Delta-v/Content.Server/Maps
Nemanja 4d677f0685
1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-08-30 18:06:15 -07:00
..
Conditions Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NameGenerators Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapCondition.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapManager.cs 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467) 2023-08-30 18:06:15 -07:00
GameMapPoolPrototype.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapPrototype.MapSelection.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GameMapPrototype.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
GridDraggingCommand.cs Fix griddrag and tethergun (#10510) 2022-08-31 20:11:45 -07:00
GridDraggingSystem.cs Remove most usages of obsolete TransformComponent methods (#19571) 2023-08-30 12:05:19 +10:00
IGameMapManager.cs Refactor GameMapManager a bit (nukes mapforced) (#11513) 2022-11-08 13:18:21 +11:00
MapMigrationSystem.cs Trim migration.yml (#19081) 2023-08-14 01:44:34 -06:00
PlanetCommand.cs Gravity "Inherent" property for planet maps (#16695) 2023-07-16 15:01:54 -04:00
ResaveCommand.cs Migrate machine linking and resave all maps (#18243) 2023-07-24 10:35:09 +10:00
TileSystem.cs Support weighted tile variantize (#18940) 2023-08-13 01:25:54 -06:00