Delta-v/Content.Shared/Damage/Systems
Princess Cheeseballs 91854e0776
Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031)
* Shelve

* 22 file diff

* What if it was just better

* Hold that thought

* Near final Commit, then YAML hell

* 95% done with cs

* Working Commit

* Final Commit (Before reviews tear it apart and kill me)

* Add a really stupid comment.

* KILL

* EXPLODE TEST FAILS WITH MY MIND

* I hate it here

* TACTICAL NUCLEAR STRIKE

* Wait what the fuck was I doing?

* Comments

* Me when I'm stupid

* Food doesn't need solutions

* API improvements with some API weirdness

* Move non-API out of API

* Better comment

* Fixes and spelling mistakes

* Final fixes

* Final fixes for real...

* Kill food and drink localization files because I hate them.

* Water droplet fix

* Utensil fixes

* Fix verb priority (It should've been 2)

* A few minor localization fixes

* merge conflict and stuff

* MERGE CONFLICT NUCLEAR WAR!!!

* Cleanup

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-08-06 12:53:38 -04:00
..
DamageContactsSystem.cs Damaged by contact fix (#31921) 2024-09-07 17:46:24 -06:00
DamageExamineSystem.cs Optimization! 2024-11-10 00:45:54 -06:00
DamageOnAttackedSystem.cs Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
DamageOnHighSpeedImpactSystem.cs Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
DamageOnHoldingSystem.cs replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
DamageOnInteractSystem.cs Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
DamagePopupSystem.cs Predict DamagePopup (#36547) 2025-04-14 21:10:09 +02:00
DamageProtectionBuffSystem.cs Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
DamageableSystem.cs Predict healing and bloodstream (#38690) 2025-07-02 19:20:31 -04:00
PassiveDamageSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RequireProjectileTargetSystem.cs Cluster grenade refactor and contra markings (#31108) 2024-12-16 13:08:07 +01:00
SharedGodmodeSystem.cs Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031) 2025-08-06 12:53:38 -04:00
SharedStaminaSystem.Modifier.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-06 12:39:05 -04:00
SharedStaminaSystem.Resistance.cs StaminaSystem to SharedStaminaSystem (#37199) 2025-05-06 12:39:05 -04:00
SharedStaminaSystem.cs Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
SlowOnDamageSystem.cs Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00