..
Access
Devices with access restrictions list those restrictions in their examination description ( #37712 )
2025-12-29 11:39:07 -06:00
Actions
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Administration
Removed test that we didn't need
2025-12-29 11:39:26 -06:00
Atmos
Decouple GasPrototype IDs from Gas Enum ( #41266 )
2026-01-26 19:22:40 +01:00
Body
Predict LungSystem ( #40729 )
2025-12-29 11:39:19 -06:00
Buckle
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Chameleon
Cleanup `ChameleonJobLoadoutTest` ( #38229 )
2025-08-07 02:13:22 +02:00
Chasm
fix chasm heisentest ( #40456 )
2025-12-29 11:39:10 -06:00
Chemistry
Update SolutionRoundingTest.cs ( #41238 )
2025-12-29 11:39:35 -06:00
Cleanup
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Climbing
Partial buckling refactor ( #29031 )
2024-07-25 00:34:37 +02:00
Cloning
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Commands
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Construction
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Damageable
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Destructible
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
DeviceLinking
Fix wrong assert message in DeviceLinkingTest ( #35964 )
2025-03-23 16:17:17 +00:00
DeviceNetwork
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Disposal
Add test of disposal unit throw-insert behavior ( #39479 )
2025-11-23 15:22:32 -06:00
DoAfter
Defibs will now also shock anyone still interacting with the target. ( #35998 )
2026-01-26 19:22:40 +01:00
Doors
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
Embedding
Add interaction tests for mousetraps ( #35502 )
2025-12-29 11:39:15 -06:00
EncryptionKeys
Add StorageInteractionTest ( #28541 )
2024-06-08 20:02:56 +02:00
Engineering
Inflatable Module ( #35100 )
2025-11-23 15:22:30 -06:00
Explosion
Add validation test for `ExplosionPrototype`s ( #37621 )
2025-08-04 14:54:19 +02:00
Fluids
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
GameObjects /Components
Miscellaneous Body Decoupling ( #38958 )
2025-11-23 15:22:18 -06:00
GameRules
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Gravity
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
Guidebook
ill take the 3 second guidebook opening thanks
2025-05-21 20:00:11 +01:00
Hands
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Helpers
Add generic event listener for integration tests ( #40367 )
2025-12-29 11:39:19 -06:00
Interaction
Defibs will now also shock anyone still interacting with the target. ( #35998 )
2026-01-26 19:22:40 +01:00
Internals
Mind Role Entities ( #31318 )
2024-10-24 00:32:47 +01:00
Lathe
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Linter
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Lobby
Improve CreateDeleteCreateTest failure messages ( #40996 )
2025-12-29 11:39:35 -06:00
Localization
Add test that entity prototypes don't use LocIds for name/description ( #38234 )
2025-08-07 02:13:55 +02:00
Mapping
Code Cleanup: Integration Tests ( #29584 )
2024-08-09 17:26:13 +01:00
Materials
Stack System Cleanup ( #38872 )
2025-12-29 11:39:31 -06:00
Minds
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Mousetrap
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Movement
Add generic event listener for integration tests ( #40367 )
2025-12-29 11:39:19 -06:00
NPC
Allow the creation of recursive HTNs ( #30138 )
2024-08-09 18:12:53 +01:00
Networking
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Nutrition
Make Nutriment Work again. ( #40869 )
2025-12-29 11:39:37 -06:00
Nyanotrasen /Oracle
fix metempsychosis ( #2156 )
2024-11-09 10:47:17 +00:00
Payload
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Physics
Add test for anchored prototypes ( #30526 )
2024-08-09 18:15:15 +01:00
Power
Only run StationPowerTests over stations in DeltaV
2026-01-26 19:25:32 +01:00
Preferences
Mind Role Entities ( #31318 )
2024-10-24 00:32:47 +01:00
Procedural
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
PrototypeTests
Add PrototypeUploadTest ( #28522 )
2024-06-06 21:59:49 +02:00
Puller
Defibs will now also shock anyone still interacting with the target. ( #35998 )
2026-01-26 19:22:40 +01:00
Replays
Mark all tests that restart rounds as dirty ( #21376 )
2023-11-12 20:29:56 +01:00
Roles
Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``StartingGearPrototypeStorageTest`` ( #35474 )
2025-03-01 14:28:21 +00:00
Round
Code Cleanup: Integration Tests ( #29584 )
2024-08-09 17:26:13 +01:00
Serialization
Code Cleanup: Integration Tests ( #29584 )
2024-08-09 17:26:13 +01:00
Shuttle
DV default evac shuttle! ( #4970 )
2026-01-15 01:14:03 -06:00
Sprite
port better borgs from frontier ( #3110 )
2025-03-04 12:10:32 +00:00
Station
Move some Station methods into shared ( #38976 )
2025-11-23 15:22:20 -06:00
Storage
Add test checking for multiple container fills, mark StorageFillComponent as obsolete ( #41562 )
2026-01-26 19:25:30 +01:00
Strip
Strip drag drop test ( #30754 )
2024-08-09 19:01:46 +01:00
Tag
Cleans up tag system ( #28272 )
2024-06-06 21:33:38 +02:00
Tiles
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Toolshed
Ignore non-content commands in AllCommandsHavePermissions ( #39336 )
2025-12-29 11:39:04 -06:00
UserInterface
refactor: simple radial menu for easier creation ( #34639 )
2025-04-06 20:52:12 +01:00
Utility
Add EntityWhitelistSystem ( #27632 )
2024-05-07 04:29:05 +02:00
Vending
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Weapons
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Weldable
Add StorageInteractionTest ( #28541 )
2024-06-08 20:02:56 +02:00
Wires
Fix wire layout inheritance. ( #26289 )
2024-03-24 00:04:51 +01:00
WizdenContentFreeze
deepfryer 2.0 ( #5043 )
2026-01-06 12:41:29 -06:00
_DV
feat: Make footprints decals ( #5226 )
2026-03-26 14:44:06 +01:00
_Impstation /Thaven
disable thaven test ( #3589 )
2025-04-27 03:08:13 +01:00
_Shitmed /Body
Shitmed ( #869 )
2024-12-27 16:47:20 +00:00
CargoTest.cs
Stack System Cleanup ( #38872 )
2025-12-29 11:39:31 -06:00
ClickableTest.cs
Cleanup more `SpriteComponent` warnings (part 5) ( #37590 )
2025-08-04 14:33:26 +02:00
ConfigPresetTests.cs
Fix ConfigPresetTests.TestLoadAll not handling automatic panic bunker ( #23414 )
2024-01-26 21:27:08 +01:00
ContainerOcclusionTest.cs
Code Cleanup: Integration Tests ( #29584 )
2024-08-09 17:26:13 +01:00
ContrabandTest.cs
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
DeleteInventoryTest.cs
Remove obsolete PoolManager methods ( #19499 )
2023-08-25 12:13:11 +10:00
DummyIconTest.cs
Cleanup 2 `SpriteComponent.GetPrototypeTextures` uses ( #38263 )
2025-08-07 02:17:47 +02:00
EntityTest.cs
Fix SpawnAndDeleteEntityCountTest Entities and last assert being incorrect ( #40511 )
2025-12-29 11:39:11 -06:00
FillLevelSpriteTest.cs
Add an integration test for solution fill level sprites. ( #28564 )
2024-06-08 20:14:28 +02:00
FollowerSystemTest.cs
Code Cleanup: Integration Tests ( #29584 )
2024-08-09 17:26:13 +01:00
GravityGridTest.cs
Gravity Generators cannot be unanchored while active ( #41256 )
2025-12-29 11:39:36 -06:00
HumanInventoryUniformSlotsTest.cs
Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``HumanInventoryUniformSlotsTest`` ( #35469 )
2025-03-01 14:28:21 +00:00
InventoryHelpersTest.cs
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
LogErrorTest.cs
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
MachineBoardTest.cs
Code Cleanup: Integration Tests ( #29584 )
2024-08-09 17:26:13 +01:00
MagazineVisualsSpriteTest.cs
Cleanup more `SpriteComponent` warnings (part 2) ( #37527 )
2025-05-18 17:58:43 +01:00
MappingEditorTest.cs
Add mapping editor ( #23427 )
2024-09-22 02:44:27 +01:00
MaterialArbitrageTest.cs
Fix all ignored recipes in material arbitrage ( #41134 )
2025-12-29 11:39:34 -06:00
PostMapInitTest.cs
Add admin shuttles ( #32139 )
2025-12-29 11:39:05 -06:00
PrototypeSaveTest.cs
Sloth's subfloor vismask adventure ( #35347 )
2025-03-23 16:15:07 +00:00
ResearchTest.cs
edit RE test to use packs
2025-02-14 16:10:02 +00:00
ResettingEntitySystemTests.cs
fix antag selection being evil ( #28197 )
2024-06-01 17:13:27 +02:00
RestartRoundTest.cs
Mark all tests that restart rounds as dirty ( #21376 )
2023-11-12 20:29:56 +01:00
RoundEndTest.cs
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
SalvageTest.cs
Refactor map loading & saving ( #34020 )
2025-03-01 13:20:37 +00:00
SaveLoadMapTest.cs
Refactor map loading & saving ( #34020 )
2025-03-01 13:20:37 +00:00
SaveLoadSaveTest.cs
Refactor map loading & saving ( #34020 )
2025-03-01 13:20:37 +00:00
ShuttleTest.cs
Code Cleanup: Integration Tests ( #29584 )
2024-08-09 17:26:13 +01:00
StartTest.cs
Remove obsolete TestPair.Pair ( #19496 )
2023-08-25 10:56:51 +10:00
StoreTests.cs
Fix StoreTests EventBus usage ( #38489 )
2025-11-23 15:22:14 -06:00
VendingMachineRestockTest.cs
Move vending restocks to EntityTableContainerFills ( #41442 )
2026-01-26 19:22:40 +01:00
XenoArtifactTest.cs
3mo xeno archeology (first phase) ( #33370 )
2025-04-23 12:52:41 +01:00