024-08-27 00:42:12 +01:00
AntagPrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
DepartmentPrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
JobPrototype.cs traitor reputation real (#2913) 2025-05-12 17:16:22 -04:00
JobRequirementOverridePrototype.cs Add JobRequirementOverride prototypes (#28607) 2024-06-08 20:30:16 +02:00
JobRequirements.cs JobRequirement refactor (#30347) 2024-08-09 18:45:41 +01:00
JobSpecial.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MindGetAllRoleInfoEvent.cs Mind Role Entities (#31318) 2024-10-24 00:32:47 +01:00
MindIsAntagonistEvent.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00
MindRoleComponent.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
RoleAddedEvent.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00
RoleEvent.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00
RoleRemovedEvent.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00
SharedRoleSystem.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
SiliconBrainRoleComponent.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00
StartingGearEquippedEvent.cs Space Ninjas auto-toggle internals after spawning (#25083) 2024-05-18 13:51:21 +02:00
StartingGearPrototype.cs Fix prototypes so they pass analyzer checks (#35435) 2025-03-01 14:18:26 +00:00
StartingMindRoleComponent.cs Role Types (#33420) 2025-01-12 08:26:32 +00:00