Delta-v/Content.Shared/Eye/VisibilityFlags.cs

16 lines
472 B
C#

using Robust.Shared.Serialization;
namespace Content.Shared.Eye
{
[Flags]
[FlagsFor(typeof(VisibilityMaskLayer))]
public enum VisibilityFlags : int
{
None = 0,
Normal = 1 << 0,
Ghost = 1 << 1, // Observers and revenants.
Subfloor = 1 << 2, // Pipes, disposal chutes, cables etc. while hidden under tiles. Can be revealed with a t-ray.
Admin = 1 << 3, // Reserved for admins in stealth mode and admin tools.
}
}