..
AI
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
AME
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Access
Add Alt-click functionality ( #4497 )
2021-08-21 10:20:18 -07:00
Act
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Actions
More IoC constructor removal
2021-09-01 13:29:52 +02:00
Administration
Solution refactor ( #4407 )
2021-09-06 23:49:44 +10:00
Advertise
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
Advertisements
Remove field: from DataField attributes ( #3932 )
2021-05-04 15:37:16 +02:00
Afk
Add AFK tracking system.
2021-07-22 23:20:57 +02:00
Alert
fix dead alert ( #4558 )
2021-09-02 21:11:12 -07:00
Announcements
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Arcade
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Atmos
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Audio
Ambient sound system ( #4552 )
2021-09-07 18:47:23 +10:00
BarSign
refactors barsigncomponent to be ecs ( #4332 )
2021-07-23 12:42:39 +10:00
Body
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Botany
Solution refactor ( #4407 )
2021-09-06 23:49:44 +10:00
Buckle
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
CPUJob /JobQueues
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Cabinet
Add Alt-click functionality ( #4497 )
2021-08-21 10:20:18 -07:00
Camera
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Cargo
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
CharacterAppearance /Components
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
CharacterInfo
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Chat
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Chemistry
Fix fire extinguisher to use spray solution ( #4616 )
2021-09-15 20:48:07 +10:00
Cleanable
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Climbing
Add Alt-click functionality ( #4497 )
2021-08-21 10:20:18 -07:00
Cloning
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Clothing /Components
Fix not being able to put most things in your pockets.
2021-09-16 12:16:14 +02:00
CombatMode
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Commands
Revert "Refactor Damage to use Protoypes ( #4262 )"
2021-08-24 01:06:32 -06:00
Communications
Added classic announcement sound to announcements ( #4504 )
2021-08-21 05:19:39 +00:00
Computer
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
Configurable
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
Connection
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Construction
Improve ExaminedEvent to handle newlines for you with helper methods.
2021-09-15 16:58:15 +02:00
Containers
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Conveyor
conveyor & recycler ecs ( #4537 )
2021-09-10 17:26:05 +10:00
Cooldown
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Coordinates /Helpers
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Crayon
Fix missing sounds ( #4466 )
2021-08-13 21:31:37 -07:00
Cuffs
Fix stuff
2021-08-10 16:18:57 -07:00
Damage
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Database
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Destructible
Fix throwable solution ( #4590 )
2021-09-15 20:46:43 +10:00
DeviceNetwork
Pow3r: stage 1 ( #4208 )
2021-07-04 18:11:52 +02:00
Dice
Improve ExaminedEvent to handle newlines for you with helper methods.
2021-09-15 16:58:15 +02:00
Disposal
Add Alt-click functionality ( #4497 )
2021-08-21 10:20:18 -07:00
DoAfter
Wieldable/two-handed weapons ( #4554 )
2021-09-17 07:16:11 -07:00
Doors
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
EUI
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Engineering
Use EntitySystem dependencies in a bunch of systems.
2021-07-26 13:01:47 +02:00
EntityList
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Entry
Add AFK tracking system.
2021-07-22 23:20:57 +02:00
Examine
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
Explosion
Tweaks ambient sound values and improves some existing sounds ( #4576 )
2021-09-10 11:31:54 +10:00
Extinguisher
Fix fire extinguisher to use spray solution ( #4616 )
2021-09-15 20:48:07 +10:00
Flash
Improve ExaminedEvent to handle newlines for you with helper methods.
2021-09-15 16:58:15 +02:00
Fluids
Improve ExaminedEvent to handle newlines for you with helper methods.
2021-09-15 16:58:15 +02:00
Friction
Increase MoverController performance ( #4448 )
2021-08-15 14:03:08 +10:00
GameTicking
Improves the JobSpecial system. ( #4626 )
2021-09-16 23:17:19 +10:00
Ghost
Improve ExaminedEvent to handle newlines for you with helper methods.
2021-09-15 16:58:15 +02:00
Gravity
Ambient sound system ( #4552 )
2021-09-07 18:47:23 +10:00
Hands
Wieldable/two-handed weapons ( #4554 )
2021-09-17 07:16:11 -07:00
Headset
Engine Entity Anchoring Changes ( #4195 )
2021-06-19 19:41:26 -07:00
Holiday
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
IP
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Instruments
Fix handheld instruments not working
2021-07-18 14:59:40 +02:00
Interaction
Add chess (and mostly just tabletop backend stuff) ( #4429 )
2021-09-13 19:58:44 +10:00
Inventory
Fix not being able to put most things in your pockets.
2021-09-16 12:16:14 +02:00
IoC
Add AFK tracking system.
2021-07-22 23:20:57 +02:00
Items
Add Alt-click functionality ( #4497 )
2021-08-21 10:20:18 -07:00
Jobs
Improves the JobSpecial system. ( #4626 )
2021-09-16 23:17:19 +10:00
Kitchen
Solution refactor ( #4407 )
2021-09-06 23:49:44 +10:00
Lathe
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Light
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Lock
Improve ExaminedEvent to handle newlines for you with helper methods.
2021-09-15 16:58:15 +02:00
MachineLinking
machine linking refactor to ecs ( #4323 )
2021-08-27 17:46:02 +02:00
Materials
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Medical
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Mind
Fix can't return to body bug ( #4424 )
2021-08-06 00:02:36 -07:00
Mining /Components
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
MoMMI
Move some files out of Content.Shared root because I forgot ( #4182 )
2021-06-13 22:52:40 +10:00
MobState /States
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Module
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Morgue
Crematorium now makes a noise on start and during cremation ( #4459 )
2021-08-11 19:29:57 -07:00
Movement
Adds duck-related content and a seclite ( #4489 )
2021-08-19 16:23:49 -07:00
NodeContainer
Subscribe TransformComponent events by-ref ( #4478 )
2021-08-21 11:49:31 +02:00
Notification
Remove NetMessage deprecated boilerplate ( #4196 )
2021-06-21 07:43:54 +02:00
Nutrition
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Objectives
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
PDA
Tweaks ambient sound values and improves some existing sounds ( #4576 )
2021-09-10 11:31:54 +10:00
Paper
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
ParticleAccelerator
Fix PA construction crash, make it clear that PA construction needs LV cables ( #4506 )
2021-08-22 17:50:43 +02:00
Physics /Controllers
Move testbed to engine ( #4611 )
2021-09-16 13:02:50 +10:00
Plants
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Players
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Pointing
Tweaks ambient sound values and improves some existing sounds ( #4576 )
2021-09-10 11:31:54 +10:00
Power
Add Alt-click functionality ( #4497 )
2021-08-21 10:20:18 -07:00
PowerCell
Solution refactor ( #4407 )
2021-09-06 23:49:44 +10:00
Preferences /Managers
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Pressure
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Projectiles
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Pulling
Fix H-pulling? ( #4425 )
2021-08-19 22:47:59 -07:00
RCD /Components
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Radiation
Revert "Refactor Damage to use Protoypes ( #4262 )"
2021-08-24 01:06:32 -06:00
Radio
Fix handheld radio not accounting for obstructions
2021-07-25 01:07:28 -07:00
Recycling
conveyor & recycler ecs ( #4537 )
2021-09-10 17:26:05 +10:00
Repairable
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Research
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Roles
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Rotation
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
RoundEnd
replacing sound (collection) names with SoundSpecifier - part 1
2021-07-10 17:35:33 +02:00
Sandbox
Remove NetMessage deprecated boilerplate ( #4196 )
2021-06-21 07:43:54 +02:00
Security
Add security barriers ( #4458 )
2021-08-23 02:32:24 +10:00
Shuttles
fixes some bugs with the shuttleconsole ( #4517 )
2021-08-24 09:58:06 +02:00
Singularity
Take TryRepell behind the shed ( #4584 )
2021-09-10 15:26:38 +02:00
Slippery
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Solar
Make Saltern driveable ( #4257 )
2021-07-21 21:15:12 +10:00
Sound
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Spawners
Damageable Refactor 3: Revenge of the Instamerge ( #4524 )
2021-08-24 11:06:27 -06:00
Speech
Add missing space ( #4281 )
2021-07-17 23:04:04 +02:00
Sprite /Components
Engine Entity Anchoring Changes ( #4195 )
2021-06-19 19:41:26 -07:00
Stack
Move StackSystem Use method to SharedStackSystem
2021-08-30 12:31:28 +02:00
StationEvents
Add basic meteor swarm ( #4420 )
2021-08-23 13:28:47 +10:00
Storage
Tweaks ambient sound values and improves some existing sounds ( #4576 )
2021-09-10 11:31:54 +10:00
Strip
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Stunnable
Improve ExaminedEvent to handle newlines for you with helper methods.
2021-09-15 16:58:15 +02:00
Suspicion
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Tabletop
Add chess (and mostly just tabletop backend stuff) ( #4429 )
2021-09-13 19:58:44 +10:00
Temperature /Components
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
Throwing
Landing velocity threshold ( #4606 )
2021-09-15 20:58:45 +10:00
Tiles
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Timing
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Toilet
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
Tools
Improve ExaminedEvent to handle newlines for you with helper methods.
2021-09-15 16:58:15 +02:00
Traitor
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
TraitorDeathMatch /Components
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Transform /Verbs
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
UserInterface
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
VendingMachines
Removes vending inventory desc and adds missing vending machine descriptions ( #4493 )
2021-08-20 05:23:02 +00:00
Verbs
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Visible
Re-organize all projects ( #4166 )
2021-06-09 22:19:39 +02:00
Voting
Restart vote does not vote no for AFK players.
2021-07-22 23:20:57 +02:00
Warps
Removed old Loc.GetString() use instances ( #4155 )
2021-06-21 02:13:54 +02:00
Weapon
Wieldable/two-handed weapons ( #4554 )
2021-09-17 07:16:11 -07:00
Wieldable
Wieldable/two-handed weapons ( #4554 )
2021-09-17 07:16:11 -07:00
Window
ECS damageable ( #4529 )
2021-09-14 10:07:37 -07:00
WireHacking
removed TryGetSound + made some SoundSpecifier datafields required
2021-07-31 19:52:33 +02:00
AssemblyInfo.cs
Fix exception in ReagentPrototype caused by IMetabolizable ( #451 )
2019-11-23 21:55:31 +01:00
Content.Server.csproj
Enable nullability in Content.Server ( #3685 )
2021-03-16 15:50:20 +01:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00
app.config
Updates submodule ( #56 )
2018-04-12 23:56:43 +02:00