Delta-v/Content.Shared/Preferences
Atakku f05d3f9220 Implemented parenting and minimum default for loadout groups (#40861)
* Implemented parenting and minimum default for loadouts

* Fix a mistake

* Apply suggestion from @iaada

Co-authored-by: āda <ss.adasts@gmail.com>

* Implement @iaada's suggestion to rename MinDefault to DefaultSelected

* happy little accidents

* Moved Parents and Abstract fields to under ID, added inheritdoc

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Co-authored-by: āda <ss.adasts@gmail.com>
2025-12-29 11:39:33 -06:00
..
Loadouts Implemented parenting and minimum default for loadout groups (#40861) 2025-12-29 11:39:33 -06:00
GameSettings.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
HumanoidCharacterProfile.cs Fix species default skin tones (#40707) 2025-12-29 11:39:16 -06:00
ICharacterProfile.cs Partial cherry-pick: Loadouts redux (#25715) 2024-04-22 03:28:58 +02:00
JobPriority.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
MsgDeleteCharacter.cs Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
MsgPreferencesAndSettings.cs Update NetMessage to pass in MemoryStream (#21796) 2023-12-02 20:25:44 +01:00
MsgSelectCharacter.cs Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
MsgUpdateCharacter.cs Update NetMessage to pass in MemoryStream (#21796) 2023-12-02 20:25:44 +01:00
MsgUpdateConstructionFavorites.cs Persist construction menu favorites server-side (#35867) 2025-05-18 18:12:44 +01:00
PlayerPreferences.cs Persist construction menu favorites server-side (#35867) 2025-05-18 18:12:44 +01:00
PreferenceUnavailableMode.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
SpawnPriorityPreference.cs Client customization late-join spawner priority for arrivals/cryostorage (#24586) 2024-02-08 12:16:20 +01:00