* movement modifier system * update default exposedata values * changing base speed marks as dirty * formatting * movement speed modifier component * Moves slowdown component to the prototype AIController respects slowdown * reset dirty flag |
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| .. | ||
| Chat | ||
| Chemistry | ||
| GameObjects | ||
| GameTicking | ||
| IMoMMILink.cs | ||
| IServerNotifyManager.cs | ||
| IServerPreferencesManager.cs | ||