Delta-v/Content.Shared/GameObjects
Decappi a1357a1ff3
#391 Done Lathe animations (#774)
* Draft PR, do not merge

* Lathe now uses animations. Timing is still wrong, code is very wet, repetitions and unused layers are there.

* Removed (unneeded?) PowerDeviceVisualizer from the lathe
Refactored & Renamed code and variables
Renamed animation names

* WIP protolathe animation

* Working protolathe animation.
I still don't like the solution though.
2020-03-15 17:55:20 +01:00
..
Components #391 Done Lathe animations (#774) 2020-03-15 17:55:20 +01:00
EntitySystemMessages Adds verb categories (#766) 2020-03-06 20:11:24 +01:00
EntitySystems Improves examine code 2019-07-19 10:45:55 +02:00
Verbs Adds verb categories (#766) 2020-03-06 20:11:24 +01:00
ContentNetIDs.cs Add injectors + injected reagent metabolism via BloodstreamCompo… (#730) 2020-02-24 01:47:33 +01:00
PhysicalConstants.cs Urist's damage and health thing. (#10) 2017-10-07 15:15:29 +02:00