Delta-v/Content.Server/Explosion/EntitySystems
DisposableCrewmember42 3c0d4ab253
feat: Various Admin QOL features (#5436)
* feat: added lslaws command

* feat: add lswatchlisted command

* tweak: nicer formatting for lswatchlisted

* tweak: nicer formatting for lslaws

* feat: lsobjectives lists everyone's objectives if no user specified

* feat: mark ghosted players in players tab

* docs: add missing DeltaV patch comment

* feat: only alert admins if meatspiking player characters

* feat: always alert about station explosions, don't spam off-station alerts

* feat: stripping alert tweaks

* feat: admin alert on low hour latejoin

* refactor: forgot to make onspawncomplete non-async, wasn't necessary after all

* feat: EORG alerts

* feat: getping command

* refactor: remove unused imports, format

* refactor: early return in onspawncomplete

* feat: add coordinate link to eorg destroy alert

* tweak: cache watchlist data to avoid db calls, use in lswatchlisted

* fix: null-check in OnNoteAdded

* feat: watchlist indicator on admin overlay

* feat: optionally mark watchlisted in f7 players

* feat: refresh admin playerlist data on wl change

* fix: update player list after cache write

* feat: add tp links to prayer messages

* tweak: don't alert when uncuffing self

* tweak: lower uncuff other alert impact if mindshielded

* docs: add deltav comments to imports

* refactor: address review comments

* style: deltav comments on same line as change

* performance: get metadata only if objectives > 0

* fix: actually check user if explosion gridPos not on station

* style: remove extraneous newlines

* refactor: use fancy getOrNew method

* feat: refresh player list UI if marking pref changed

* feat: latejoin alert hours configurable

* fix: also list objectives for non-humanoids and dead people
2026-04-04 16:38:32 +02:00
..
ExplosionGridTileFlood.cs Cleanup remaining warnings in `ExplosionSystem` (#37764) 2025-08-05 16:17:48 +02:00
ExplosionSpaceTileFlood.cs Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
ExplosionSystem.Airtight.cs Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
ExplosionSystem.CVars.cs move TriggerExplosion to shared (#30227) 2025-03-01 17:02:14 +00:00
ExplosionSystem.GridMap.cs Clean up some parts of ExplosionSystem (#40485) 2025-12-29 11:39:13 -06:00
ExplosionSystem.Processing.cs Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
ExplosionSystem.TileFill.cs Clean up some parts of ExplosionSystem (#40485) 2025-12-29 11:39:13 -06:00
ExplosionSystem.Visuals.cs upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
ExplosionSystem.cs feat: Various Admin QOL features (#5436) 2026-04-04 16:38:32 +02:00
ExplosionTileFlood.cs Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
ProjectileGrenadeSystem.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
ScatteringGrenadeSystem.cs Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00