| .. |
|
APC
|
Resolves ApcVisualizer is Obsolete (#13898)
|
2023-05-07 22:17:29 -04:00 |
|
Abilities/Firestarter
|
Adds Hellspawn (Nar'Sie demon mob) (#20291)
|
2024-01-04 05:53:15 -07:00 |
|
Access
|
Cryogenic Sleep Units (#24096)
|
2024-01-14 23:35:28 -07:00 |
|
ActionBlocker
|
Use can attach check on shot attempt (#24396)
|
2024-01-22 23:15:00 -05:00 |
|
Actions
|
Action, Action Container, and Action Upgrade changes (#24005)
|
2024-01-14 23:37:38 -07:00 |
|
Administration
|
Fix solution editor UI (#24004)
|
2024-01-13 15:52:42 +11:00 |
|
Alert
|
Suffocation alerts for nitrogen breathers (#24373)
|
2024-01-23 15:17:40 -05:00 |
|
AlertLevel
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Ame
|
Display current load and maximum capacity (#20181)
|
2023-10-18 09:46:32 -08:00 |
|
Anomaly
|
Gravity anomaly rework (#24452)
|
2024-01-27 04:15:05 -08:00 |
|
Arcade
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Armor
|
Add price multiplier for armor component (#24561)
|
2024-01-25 17:04:01 -05:00 |
|
Atmos
|
Improve rotting examine text (#24689)
|
2024-01-28 23:50:17 -08:00 |
|
Audio
|
Audio fixes (#22324)
|
2023-12-11 21:26:55 +11:00 |
|
BarSign
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
Beam
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Bed
|
try and purify cryosleeper code (#24165)
|
2024-01-16 16:02:26 -07:00 |
|
Beeper
|
Fixing performance issue with Proximity Detector (#23557)
|
2024-01-06 17:04:33 -08:00 |
|
Bible
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
Blocking
|
Entitylookup method renames (#23519)
|
2024-01-14 19:10:38 +11:00 |
|
Body
|
Slight organ loss change (#24475)
|
2024-01-24 18:06:49 -07:00 |
|
Botany
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
|
Bql
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Buckle
|
Fix weird rotation when strapped to a bed (#24746)
|
2024-01-30 16:23:30 -07:00 |
|
Burial
|
Grave digging and decomposition (#23646)
|
2024-01-14 11:47:31 -05:00 |
|
CCVar
|
Add chat.max_announcement_length cvar (#23571)
|
2024-01-21 20:14:01 +11:00 |
|
Cabinet
|
Fix item cabinet's visual state desyncing when toggled by a different client in view (#22759)
|
2023-12-20 11:38:03 +11:00 |
|
Camera
|
Remove SharedEye (but content) (#19481)
|
2023-09-11 16:15:23 +10:00 |
|
CardboardBox
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Cargo
|
Rip out remaining machine upgrades (#24413)
|
2024-01-23 09:13:04 +11:00 |
|
CartridgeLoader
|
Content ecs containers (#22484)
|
2023-12-28 01:30:03 -04:00 |
|
CharacterInfo
|
Objectives ecs rework (#19967)
|
2023-09-16 16:18:10 +10:00 |
|
Charges
|
Examine prediction (#23565)
|
2024-01-06 17:53:13 +11:00 |
|
Chasm
|
Unrevert audio (#21330)
|
2023-11-27 22:12:34 +11:00 |
|
Chat
|
Add chat.max_announcement_length cvar (#23571)
|
2024-01-21 20:14:01 +11:00 |
|
Chemistry
|
Add inhand fill visuals (#24495)
|
2024-01-28 20:38:06 -05:00 |
|
Climbing
|
Cryogenic Sleep Units (#24096)
|
2024-01-14 23:35:28 -07:00 |
|
Cloning
|
Rip out remaining machine upgrades (#24413)
|
2024-01-23 09:13:04 +11:00 |
|
Clothing
|
Add support clothing equip/unequip doafters (#24389)
|
2024-01-28 21:48:42 +11:00 |
|
Cluwne
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
CombatMode
|
Pacifism rework (#23037)
|
2023-12-27 02:55:48 -07:00 |
|
Communications
|
Hallway textscreens (#24189)
|
2024-01-27 08:51:24 -05:00 |
|
Computer
|
ECS ComputerVisualizer (#13289)
|
2023-01-15 00:01:47 -04:00 |
|
Configurable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Construction
|
Rip out remaining machine upgrades (#24413)
|
2024-01-23 09:13:04 +11:00 |
|
ContainerHeld
|
AutoCompState + ItemToggle fixes (#23422)
|
2024-01-03 17:24:02 +11:00 |
|
Containers
|
Add limited-reagent dispensers (#23907)
|
2024-01-17 16:43:48 -05:00 |
|
Conveyor
|
Update trivial components to use auto comp states (#20539)
|
2023-09-28 16:20:29 -07:00 |
|
Coordinates
|
Fix GravityGridTest (#23348)
|
2024-01-02 17:24:01 +11:00 |
|
Crayon
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
CrewManifest
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Cuffs
|
Virtual items cleanup (#23912)
|
2024-01-14 21:18:47 +11:00 |
|
Damage
|
DamageSpecifier Total => GetTotal (#24160)
|
2024-01-21 18:59:14 -07:00 |
|
Dataset
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
Decals
|
Use IComponentState for compstates (#21905)
|
2024-01-04 13:50:48 +11:00 |
|
Defusable
|
Hardbombs & Defusables (#15380)
|
2023-09-11 18:42:38 -07:00 |
|
Destructible
|
Adds explosion when attempting to microwave metal / bugfix (#23887)
|
2024-01-23 18:59:09 -04:00 |
|
DeviceLinking
|
Fix component constraints (#20241)
|
2023-09-20 10:12:48 +10:00 |
|
DeviceNetwork
|
Try fix invalid entities in device networks (#22845)
|
2023-12-21 21:18:40 -07:00 |
|
Devour
|
Content ecs containers (#22484)
|
2023-12-28 01:30:03 -04:00 |
|
Dice
|
Update dice state handling (#23643)
|
2024-01-06 17:30:21 -08:00 |
|
Directions
|
Fluid spread refactor (#11908)
|
2022-11-15 22:30:59 +11:00 |
|
Disposal
|
Add sounds when inserting/missing into a disposal (#22077)
|
2023-12-02 12:19:32 -05:00 |
|
DoAfter
|
Fix error when starting a DoAfter while handling one on the same entity (#24218)
|
2024-01-18 00:01:58 -08:00 |
|
Doors
|
Fix improper prediction on unpryable doors (#24738)
|
2024-01-30 13:03:15 -05:00 |
|
DragDrop
|
Climbing refactor (#20516)
|
2023-10-10 16:41:11 -07:00 |
|
Dragon
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
DrawDepth
|
Cobwebs (#19623)
|
2023-09-09 23:37:56 -04:00 |
|
Drone
|
Fix warnings and code cleanup/fixes (#13570)
|
2023-01-19 13:56:45 +11:00 |
|
Drugs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Drunk
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Effects
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Electrocution
|
Update trivial components to use auto comp states (#20539)
|
2023-09-28 16:20:29 -07:00 |
|
Emag
|
Fix borg becoming emag immune if emag attempted with panel closed. (#23729)
|
2024-01-10 17:01:38 -05:00 |
|
Emoting
|
Update trivial components to use auto comp states (#20539)
|
2023-09-28 16:20:29 -07:00 |
|
Emp
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Ensnaring
|
Fix bola stam damage, bring back old construction requirements (#21340)
|
2023-10-29 18:27:43 -04:00 |
|
EntityList
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
Entry
|
Add a way for bulk abstracting prototypes (#24140)
|
2024-01-16 21:39:14 -08:00 |
|
Eui
|
Fix error when the client gets an Eui state message before its open message (#23610)
|
2024-01-14 20:18:45 +11:00 |
|
Examine
|
Examine prediction (#23565)
|
2024-01-06 17:53:13 +11:00 |
|
Exchanger
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Execution
|
Executions (#24150)
|
2024-01-17 01:45:45 -07:00 |
|
Explosion
|
Explosion SFX juicing + higher persistence (#22544)
|
2023-12-16 03:57:46 +11:00 |
|
Extinguisher
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Eye
|
Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
|
2024-01-03 01:07:02 -08:00 |
|
Fax
|
Add a 'Copy' button to the fax UI (#22027)
|
2023-12-24 17:08:15 -08:00 |
|
FixedPoint
|
Portable Generator Rework (#19302)
|
2023-08-25 11:40:42 -07:00 |
|
Flash
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Fluids
|
Add reagent specific footstep sounds (#24406)
|
2024-01-22 23:18:33 -05:00 |
|
Foldable
|
Cancel CanBuckle before popup for foldable items (#24358)
|
2024-01-21 17:32:47 +11:00 |
|
Follower
|
Stop shift from cancelling follow as ghost (#24715)
|
2024-01-29 17:33:34 -08:00 |
|
Forensics
|
Add more DNA interactions (#21989)
|
2023-12-15 02:52:55 -07:00 |
|
Friction
|
Remove 700 usages of Component.Owner (#21100)
|
2023-10-19 12:34:31 -07:00 |
|
GameTicking
|
Fixes round restart audio clipping (#24044)
|
2024-01-20 14:40:00 +11:00 |
|
GameWindow
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
|
Gateway
|
Gateway destinations (#21040)
|
2023-11-14 19:23:40 -07:00 |
|
Ghost
|
Make more fields VV-writeable (#21754)
|
2023-11-19 12:17:53 -08:00 |
|
GhostKick
|
Pass IRobustSerializer to NetMessage (#11021)
|
2022-09-14 17:25:25 +10:00 |
|
Glue
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Gravity
|
Remove 700 usages of Component.Owner (#21100)
|
2023-10-19 12:34:31 -07:00 |
|
Guardian
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
HUD
|
Move HUD options to general options tab (#22884)
|
2023-12-22 23:32:56 -07:00 |
|
Hands
|
Virtual items cleanup (#23912)
|
2024-01-14 21:18:47 +11:00 |
|
Holiday
|
Automatic holiday sprites (#22929)
|
2023-12-24 23:52:43 -07:00 |
|
HotPotato
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Humanoid
|
Ports colored chat names (#24478)
|
2024-01-25 01:39:00 -07:00 |
|
IconSmoothing
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
IdentityManagement
|
Move MaskComponent to shared and add toggle events (#22395)
|
2023-12-12 19:02:35 -07:00 |
|
Implants
|
scram implant (#23122)
|
2024-01-04 05:38:02 -07:00 |
|
Info
|
Pass IRobustSerializer to NetMessage (#11021)
|
2022-09-14 17:25:25 +10:00 |
|
Input
|
keybinds for opening bag/belt & context logic for opening storage window (#22238)
|
2023-12-08 12:43:37 -06:00 |
|
Instruments
|
Remove instruments compref (#19560)
|
2023-09-12 14:43:06 +10:00 |
|
Interaction
|
Add support clothing equip/unequip doafters (#24389)
|
2024-01-28 21:48:42 +11:00 |
|
Internals
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Inventory
|
Add support clothing equip/unequip doafters (#24389)
|
2024-01-28 21:48:42 +11:00 |
|
IoC
|
Slight localization func cleanup (#11380)
|
2022-10-18 19:51:18 -07:00 |
|
Item
|
Plates & Cash gridinv visuals (#24075)
|
2024-01-14 11:44:17 -05:00 |
|
Jittering
|
Reagent grinder jittering (#24190)
|
2024-01-17 06:14:32 -07:00 |
|
Kitchen
|
Add reagent sources to the guidebook (#22627)
|
2023-12-30 23:34:59 -08:00 |
|
Labels
|
Predict StorageComponent (#19682)
|
2023-09-11 21:20:46 +10:00 |
|
Lathe
|
Lathe Categories (#24247)
|
2024-01-19 17:45:03 -07:00 |
|
Light
|
Glowy lights - light fixtures now actually glow (#23428)
|
2024-01-03 19:46:11 +11:00 |
|
Lightning
|
Tesla (#21124)
|
2023-12-28 13:11:50 +00:00 |
|
Localizations
|
Fix atmos UI decimal separator bug (#23009)
|
2024-01-04 21:18:09 -08:00 |
|
Lock
|
Security barriers take 5 seconds to (un)lock (#24637)
|
2024-01-28 11:28:02 +11:00 |
|
Lube
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
MachineLinking
|
Remove superseded machine linking code (#18244)
|
2023-07-24 12:07:35 +10:00 |
|
Magic
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
MagicMirror
|
Barber scissors fix (#22895)
|
2024-01-06 20:19:45 +11:00 |
|
Mapping
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
Maps
|
Make procgen use weighted variants (#24669)
|
2024-01-29 13:41:59 +11:00 |
|
MassMedia
|
NewsSystem fixes (#23969)
|
2024-01-12 01:04:55 -07:00 |
|
Materials
|
Rip out remaining machine upgrades (#24413)
|
2024-01-23 09:13:04 +11:00 |
|
Maths
|
Remove redundant #nullable enable (#4275)
|
2021-07-16 17:37:09 -07:00 |
|
Mech
|
Fix duplicate popups in ripley (#23692)
|
2024-01-07 16:32:46 -07:00 |
|
Medical
|
Content ecs containers (#22484)
|
2023-12-28 01:30:03 -04:00 |
|
MedicalScanner
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Mind
|
Don't predict mind examine (#23769)
|
2024-01-09 01:02:38 -07:00 |
|
Mindshield/Components
|
Ghetto Mindshield Icon (#20958)
|
2023-12-02 12:21:10 -05:00 |
|
Mining
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
Mobs
|
Revert to v196.0.0 (#23074)
|
2023-12-28 10:57:48 +11:00 |
|
Module
|
Removes unused "ModuleManager" (#11918)
|
2022-10-14 13:11:19 -07:00 |
|
Morgue
|
Fix mispredict when closing a crematorium you are standing over (#20541)
|
2023-09-27 19:41:07 -04:00 |
|
MouseRotator
|
Follow mouse rotation in combat mode (#20433)
|
2023-09-24 17:22:44 -04:00 |
|
Mousetrap
|
Mousetraps (#8440)
|
2022-05-25 13:16:34 -07:00 |
|
Movement
|
Holding the walk button no longer activates sprite movement state (#24455)
|
2024-01-24 12:26:45 +11:00 |
|
NPC
|
Disable SSD indicator for NPC (#20027)
|
2023-09-14 22:15:26 -04:00 |
|
NameIdentifier
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
Ninja
|
Fixes ninja not being able to use abilities (#23748)
|
2024-01-08 19:15:00 -05:00 |
|
NodeContainer
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Nuke
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
NukeOps
|
Nukeops hud (#21260)
|
2023-11-05 19:36:08 -07:00 |
|
Nutrition
|
Revert 'Revert 'Solution Entities'' (#23168)
|
2023-12-29 08:47:43 -04:00 |
|
Objectives
|
New Thief minor antagonist (#21520)
|
2023-12-24 02:58:28 -07:00 |
|
Overlays
|
Add health bar overlays for eye equipment (#21980)
|
2024-01-04 11:48:57 -05:00 |
|
PAI
|
Set pAI up with a static map the pAI can use (#23499)
|
2024-01-06 18:31:20 +11:00 |
|
PDA
|
Adding PAI Slot to PDA (#21086)
|
2024-01-04 05:56:14 -07:00 |
|
Paper
|
Make mime stamp silent (#23221)
|
2023-12-30 18:15:02 -05:00 |
|
Parallax
|
Make procgen use weighted variants (#24669)
|
2024-01-29 13:41:59 +11:00 |
|
Payload
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Physics
|
Fix conveyors to allow doors to close over top (#22117)
|
2023-12-04 16:07:48 -07:00 |
|
Pinpointer
|
Beacon localization (#24138)
|
2024-01-20 19:59:41 +11:00 |
|
Placeable
|
:trollface: (#21470)
|
2023-11-05 16:49:59 -07:00 |
|
Players
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
PneumaticCannon
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
|
2024-01-29 10:32:42 +11:00 |
|
Pointing
|
Rat King Milsim + Buffs (#20190)
|
2023-09-22 15:01:05 -05:00 |
|
Points
|
Remove cloneData parameter from AutoNetworkedField (#20596)
|
2023-09-30 15:14:16 +10:00 |
|
Polymorph
|
Fix robusted dionas not being recoverable (#21636)
|
2024-01-04 06:10:04 -07:00 |
|
Popups
|
Un-revert IPlayerManager refactor (#21244)
|
2023-10-28 09:59:53 +11:00 |
|
Power
|
Adds signal control to portable generators (#24157)
|
2024-01-29 15:56:29 +01:00 |
|
PowerCell
|
Speed Boots [Tier 3 Civ-Service] (#21438)
|
2023-11-07 18:25:43 -07:00 |
|
Prayer
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Preferences
|
Update NetMessage to pass in MemoryStream (#21796)
|
2023-11-28 19:11:16 +11:00 |
|
Procedural
|
Salvage magnet revamp (#23119)
|
2024-01-04 14:25:32 +11:00 |
|
Projectiles
|
decelerator nerf and projectile penetration mini refactor (#24032)
|
2024-01-14 15:39:09 -08:00 |
|
Prototypes
|
Fix warnings and code cleanup/fixes (#13570)
|
2023-01-19 13:56:45 +11:00 |
|
ProximityDetection
|
Fix master (#23656)
|
2024-01-07 14:23:25 +11:00 |
|
Prying
|
Fix double sound for shutters (#23975)
|
2024-01-12 13:35:31 -07:00 |
|
Pulling
|
Remove ability to start pulling while inside a container (#24235)
|
2024-01-20 18:40:01 -05:00 |
|
Puppet
|
Rename DummyPuppet to VentriloquistPuppet (#19777)
|
2023-09-16 14:54:46 +10:00 |
|
RCD
|
Adds construction effect to RCD (#22633)
|
2023-12-17 11:08:59 -05:00 |
|
Radiation
|
Set enabled on RadiationSourceComponent to true by default (#22259)
|
2023-12-08 23:10:00 -05:00 |
|
Radio
|
Content ecs containers (#22484)
|
2023-12-28 01:30:03 -04:00 |
|
Random
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
RatKing
|
Rename Miasma to Ammonia (#22791)
|
2023-12-20 21:19:50 -07:00 |
|
Rejuvenate
|
Event-ify Rejuvenate (#11145)
|
2022-09-15 03:30:56 +10:00 |
|
Repairable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Research
|
Lathe Categories (#24247)
|
2024-01-19 17:45:03 -07:00 |
|
Resist
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Respawn
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Revenant
|
revenant emag whitelist (#21849)
|
2023-11-27 14:39:29 -07:00 |
|
Revolutionary
|
Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832)
|
2023-10-11 18:14:00 -04:00 |
|
Roles
|
Fix issue where round could reset all job priorities to high (#24340)
|
2024-01-20 17:03:10 -05:00 |
|
Rotatable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Rotation
|
Fix rotation visuals desync & appearance state spam (#23016)
|
2023-12-26 16:32:25 -07:00 |
|
Rounding
|
Fix RoundToLevels not working with an even amount of levels if the threshold is the same (#21863)
|
2023-12-02 11:46:01 -05:00 |
|
SMES
|
Resolves SmesVisualizer is Obsolete (#13899)
|
2023-05-07 13:43:41 +10:00 |
|
SSDIndicator
|
Disable SSD indicator for NPC (#20027)
|
2023-09-14 22:15:26 -04:00 |
|
Salvage
|
Change what items can be fultoned while stopping anchored items from fultoning (#20628)
|
2024-01-20 15:57:05 +11:00 |
|
Sandbox
|
Turn SandboxManager into a system (#6867)
|
2022-02-23 17:00:30 -07:00 |
|
Security
|
Remove lights compref (#19531)
|
2023-09-11 19:18:06 +10:00 |
|
SensorMonitoring
|
Adds the thermo-electric generator (#18840)
|
2023-08-12 15:41:55 -05:00 |
|
Sericulture
|
AutoCompState + ItemToggle fixes (#23422)
|
2024-01-03 17:24:02 +11:00 |
|
Shuttles
|
Update trivial components to use auto comp states (#20539)
|
2023-09-28 16:20:29 -07:00 |
|
Silicons
|
Fix borg becoming emag immune if emag attempted with panel closed. (#23729)
|
2024-01-10 17:01:38 -05:00 |
|
Singularity
|
Rip out remaining machine upgrades (#24413)
|
2024-01-23 09:13:04 +11:00 |
|
Slippery
|
Unrevert audio (#21330)
|
2023-11-27 22:12:34 +11:00 |
|
Smoking
|
Converted BurnState Visualizer (#15661)
|
2023-04-29 19:09:11 +10:00 |
|
Solar
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
|
Sound
|
Add gas tanks throw damage (#20035)
|
2023-12-04 17:32:17 +11:00 |
|
Spawning
|
Fix even more warnings (#11968)
|
2022-10-16 08:49:22 -07:00 |
|
Speech
|
Lower speech noise volume & refactor system (#24579)
|
2024-01-28 21:49:55 +11:00 |
|
Spider
|
Action container rejig (#20260)
|
2023-09-23 18:49:39 +10:00 |
|
Spillable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
SprayPainter
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
Spreader
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
Sprite
|
Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393)
|
2024-01-03 17:39:00 -07:00 |
|
Stacks
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
Standing
|
Unrevert audio (#21330)
|
2023-11-27 22:12:34 +11:00 |
|
Station
|
Fix objects tab not showing nents (#23837)
|
2024-01-10 01:30:20 -07:00 |
|
StationRecords
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
StatusEffect
|
Make all prototype types partial (#21374)
|
2023-11-01 19:56:23 -07:00 |
|
StatusIcon
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Stealth
|
Space cobra 1.1 (#20298)
|
2023-12-06 20:25:57 -05:00 |
|
StepTrigger
|
Remove cloneData parameter from AutoNetworkedField (#20596)
|
2023-09-30 15:14:16 +10:00 |
|
Sticky
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Storage
|
Prevent EntityStorages from being opened while inside another container (#24253)
|
2024-01-20 13:50:14 +11:00 |
|
Store
|
Fixed syndicate bombs being unpurchasable (#24469)
|
2024-01-28 14:23:39 +11:00 |
|
Strip
|
Remove 700 usages of Component.Owner (#21100)
|
2023-10-19 12:34:31 -07:00 |
|
Stunnable
|
ItemToggle system expansion (#22369)
|
2023-12-24 17:11:05 +11:00 |
|
SubFloor
|
Remove GridModifiedEvent (#21291)
|
2023-10-28 13:57:57 +11:00 |
|
SurveillanceCamera
|
Content update for NetEntities (#18935)
|
2023-09-11 09:42:41 +10:00 |
|
Swab
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Tabletop
|
Update trivial components to use auto comp states (#20539)
|
2023-09-28 16:20:29 -07:00 |
|
Tag
|
Add new HasAnyTag and HasAllTags overrides (#22577)
|
2023-12-17 03:22:42 +11:00 |
|
Teleportation
|
Quantum Spin Inverter (#23756)
|
2024-01-09 00:37:55 -07:00 |
|
Temperature
|
light ciggies with fire structures (#23196)
|
2024-01-01 00:10:48 -08:00 |
|
TextScreen
|
Hallway textscreens (#24189)
|
2024-01-27 08:51:24 -05:00 |
|
Thief
|
New Thief minor antagonist (#21520)
|
2023-12-24 02:58:28 -07:00 |
|
Throwing
|
Throwing item scaling animation + recoil (#24724)
|
2024-01-30 21:50:41 +11:00 |
|
Tiles
|
Make procgen use weighted variants (#24669)
|
2024-01-29 13:41:59 +11:00 |
|
Timing
|
Bunch of revolver fixes (#19649)
|
2024-01-21 22:16:46 +11:00 |
|
Toggleable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Toilet
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Tools
|
Removed TilePryingDoAfterEvent (#24552)
|
2024-01-25 08:31:32 -05:00 |
|
Traits
|
Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212)
|
2024-01-03 01:07:02 -08:00 |
|
Trigger
|
Adds portable flasher (#4523)
|
2022-02-07 02:59:41 +11:00 |
|
Udder
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
UserInterface
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
Vapor
|
Space cleaner buffs (#15779)
|
2023-05-02 00:25:33 +10:00 |
|
Vehicle
|
Virtual items cleanup (#23912)
|
2024-01-14 21:18:47 +11:00 |
|
VendingMachines
|
Reduce vendor thank you message spam and add variety (#23746)
|
2024-01-08 18:34:47 -07:00 |
|
Verbs
|
Virtual items cleanup (#23912)
|
2024-01-14 21:18:47 +11:00 |
|
VoiceMask
|
Refactor actions to be entities with components (#19900)
|
2023-09-08 18:16:05 -07:00 |
|
Voting
|
Add vote logs (#14139)
|
2023-02-17 01:29:44 +01:00 |
|
Wagging
|
Tail wagging (#19573)
|
2024-01-14 18:52:07 +11:00 |
|
Wall
|
Make shuttle walls/windows constructable (#19255)
|
2023-11-20 17:20:24 -08:00 |
|
Weapons
|
Revert "Make flare gun explode, damage and stun the player when used … (#24679)
|
2024-01-29 11:20:34 +11:00 |
|
Weather
|
Fix weather audio (#21949)
|
2023-11-28 23:35:38 +11:00 |
|
Whistle
|
Whistle for security (second try) (#23945)
|
2024-01-12 01:05:28 -07:00 |
|
Whitelist
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Wieldable
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
|
2024-01-29 10:32:42 +11:00 |
|
Wires
|
Examine prediction (#23565)
|
2024-01-06 17:53:13 +11:00 |
|
Xenoarchaeology
|
Can emag artifact crusher (#23957)
|
2024-01-19 10:35:02 -05:00 |
|
Zombies
|
Update trivial components to use auto comp states (#20539)
|
2023-09-28 16:20:29 -07:00 |
|
Content.Shared.csproj
|
Dependency update / fixes / skrungle bungle (#23745)
|
2024-01-12 23:22:01 +01:00 |
|
Content.Shared.csproj.DotSettings
|
Moved interaction interfaces from Server to Shared.
|
2020-07-18 22:51:56 -07:00 |
|
GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
|
SharedArrayExtension.cs
|
Fluid spread refactor (#11908)
|
2022-11-15 22:30:59 +11:00 |