Delta-v/Content.Shared/Inventory
Plykiya 6583105f10
Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
2024-06-08 20:03:26 +02:00
..
Events Add clothing equipped/unequipped events (#27155) 2024-04-21 23:45:55 +02:00
VirtualItem Make wielding automatically drop the item on your other hand (#27975) 2024-06-01 16:51:09 +02:00
InventoryComponent.cs Displacement maps now works on any layers (#27405) 2024-05-06 01:37:30 +02:00
InventorySystem.Equip.cs Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-08 20:03:26 +02:00
InventorySystem.Helpers.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
InventorySystem.Relay.cs Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764) 2024-05-07 01:54:56 +02:00
InventorySystem.Slots.cs Fix whatever the fuck is going on in storage system slightly (#28236) 2024-06-01 16:55:46 +02:00
InventorySystem.cs Reflection refactor (#19253) 2023-08-25 12:48:27 +10:00
InventoryTemplatePrototype.cs Make suit storage only available for hardsuits, softsuits, and armor (#27546) 2024-05-18 13:48:35 +02:00
SlotFlags.cs Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764) 2024-05-07 01:54:56 +02:00