Delta-v/Content.Shared/Movement/Systems
SlamBamActionman 63d05a5e53 Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 05:02:03 +00:00
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AutoOrientSystem.cs Add delay to AutoOrient (#33479) 2024-12-07 21:43:33 +00:00
FrictionContactsSystem.cs SlowContactsSystem to SpeedModifierContactsSystem mini rework (#26110) 2024-03-17 15:11:29 +01:00
MovementIgnoreGravitySystem.cs Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
MovementSoundSystem.cs Add MovementSound (#31313) 2024-12-21 10:25:21 +00:00
MovementSpeedModifierSystem.cs Cursed Mask (#29659) 2024-08-11 14:44:20 +01:00
SharedContentEyeSystem.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 05:02:03 +00:00
SharedFloorOcclusionSystem.cs Fix water postshader (#28130) 2024-06-01 17:00:16 +02:00
SharedJetpackSystem.cs Add comment into jetpack system, to prevent future grid jetpack PRs (#30682) 2024-08-09 18:55:50 +01:00
SharedMoverController.Input.cs Sprite Movement working with AI movement (#33494) 2024-12-21 10:19:51 +00:00
SharedMoverController.Relay.cs Update MoverController.cs to not use Component.Owner (#29965) 2024-08-09 18:18:02 +01:00
SharedMoverController.cs silent footsteps for ninja (#33280) 2025-01-01 17:10:11 +00:00
SharedSpriteMovementSystem.cs Sprite Movement working with AI movement (#33494) 2024-12-21 10:19:51 +00:00
SharedWaddleAnimationSystem.cs Partial buckling refactor (#29031) 2024-07-25 00:34:37 +02:00
SpeedModifierContactsSystem.cs Add Galoshes slowdown over slippery surfaces (#30967) 2024-08-27 00:42:13 +01:00